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-rw-r--r--src/compiler/glsl/tests/set_uniform_initializer_tests.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/compiler/glsl/tests/set_uniform_initializer_tests.cpp b/src/compiler/glsl/tests/set_uniform_initializer_tests.cpp
index a36ffdc58be..9d4101743f9 100644
--- a/src/compiler/glsl/tests/set_uniform_initializer_tests.cpp
+++ b/src/compiler/glsl/tests/set_uniform_initializer_tests.cpp
@@ -24,6 +24,7 @@
#include "main/compiler.h"
#include "main/mtypes.h"
#include "main/macros.h"
+#include "program/hash_table.h"
#include "util/ralloc.h"
#include "uniform_initializer_utils.h"
@@ -108,6 +109,7 @@ establish_uniform_storage(struct gl_shader_program *prog, unsigned num_storage,
+ type->components()));
const unsigned red_zone_components = total_components - data_components;
+ prog->UniformHash = new string_to_uint_map;
prog->UniformStorage = rzalloc_array(prog, struct gl_uniform_storage,
num_storage);
prog->NumUniformStorage = num_storage;
@@ -128,6 +130,9 @@ establish_uniform_storage(struct gl_shader_program *prog, unsigned num_storage,
data_components,
red_zone_components);
+ prog->UniformHash->put(index_to_set,
+ prog->UniformStorage[index_to_set].name);
+
for (unsigned i = 0; i < num_storage; i++) {
if (i == index_to_set)
continue;