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-rw-r--r--src/compiler/glsl/link_varyings.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/link_varyings.cpp b/src/compiler/glsl/link_varyings.cpp
index e9d0067459a..87606be9337 100644
--- a/src/compiler/glsl/link_varyings.cpp
+++ b/src/compiler/glsl/link_varyings.cpp
@@ -488,7 +488,7 @@ remove_unused_shader_inputs_and_outputs(bool is_separate_shader_object,
* its value is used by other shader stages. This will cause the
* variable to have a location assigned.
*/
- if (var->data.is_unmatched_generic_inout) {
+ if (var->data.is_unmatched_generic_inout && !var->data.is_xfb_only) {
assert(var->data.mode != ir_var_temporary);
var->data.mode = ir_var_auto;
}