diff options
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r-- | src/compiler/glsl/link_varyings.cpp | 81 |
1 files changed, 47 insertions, 34 deletions
diff --git a/src/compiler/glsl/link_varyings.cpp b/src/compiler/glsl/link_varyings.cpp index dd5c9cc6089..7c3bedf3574 100644 --- a/src/compiler/glsl/link_varyings.cpp +++ b/src/compiler/glsl/link_varyings.cpp @@ -812,15 +812,20 @@ tfeedback_decl::store(struct gl_context *ctx, struct gl_shader_program *prog, const unsigned max_outputs, bool *explicit_stride, bool has_xfb_qualifiers) const { - assert(!this->next_buffer_separator); - + unsigned xfb_offset = 0; + unsigned size = this->size; /* Handle gl_SkipComponents. */ if (this->skip_components) { info->Buffers[buffer].Stride += this->skip_components; - return true; + size = this->skip_components; + goto store_varying; + } + + if (this->next_buffer_separator) { + size = 0; + goto store_varying; } - unsigned xfb_offset = 0; if (has_xfb_qualifiers) { xfb_offset = this->offset / 4; } else { @@ -828,37 +833,39 @@ tfeedback_decl::store(struct gl_context *ctx, struct gl_shader_program *prog, } info->Varyings[info->NumVarying].Offset = xfb_offset * 4; - unsigned location = this->location; - unsigned location_frac = this->location_frac; - unsigned num_components = this->num_components(); - while (num_components > 0) { - unsigned output_size = MIN2(num_components, 4 - location_frac); - assert((info->NumOutputs == 0 && max_outputs == 0) || - info->NumOutputs < max_outputs); + { + unsigned location = this->location; + unsigned location_frac = this->location_frac; + unsigned num_components = this->num_components(); + while (num_components > 0) { + unsigned output_size = MIN2(num_components, 4 - location_frac); + assert((info->NumOutputs == 0 && max_outputs == 0) || + info->NumOutputs < max_outputs); + + /* From the ARB_enhanced_layouts spec: + * + * "If such a block member or variable is not written during a shader + * invocation, the buffer contents at the assigned offset will be + * undefined. Even if there are no static writes to a variable or + * member that is assigned a transform feedback offset, the space is + * still allocated in the buffer and still affects the stride." + */ + if (this->is_varying_written()) { + info->Outputs[info->NumOutputs].ComponentOffset = location_frac; + info->Outputs[info->NumOutputs].OutputRegister = location; + info->Outputs[info->NumOutputs].NumComponents = output_size; + info->Outputs[info->NumOutputs].StreamId = stream_id; + info->Outputs[info->NumOutputs].OutputBuffer = buffer; + info->Outputs[info->NumOutputs].DstOffset = xfb_offset; + ++info->NumOutputs; + } + info->Buffers[buffer].Stream = this->stream_id; + xfb_offset += output_size; - /* From the ARB_enhanced_layouts spec: - * - * "If such a block member or variable is not written during a shader - * invocation, the buffer contents at the assigned offset will be - * undefined. Even if there are no static writes to a variable or - * member that is assigned a transform feedback offset, the space is - * still allocated in the buffer and still affects the stride." - */ - if (this->is_varying_written()) { - info->Outputs[info->NumOutputs].ComponentOffset = location_frac; - info->Outputs[info->NumOutputs].OutputRegister = location; - info->Outputs[info->NumOutputs].NumComponents = output_size; - info->Outputs[info->NumOutputs].StreamId = stream_id; - info->Outputs[info->NumOutputs].OutputBuffer = buffer; - info->Outputs[info->NumOutputs].DstOffset = xfb_offset; - ++info->NumOutputs; + num_components -= output_size; + location++; + location_frac = 0; } - info->Buffers[buffer].Stream = this->stream_id; - xfb_offset += output_size; - - num_components -= output_size; - location++; - location_frac = 0; } if (explicit_stride && explicit_stride[buffer]) { @@ -903,10 +910,11 @@ tfeedback_decl::store(struct gl_context *ctx, struct gl_shader_program *prog, return false; } + store_varying: info->Varyings[info->NumVarying].Name = ralloc_strdup(prog, this->orig_name); info->Varyings[info->NumVarying].Type = this->type; - info->Varyings[info->NumVarying].Size = this->size; + info->Varyings[info->NumVarying].Size = size; info->Varyings[info->NumVarying].BufferIndex = buffer_index; info->NumVarying++; info->Buffers[buffer].NumVaryings++; @@ -1101,6 +1109,11 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog, } if (tfeedback_decls[i].is_next_buffer_separator()) { + if (!tfeedback_decls[i].store(ctx, prog, + &prog->LinkedTransformFeedback, + buffer, num_buffers, num_outputs, + explicit_stride, has_xfb_qualifiers)) + return false; num_buffers++; buffer_stream_id = -1; continue; |