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Diffstat (limited to 'src/compiler/glsl/lower_clip_distance.cpp')
-rw-r--r-- | src/compiler/glsl/lower_clip_distance.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/lower_clip_distance.cpp b/src/compiler/glsl/lower_clip_distance.cpp index 1ada215796c..5d9468dcd63 100644 --- a/src/compiler/glsl/lower_clip_distance.cpp +++ b/src/compiler/glsl/lower_clip_distance.cpp @@ -42,7 +42,7 @@ * * Since some hardware may not internally represent gl_ClipDistance as a pair * of vec4's, this lowering pass is optional. To enable it, set the - * LowerClipDistance flag in gl_shader_compiler_options to true. + * LowerCombinedClipCullDistance flag in gl_shader_compiler_options to true. */ #include "glsl_symbol_table.h" |