diff options
Diffstat (limited to 'src/compiler/glsl/linker.cpp')
-rw-r--r-- | src/compiler/glsl/linker.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index 9de89f40abd..38cbbfa680f 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -1159,7 +1159,7 @@ interstage_cross_validate_uniform_blocks(struct gl_shader_program *prog, struct gl_uniform_block **sh_blks; if (validate_ssbo) { sh_num_blocks = prog->_LinkedShaders[i]->Program->info.num_ssbos; - sh_blks = sh->ShaderStorageBlocks; + sh_blks = sh->Program->sh.ShaderStorageBlocks; } else { sh_num_blocks = prog->_LinkedShaders[i]->Program->info.num_ubos; sh_blks = sh->Program->sh.UniformBlocks; @@ -1194,7 +1194,8 @@ interstage_cross_validate_uniform_blocks(struct gl_shader_program *prog, struct gl_linked_shader *sh = prog->_LinkedShaders[i]; struct gl_uniform_block **sh_blks = validate_ssbo ? - sh->ShaderStorageBlocks : sh->Program->sh.UniformBlocks; + sh->Program->sh.ShaderStorageBlocks : + sh->Program->sh.UniformBlocks; blks[j].stageref |= sh_blks[stage_index]->stageref; sh_blks[stage_index] = &blks[j]; @@ -2281,11 +2282,11 @@ link_intrastage_shaders(void *mem_ctx, linked->Program->info.num_ubos = num_ubo_blocks; /* Copy ssbo blocks to linked shader list */ - linked->ShaderStorageBlocks = + linked->Program->sh.ShaderStorageBlocks = ralloc_array(linked, gl_uniform_block *, num_ssbo_blocks); ralloc_steal(linked, ssbo_blocks); for (unsigned i = 0; i < num_ssbo_blocks; i++) { - linked->ShaderStorageBlocks[i] = &ssbo_blocks[i]; + linked->Program->sh.ShaderStorageBlocks[i] = &ssbo_blocks[i]; } linked->Program->info.num_ssbos = num_ssbo_blocks; |