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-rw-r--r--src/compiler/glsl/shader_cache.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/compiler/glsl/shader_cache.cpp b/src/compiler/glsl/shader_cache.cpp
index 9e55103e504..2c96966bc31 100644
--- a/src/compiler/glsl/shader_cache.cpp
+++ b/src/compiler/glsl/shader_cache.cpp
@@ -1095,6 +1095,11 @@ write_shader_metadata(struct blob *metadata, gl_linked_shader *shader)
sizeof(glprog->sh.SamplerTargets));
blob_write_uint32(metadata, glprog->ShadowSamplers);
+ blob_write_bytes(metadata, glprog->sh.ImageAccess,
+ sizeof(glprog->sh.ImageAccess));
+ blob_write_bytes(metadata, glprog->sh.ImageUnits,
+ sizeof(glprog->sh.ImageUnits));
+
write_shader_parameters(metadata, glprog->Parameters);
}
@@ -1113,6 +1118,11 @@ read_shader_metadata(struct blob_reader *metadata,
sizeof(glprog->sh.SamplerTargets));
glprog->ShadowSamplers = blob_read_uint32(metadata);
+ blob_copy_bytes(metadata, (uint8_t *) glprog->sh.ImageAccess,
+ sizeof(glprog->sh.ImageAccess));
+ blob_copy_bytes(metadata, (uint8_t *) glprog->sh.ImageUnits,
+ sizeof(glprog->sh.ImageUnits));
+
glprog->Parameters = _mesa_new_parameter_list();
read_shader_parameters(metadata, glprog->Parameters);
}