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-rw-r--r--src/compiler/glsl/linker.cpp87
1 files changed, 48 insertions, 39 deletions
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index 5c0e4b67ff2..8e6455310bb 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -205,7 +205,8 @@ public:
/* Generate a link error if the shader has declared this array with an
* incorrect size.
*/
- if (size && size != this->num_vertices) {
+ if (!var->data.implicit_sized_array &&
+ size && size != this->num_vertices) {
linker_error(this->prog, "size of array %s declared as %u, "
"but number of input vertices is %u\n",
var->name, size, this->num_vertices);
@@ -1494,8 +1495,11 @@ public:
virtual ir_visitor_status visit(ir_variable *var)
{
const glsl_type *type_without_array;
+ bool implicit_sized_array = var->data.implicit_sized_array;
fixup_type(&var->type, var->data.max_array_access,
- var->data.from_ssbo_unsized_array);
+ var->data.from_ssbo_unsized_array,
+ &implicit_sized_array);
+ var->data.implicit_sized_array = implicit_sized_array;
type_without_array = var->type->without_array();
if (var->type->is_interface()) {
if (interface_contains_unsized_arrays(var->type)) {
@@ -1553,11 +1557,12 @@ private:
* it with a sized array whose size is determined by max_array_access.
*/
static void fixup_type(const glsl_type **type, unsigned max_array_access,
- bool from_ssbo_unsized_array)
+ bool from_ssbo_unsized_array, bool *implicit_sized)
{
if (!from_ssbo_unsized_array && (*type)->is_unsized_array()) {
*type = glsl_type::get_array_instance((*type)->fields.array,
max_array_access + 1);
+ *implicit_sized = true;
assert(*type != NULL);
}
}
@@ -1606,15 +1611,17 @@ private:
memcpy(fields, type->fields.structure,
num_fields * sizeof(*fields));
for (unsigned i = 0; i < num_fields; i++) {
+ bool implicit_sized_array = fields[i].implicit_sized_array;
/* If SSBO last member is unsized array, we don't replace it by a sized
* array.
*/
if (is_ssbo && i == (num_fields - 1))
fixup_type(&fields[i].type, max_ifc_array_access[i],
- true);
+ true, &implicit_sized_array);
else
fixup_type(&fields[i].type, max_ifc_array_access[i],
- false);
+ false, &implicit_sized_array);
+ fields[i].implicit_sized_array = implicit_sized_array;
}
glsl_interface_packing packing =
(glsl_interface_packing) type->interface_packing;
@@ -2168,14 +2175,6 @@ link_intrastage_shaders(void *mem_ctx,
if (!prog->LinkStatus)
return NULL;
- /* Link up uniform blocks defined within this stage. */
- link_uniform_blocks(mem_ctx, ctx, prog, shader_list, num_shaders,
- &ubo_blocks, &num_ubo_blocks, &ssbo_blocks,
- &num_ssbo_blocks);
-
- if (!prog->LinkStatus)
- return NULL;
-
/* Check that there is only a single definition of each function signature
* across all shaders.
*/
@@ -2239,24 +2238,6 @@ link_intrastage_shaders(void *mem_ctx,
linked->ir = new(linked) exec_list;
clone_ir_list(mem_ctx, linked->ir, main->ir);
- /* Copy ubo blocks to linked shader list */
- linked->UniformBlocks =
- ralloc_array(linked, gl_uniform_block *, num_ubo_blocks);
- ralloc_steal(linked, ubo_blocks);
- for (unsigned i = 0; i < num_ubo_blocks; i++) {
- linked->UniformBlocks[i] = &ubo_blocks[i];
- }
- linked->NumUniformBlocks = num_ubo_blocks;
-
- /* Copy ssbo blocks to linked shader list */
- linked->ShaderStorageBlocks =
- ralloc_array(linked, gl_uniform_block *, num_ssbo_blocks);
- ralloc_steal(linked, ssbo_blocks);
- for (unsigned i = 0; i < num_ssbo_blocks; i++) {
- linked->ShaderStorageBlocks[i] = &ssbo_blocks[i];
- }
- linked->NumShaderStorageBlocks = num_ssbo_blocks;
-
link_fs_input_layout_qualifiers(prog, linked, shader_list, num_shaders);
link_tcs_out_layout_qualifiers(prog, linked, shader_list, num_shaders);
link_tes_in_layout_qualifiers(prog, linked, shader_list, num_shaders);
@@ -2328,6 +2309,42 @@ link_intrastage_shaders(void *mem_ctx,
return NULL;
}
+ /* Make a pass over all variable declarations to ensure that arrays with
+ * unspecified sizes have a size specified. The size is inferred from the
+ * max_array_access field.
+ */
+ array_sizing_visitor v;
+ v.run(linked->ir);
+ v.fixup_unnamed_interface_types();
+
+ /* Link up uniform blocks defined within this stage. */
+ link_uniform_blocks(mem_ctx, ctx, prog, shader_list, num_shaders,
+ &ubo_blocks, &num_ubo_blocks, &ssbo_blocks,
+ &num_ssbo_blocks);
+
+ if (!prog->LinkStatus) {
+ _mesa_delete_shader(ctx, linked);
+ return NULL;
+ }
+
+ /* Copy ubo blocks to linked shader list */
+ linked->UniformBlocks =
+ ralloc_array(linked, gl_uniform_block *, num_ubo_blocks);
+ ralloc_steal(linked, ubo_blocks);
+ for (unsigned i = 0; i < num_ubo_blocks; i++) {
+ linked->UniformBlocks[i] = &ubo_blocks[i];
+ }
+ linked->NumUniformBlocks = num_ubo_blocks;
+
+ /* Copy ssbo blocks to linked shader list */
+ linked->ShaderStorageBlocks =
+ ralloc_array(linked, gl_uniform_block *, num_ssbo_blocks);
+ ralloc_steal(linked, ssbo_blocks);
+ for (unsigned i = 0; i < num_ssbo_blocks; i++) {
+ linked->ShaderStorageBlocks[i] = &ssbo_blocks[i];
+ }
+ linked->NumShaderStorageBlocks = num_ssbo_blocks;
+
/* At this point linked should contain all of the linked IR, so
* validate it to make sure nothing went wrong.
*/
@@ -2353,14 +2370,6 @@ link_intrastage_shaders(void *mem_ctx,
}
}
- /* Make a pass over all variable declarations to ensure that arrays with
- * unspecified sizes have a size specified. The size is inferred from the
- * max_array_access field.
- */
- array_sizing_visitor v;
- v.run(linked->ir);
- v.fixup_unnamed_interface_types();
-
return linked;
}