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+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file opt_rebalance_tree.cpp
+ *
+ * Rebalances a reduction expression tree.
+ *
+ * For reduction operations (e.g., x + y + z + w) we generate an expression
+ * tree like
+ *
+ * +
+ * / \
+ * + w
+ * / \
+ * + z
+ * / \
+ * x y
+ *
+ * which we can rebalance into
+ *
+ * +
+ * / \
+ * / \
+ * + +
+ * / \ / \
+ * x y z w
+ *
+ * to get a better instruction scheduling.
+ *
+ * See "Tree Rebalancing in Optimal Editor Time and Space" by Quentin F. Stout
+ * and Bette L. Warren.
+ *
+ * Also see http://penguin.ewu.edu/~trolfe/DSWpaper/ for a very readable
+ * explanation of the of the tree_to_vine() (rightward rotation) and
+ * vine_to_tree() (leftward rotation) algorithms.
+ */
+
+#include "ir.h"
+#include "ir_visitor.h"
+#include "ir_rvalue_visitor.h"
+#include "ir_optimization.h"
+#include "main/macros.h" /* for MAX2 */
+
+/* The DSW algorithm generates a degenerate tree (really, a linked list) in
+ * tree_to_vine(). We'd rather not leave a binary expression with only one
+ * operand, so trivial modifications (the ternary operators below) are needed
+ * to ensure that we only rotate around the ir_expression nodes of the tree.
+ */
+static unsigned
+tree_to_vine(ir_expression *root)
+{
+ unsigned size = 0;
+ ir_rvalue *vine_tail = root;
+ ir_rvalue *remainder = root->operands[1];
+
+ while (remainder != NULL) {
+ ir_expression *remainder_temp = remainder->as_expression();
+ ir_expression *remainder_left = remainder_temp ?
+ remainder_temp->operands[0]->as_expression() : NULL;
+
+ if (remainder_left == NULL) {
+ /* move vine_tail down one */
+ vine_tail = remainder;
+ remainder = remainder->as_expression() ?
+ ((ir_expression *)remainder)->operands[1] : NULL;
+ size++;
+ } else {
+ /* rotate */
+ ir_expression *tempptr = remainder_left;
+ ((ir_expression *)remainder)->operands[0] = tempptr->operands[1];
+ tempptr->operands[1] = remainder;
+ remainder = tempptr;
+ ((ir_expression *)vine_tail)->operands[1] = tempptr;
+ }
+ }
+
+ return size;
+}
+
+static void
+compression(ir_expression *root, unsigned count)
+{
+ ir_expression *scanner = root;
+
+ for (unsigned i = 0; i < count; i++) {
+ ir_expression *child = (ir_expression *)scanner->operands[1];
+ scanner->operands[1] = child->operands[1];
+ scanner = (ir_expression *)scanner->operands[1];
+ child->operands[1] = scanner->operands[0];
+ scanner->operands[0] = child;
+ }
+}
+
+static void
+vine_to_tree(ir_expression *root, unsigned size)
+{
+ int n = size - 1;
+ for (int m = n / 2; m > 0; m = n / 2) {
+ compression(root, m);
+ n -= m + 1;
+ }
+}
+
+namespace {
+
+class ir_rebalance_visitor : public ir_rvalue_enter_visitor {
+public:
+ ir_rebalance_visitor()
+ {
+ progress = false;
+ }
+
+ void handle_rvalue(ir_rvalue **rvalue);
+
+ bool progress;
+};
+
+struct is_reduction_data {
+ ir_expression_operation operation;
+ const glsl_type *type;
+ unsigned num_expr;
+ bool is_reduction;
+ bool contains_constant;
+};
+
+} /* anonymous namespace */
+
+static bool
+is_reduction_operation(ir_expression_operation operation)
+{
+ switch (operation) {
+ case ir_binop_add:
+ case ir_binop_mul:
+ case ir_binop_bit_and:
+ case ir_binop_bit_xor:
+ case ir_binop_bit_or:
+ case ir_binop_logic_and:
+ case ir_binop_logic_xor:
+ case ir_binop_logic_or:
+ case ir_binop_min:
+ case ir_binop_max:
+ return true;
+ default:
+ return false;
+ }
+}
+
+/* Note that this function does not attempt to recognize that reduction trees
+ * are already balanced.
+ *
+ * We return false from this function for a number of reasons other than an
+ * expression tree not being a mathematical reduction. Namely,
+ *
+ * - if the tree contains multiple constants that we may be able to combine.
+ * - if the tree contains matrices:
+ * - they might contain vec4's with many constant components that we can
+ * simplify after splitting.
+ * - applying the matrix chain ordering optimization is more than just
+ * balancing an expression tree.
+ * - if the tree contains operations on multiple types.
+ * - if the tree contains ir_dereference_{array,record}, since foo[a+b] + c
+ * would trick the visiting pass.
+ */
+static void
+is_reduction(ir_instruction *ir, void *data)
+{
+ struct is_reduction_data *ird = (struct is_reduction_data *)data;
+ if (!ird->is_reduction)
+ return;
+
+ /* We don't want to balance a tree that contains multiple constants, since
+ * we'll be able to constant fold them if they're not in separate subtrees.
+ */
+ if (ir->as_constant()) {
+ if (ird->contains_constant) {
+ ird->is_reduction = false;
+ }
+ ird->contains_constant = true;
+ return;
+ }
+
+ /* Array/record dereferences have subtrees that are not part of the expr
+ * tree we're balancing. Skip trees containing them.
+ */
+ if (ir->ir_type == ir_type_dereference_array ||
+ ir->ir_type == ir_type_dereference_record) {
+ ird->is_reduction = false;
+ return;
+ }
+
+ ir_expression *expr = ir->as_expression();
+ if (!expr)
+ return;
+
+ /* Non-constant matrices might still contain constant vec4 that we can
+ * constant fold once split up. Handling matrices will need some more
+ * work.
+ */
+ if (expr->type->is_matrix() ||
+ expr->operands[0]->type->is_matrix() ||
+ (expr->operands[1] && expr->operands[1]->type->is_matrix())) {
+ ird->is_reduction = false;
+ return;
+ }
+
+ if (ird->type != NULL && ird->type != expr->type) {
+ ird->is_reduction = false;
+ return;
+ }
+ ird->type = expr->type;
+
+ ird->num_expr++;
+ if (is_reduction_operation(expr->operation)) {
+ if (ird->operation != 0 && ird->operation != expr->operation)
+ ird->is_reduction = false;
+ ird->operation = expr->operation;
+ } else {
+ ird->is_reduction = false;
+ }
+}
+
+static ir_rvalue *
+handle_expression(ir_expression *expr)
+{
+ struct is_reduction_data ird;
+ ird.operation = (ir_expression_operation)0;
+ ird.type = NULL;
+ ird.num_expr = 0;
+ ird.is_reduction = true;
+ ird.contains_constant = false;
+
+ visit_tree(expr, is_reduction, (void *)&ird);
+
+ if (ird.is_reduction && ird.num_expr > 2) {
+ ir_constant z = ir_constant(0.0f);
+ ir_expression pseudo_root = ir_expression(ir_binop_add, &z, expr);
+
+ unsigned size = tree_to_vine(&pseudo_root);
+ vine_to_tree(&pseudo_root, size);
+
+ expr = (ir_expression *)pseudo_root.operands[1];
+ }
+ return expr;
+}
+
+static void
+update_types(ir_instruction *ir, void *)
+{
+ ir_expression *expr = ir->as_expression();
+ if (!expr)
+ return;
+
+ const glsl_type *const new_type =
+ glsl_type::get_instance(expr->type->base_type,
+ MAX2(expr->operands[0]->type->vector_elements,
+ expr->operands[1]->type->vector_elements),
+ 1);
+ assert(new_type != glsl_type::error_type);
+ expr->type = new_type;
+}
+
+void
+ir_rebalance_visitor::handle_rvalue(ir_rvalue **rvalue)
+{
+ if (!*rvalue)
+ return;
+
+ ir_expression *expr = (*rvalue)->as_expression();
+ if (!expr || !is_reduction_operation(expr->operation))
+ return;
+
+ ir_rvalue *new_rvalue = handle_expression(expr);
+
+ /* If we failed to rebalance the tree (e.g., because it wasn't a reduction,
+ * or some other set of cases) new_rvalue will point to the same root as
+ * before.
+ *
+ * Similarly, if the tree rooted at *rvalue was a reduction and was already
+ * balanced, the algorithm will rearrange the tree but will ultimately
+ * return an identical tree, so this check will handle that as well and
+ * will not set progress = true.
+ */
+ if (new_rvalue == *rvalue)
+ return;
+
+ visit_tree(new_rvalue, NULL, NULL, update_types);
+
+ *rvalue = new_rvalue;
+ this->progress = true;
+}
+
+bool
+do_rebalance_tree(exec_list *instructions)
+{
+ ir_rebalance_visitor v;
+
+ v.run(instructions);
+
+ return v.progress;
+}