summaryrefslogtreecommitdiffstats
path: root/src/compiler/glsl
diff options
context:
space:
mode:
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r--src/compiler/glsl/glsl_parser_extras.cpp2
-rw-r--r--src/compiler/glsl/linker.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index 70bde069e7a..063ca45b307 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -1816,7 +1816,7 @@ set_shader_inout_layout(struct gl_shader *shader,
state->ARB_fragment_coord_conventions_enable;
shader->EarlyFragmentTests = state->fs_early_fragment_tests;
shader->info.InnerCoverage = state->fs_inner_coverage;
- shader->info.PostDepthCoverage = state->fs_post_depth_coverage;
+ shader->PostDepthCoverage = state->fs_post_depth_coverage;
shader->BlendSupport = state->fs_blend_support;
break;
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index 5f96a7e7447..2bb080a34ac 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -1881,7 +1881,7 @@ link_fs_inout_layout_qualifiers(struct gl_shader_program *prog,
linked_shader->info.InnerCoverage |=
shader->info.InnerCoverage;
linked_shader->Program->info.fs.post_depth_coverage |=
- shader->info.PostDepthCoverage;
+ shader->PostDepthCoverage;
linked_shader->Program->sh.fs.BlendSupport |= shader->BlendSupport;
}