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-rw-r--r--src/compiler/glsl/linker.cpp11
1 files changed, 3 insertions, 8 deletions
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index d3d18c248f2..1444b68cb02 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -1111,15 +1111,10 @@ cross_validate_globals(struct gl_shader_program *prog,
return;
}
- /* Only in GLSL ES 3.10, the precision qualifier should not match
- * between block members defined in matched block names within a
- * shader interface.
- *
- * In GLSL ES 3.00 and ES 3.20, precision qualifier for each block
- * member should match.
+ /* Check the precision qualifier matches for uniform variables on
+ * GLSL ES.
*/
- if (prog->IsES && (prog->data->Version != 310 ||
- !var->get_interface_type()) &&
+ if (prog->IsES && !var->get_interface_type() &&
existing->data.precision != var->data.precision) {
if ((existing->data.used && var->data.used) || prog->data->Version >= 300) {
linker_error(prog, "declarations for %s `%s` have "