diff options
Diffstat (limited to 'src/compiler/glsl/linker.cpp')
-rw-r--r-- | src/compiler/glsl/linker.cpp | 37 |
1 files changed, 22 insertions, 15 deletions
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index f440dbce888..f750f5b7722 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -1171,6 +1171,8 @@ cross_validate_uniforms(struct gl_shader_program *prog) static bool interstage_cross_validate_uniform_blocks(struct gl_shader_program *prog) { + int *InterfaceBlockStageIndex[MESA_SHADER_STAGES]; + unsigned max_num_uniform_blocks = 0; for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { if (prog->_LinkedShaders[i]) @@ -1180,10 +1182,9 @@ interstage_cross_validate_uniform_blocks(struct gl_shader_program *prog) for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { struct gl_shader *sh = prog->_LinkedShaders[i]; - prog->InterfaceBlockStageIndex[i] = ralloc_array(prog, int, - max_num_uniform_blocks); + InterfaceBlockStageIndex[i] = new int[max_num_uniform_blocks]; for (unsigned int j = 0; j < max_num_uniform_blocks; j++) - prog->InterfaceBlockStageIndex[i][j] = -1; + InterfaceBlockStageIndex[i][j] = -1; if (sh == NULL) continue; @@ -1194,13 +1195,17 @@ interstage_cross_validate_uniform_blocks(struct gl_shader_program *prog) &prog->NumBufferInterfaceBlocks, sh->BufferInterfaceBlocks[j]); - if (index == -1) { - linker_error(prog, "uniform block `%s' has mismatching definitions\n", - sh->BufferInterfaceBlocks[j]->Name); - return false; - } + if (index == -1) { + linker_error(prog, "uniform block `%s' has mismatching definitions\n", + sh->BufferInterfaceBlocks[j]->Name); + + for (unsigned k = 0; k <= i; k++) { + delete[] InterfaceBlockStageIndex[k]; + } + return false; + } - prog->InterfaceBlockStageIndex[i][index] = j; + InterfaceBlockStageIndex[i][index] = j; } } @@ -1209,18 +1214,23 @@ interstage_cross_validate_uniform_blocks(struct gl_shader_program *prog) */ for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { for (unsigned j = 0; j < prog->NumBufferInterfaceBlocks; j++) { - int stage_index = - prog->InterfaceBlockStageIndex[i][j]; + int stage_index = InterfaceBlockStageIndex[i][j]; if (stage_index != -1) { struct gl_shader *sh = prog->_LinkedShaders[i]; + prog->BufferInterfaceBlocks[j].stageref |= (1 << i); + sh->BufferInterfaceBlocks[stage_index] = &prog->BufferInterfaceBlocks[j]; } } } + for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { + delete[] InterfaceBlockStageIndex[i]; + } + return true; } @@ -3933,10 +3943,7 @@ build_program_resource_list(struct gl_context *ctx, /* Add stagereferences for uniforms in a uniform block. */ int block_index = shProg->UniformStorage[i].block_index; if (block_index != -1) { - for (unsigned j = 0; j < MESA_SHADER_STAGES; j++) { - if (shProg->InterfaceBlockStageIndex[j][block_index] != -1) - stageref |= (1 << j); - } + stageref |= shProg->BufferInterfaceBlocks[block_index].stageref; } bool is_shader_storage = shProg->UniformStorage[i].is_shader_storage; |