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-rw-r--r--src/compiler/glsl/shader_cache.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/compiler/glsl/shader_cache.cpp b/src/compiler/glsl/shader_cache.cpp
index 738e5488ac2..19d69c36fc4 100644
--- a/src/compiler/glsl/shader_cache.cpp
+++ b/src/compiler/glsl/shader_cache.cpp
@@ -599,7 +599,7 @@ write_uniforms(struct blob *metadata, struct gl_shader_program *prog)
!prog->data->UniformStorage[i].is_shader_storage &&
prog->data->UniformStorage[i].block_index == -1) {
unsigned vec_size =
- values_for_type(prog->data->UniformStorage[i].type) *
+ prog->data->UniformStorage[i].type->component_slots() *
MAX2(prog->data->UniformStorage[i].array_elements, 1);
blob_write_bytes(metadata, prog->data->UniformStorage[i].storage,
sizeof(union gl_constant_value) * vec_size);
@@ -659,7 +659,7 @@ read_uniforms(struct blob_reader *metadata, struct gl_shader_program *prog)
!prog->data->UniformStorage[i].is_shader_storage &&
prog->data->UniformStorage[i].block_index == -1) {
unsigned vec_size =
- values_for_type(prog->data->UniformStorage[i].type) *
+ prog->data->UniformStorage[i].type->component_slots() *
MAX2(prog->data->UniformStorage[i].array_elements, 1);
blob_copy_bytes(metadata,
(uint8_t *) prog->data->UniformStorage[i].storage,