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path: root/src/compiler/glsl/lower_ubo_reference.cpp
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-rw-r--r--src/compiler/glsl/lower_ubo_reference.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/compiler/glsl/lower_ubo_reference.cpp b/src/compiler/glsl/lower_ubo_reference.cpp
index c27de0b2565..083f43f93a3 100644
--- a/src/compiler/glsl/lower_ubo_reference.cpp
+++ b/src/compiler/glsl/lower_ubo_reference.cpp
@@ -44,7 +44,7 @@ namespace {
class lower_ubo_reference_visitor :
public lower_buffer_access::lower_buffer_access {
public:
- lower_ubo_reference_visitor(struct gl_shader *shader,
+ lower_ubo_reference_visitor(struct gl_linked_shader *shader,
bool clamp_block_indices)
: shader(shader), clamp_block_indices(clamp_block_indices),
struct_field(NULL), variable(NULL)
@@ -105,7 +105,7 @@ public:
ir_call *check_for_ssbo_atomic_intrinsic(ir_call *ir);
ir_visitor_status visit_enter(ir_call *ir);
- struct gl_shader *shader;
+ struct gl_linked_shader *shader;
bool clamp_block_indices;
struct gl_uniform_buffer_variable *ubo_var;
const struct glsl_struct_field *struct_field;
@@ -1090,7 +1090,7 @@ lower_ubo_reference_visitor::visit_enter(ir_call *ir)
} /* unnamed namespace */
void
-lower_ubo_reference(struct gl_shader *shader, bool clamp_block_indices)
+lower_ubo_reference(struct gl_linked_shader *shader, bool clamp_block_indices)
{
lower_ubo_reference_visitor v(shader, clamp_block_indices);