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path: root/src/compiler/glsl/lower_output_reads.cpp
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-rw-r--r--src/compiler/glsl/lower_output_reads.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/compiler/glsl/lower_output_reads.cpp b/src/compiler/glsl/lower_output_reads.cpp
index 8a375ac0ad5..b0045f0c8fb 100644
--- a/src/compiler/glsl/lower_output_reads.cpp
+++ b/src/compiler/glsl/lower_output_reads.cpp
@@ -96,8 +96,6 @@ output_read_remover::visit(ir_dereference_variable *ir)
{
if (ir->var->data.mode != ir_var_shader_out)
return visit_continue;
- if (stage == MESA_SHADER_TESS_CTRL)
- return visit_continue;
hash_entry *entry = _mesa_hash_table_search(replacements, ir->var);
ir_variable *temp = entry ? (ir_variable *) entry->data : NULL;
@@ -173,6 +171,12 @@ output_read_remover::visit_leave(ir_function_signature *sig)
void
lower_output_reads(unsigned stage, exec_list *instructions)
{
+ /* Due to the possible interactions between multiple tessellation control
+ * shader invocations, we leave output variables as-is.
+ */
+ if (stage == MESA_SHADER_TESS_CTRL)
+ return;
+
output_read_remover v(stage);
visit_list_elements(&v, instructions);
}