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path: root/src/compiler/glsl/link_uniform_initializers.cpp
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Diffstat (limited to 'src/compiler/glsl/link_uniform_initializers.cpp')
-rw-r--r--src/compiler/glsl/link_uniform_initializers.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/compiler/glsl/link_uniform_initializers.cpp b/src/compiler/glsl/link_uniform_initializers.cpp
index acf8222079a..effbb6aea0c 100644
--- a/src/compiler/glsl/link_uniform_initializers.cpp
+++ b/src/compiler/glsl/link_uniform_initializers.cpp
@@ -131,7 +131,7 @@ set_opaque_binding(void *mem_ctx, gl_shader_program *prog,
}
for (int sh = 0; sh < MESA_SHADER_STAGES; sh++) {
- gl_shader *shader = prog->_LinkedShaders[sh];
+ gl_linked_shader *shader = prog->_LinkedShaders[sh];
if (shader) {
if (storage->type->base_type == GLSL_TYPE_SAMPLER &&
@@ -243,7 +243,7 @@ set_uniform_initializer(void *mem_ctx, gl_shader_program *prog,
if (storage->type->is_sampler()) {
for (int sh = 0; sh < MESA_SHADER_STAGES; sh++) {
- gl_shader *shader = prog->_LinkedShaders[sh];
+ gl_linked_shader *shader = prog->_LinkedShaders[sh];
if (shader && storage->opaque[sh].active) {
unsigned index = storage->opaque[sh].index;
@@ -263,7 +263,7 @@ link_set_uniform_initializers(struct gl_shader_program *prog,
void *mem_ctx = NULL;
for (unsigned int i = 0; i < MESA_SHADER_STAGES; i++) {
- struct gl_shader *shader = prog->_LinkedShaders[i];
+ struct gl_linked_shader *shader = prog->_LinkedShaders[i];
if (shader == NULL)
continue;