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Diffstat (limited to 'src/compiler/glsl/ir_validate.cpp')
-rw-r--r-- | src/compiler/glsl/ir_validate.cpp | 918 |
1 files changed, 918 insertions, 0 deletions
diff --git a/src/compiler/glsl/ir_validate.cpp b/src/compiler/glsl/ir_validate.cpp new file mode 100644 index 00000000000..2ec5a3f73f7 --- /dev/null +++ b/src/compiler/glsl/ir_validate.cpp @@ -0,0 +1,918 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file ir_validate.cpp + * + * Attempts to verify that various invariants of the IR tree are true. + * + * In particular, at the moment it makes sure that no single + * ir_instruction node except for ir_variable appears multiple times + * in the ir tree. ir_variable does appear multiple times: Once as a + * declaration in an exec_list, and multiple times as the endpoint of + * a dereference chain. + */ + +#include "ir.h" +#include "ir_hierarchical_visitor.h" +#include "util/hash_table.h" +#include "util/set.h" +#include "compiler/glsl_types.h" + +namespace { + +class ir_validate : public ir_hierarchical_visitor { +public: + ir_validate() + { + this->ir_set = _mesa_set_create(NULL, _mesa_hash_pointer, + _mesa_key_pointer_equal); + + this->current_function = NULL; + + this->callback_enter = ir_validate::validate_ir; + this->data_enter = ir_set; + } + + ~ir_validate() + { + _mesa_set_destroy(this->ir_set, NULL); + } + + virtual ir_visitor_status visit(ir_variable *v); + virtual ir_visitor_status visit(ir_dereference_variable *ir); + + virtual ir_visitor_status visit_enter(ir_discard *ir); + virtual ir_visitor_status visit_enter(ir_if *ir); + + virtual ir_visitor_status visit_enter(ir_function *ir); + virtual ir_visitor_status visit_leave(ir_function *ir); + virtual ir_visitor_status visit_enter(ir_function_signature *ir); + + virtual ir_visitor_status visit_leave(ir_expression *ir); + virtual ir_visitor_status visit_leave(ir_swizzle *ir); + + virtual ir_visitor_status visit_enter(class ir_dereference_array *); + + virtual ir_visitor_status visit_enter(ir_assignment *ir); + virtual ir_visitor_status visit_enter(ir_call *ir); + + static void validate_ir(ir_instruction *ir, void *data); + + ir_function *current_function; + + struct set *ir_set; +}; + +} /* anonymous namespace */ + +ir_visitor_status +ir_validate::visit(ir_dereference_variable *ir) +{ + if ((ir->var == NULL) || (ir->var->as_variable() == NULL)) { + printf("ir_dereference_variable @ %p does not specify a variable %p\n", + (void *) ir, (void *) ir->var); + abort(); + } + + if (_mesa_set_search(ir_set, ir->var) == NULL) { + printf("ir_dereference_variable @ %p specifies undeclared variable " + "`%s' @ %p\n", + (void *) ir, ir->var->name, (void *) ir->var); + abort(); + } + + this->validate_ir(ir, this->data_enter); + + return visit_continue; +} + +ir_visitor_status +ir_validate::visit_enter(class ir_dereference_array *ir) +{ + if (!ir->array->type->is_array() && !ir->array->type->is_matrix() && + !ir->array->type->is_vector()) { + printf("ir_dereference_array @ %p does not specify an array, a vector " + "or a matrix\n", + (void *) ir); + ir->print(); + printf("\n"); + abort(); + } + + if (!ir->array_index->type->is_scalar()) { + printf("ir_dereference_array @ %p does not have scalar index: %s\n", + (void *) ir, ir->array_index->type->name); + abort(); + } + + if (!ir->array_index->type->is_integer()) { + printf("ir_dereference_array @ %p does not have integer index: %s\n", + (void *) ir, ir->array_index->type->name); + abort(); + } + + return visit_continue; +} + +ir_visitor_status +ir_validate::visit_enter(ir_discard *ir) +{ + if (ir->condition && ir->condition->type != glsl_type::bool_type) { + printf("ir_discard condition %s type instead of bool.\n", + ir->condition->type->name); + ir->print(); + printf("\n"); + abort(); + } + + return visit_continue; +} + +ir_visitor_status +ir_validate::visit_enter(ir_if *ir) +{ + if (ir->condition->type != glsl_type::bool_type) { + printf("ir_if condition %s type instead of bool.\n", + ir->condition->type->name); + ir->print(); + printf("\n"); + abort(); + } + + return visit_continue; +} + + +ir_visitor_status +ir_validate::visit_enter(ir_function *ir) +{ + /* Function definitions cannot be nested. + */ + if (this->current_function != NULL) { + printf("Function definition nested inside another function " + "definition:\n"); + printf("%s %p inside %s %p\n", + ir->name, (void *) ir, + this->current_function->name, (void *) this->current_function); + abort(); + } + + /* Store the current function hierarchy being traversed. This is used + * by the function signature visitor to ensure that the signatures are + * linked with the correct functions. + */ + this->current_function = ir; + + this->validate_ir(ir, this->data_enter); + + /* Verify that all of the things stored in the list of signatures are, + * in fact, function signatures. + */ + foreach_in_list(ir_instruction, sig, &ir->signatures) { + if (sig->ir_type != ir_type_function_signature) { + printf("Non-signature in signature list of function `%s'\n", + ir->name); + abort(); + } + } + + return visit_continue; +} + +ir_visitor_status +ir_validate::visit_leave(ir_function *ir) +{ + assert(ralloc_parent(ir->name) == ir); + + this->current_function = NULL; + return visit_continue; +} + +ir_visitor_status +ir_validate::visit_enter(ir_function_signature *ir) +{ + if (this->current_function != ir->function()) { + printf("Function signature nested inside wrong function " + "definition:\n"); + printf("%p inside %s %p instead of %s %p\n", + (void *) ir, + this->current_function->name, (void *) this->current_function, + ir->function_name(), (void *) ir->function()); + abort(); + } + + if (ir->return_type == NULL) { + printf("Function signature %p for function %s has NULL return type.\n", + (void *) ir, ir->function_name()); + abort(); + } + + this->validate_ir(ir, this->data_enter); + + return visit_continue; +} + +ir_visitor_status +ir_validate::visit_leave(ir_expression *ir) +{ + switch (ir->operation) { + case ir_unop_bit_not: + assert(ir->operands[0]->type == ir->type); + break; + case ir_unop_logic_not: + assert(ir->type->base_type == GLSL_TYPE_BOOL); + assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL); + break; + + case ir_unop_neg: + case ir_unop_abs: + case ir_unop_sign: + case ir_unop_rcp: + case ir_unop_rsq: + case ir_unop_sqrt: + assert(ir->type == ir->operands[0]->type); + break; + + case ir_unop_exp: + case ir_unop_log: + case ir_unop_exp2: + case ir_unop_log2: + case ir_unop_saturate: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); + assert(ir->type == ir->operands[0]->type); + break; + + case ir_unop_f2i: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); + assert(ir->type->base_type == GLSL_TYPE_INT); + break; + case ir_unop_f2u: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); + assert(ir->type->base_type == GLSL_TYPE_UINT); + break; + case ir_unop_i2f: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT); + assert(ir->type->base_type == GLSL_TYPE_FLOAT); + break; + case ir_unop_f2b: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); + assert(ir->type->base_type == GLSL_TYPE_BOOL); + break; + case ir_unop_b2f: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL); + assert(ir->type->base_type == GLSL_TYPE_FLOAT); + break; + case ir_unop_i2b: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT); + assert(ir->type->base_type == GLSL_TYPE_BOOL); + break; + case ir_unop_b2i: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL); + assert(ir->type->base_type == GLSL_TYPE_INT); + break; + case ir_unop_u2f: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT); + assert(ir->type->base_type == GLSL_TYPE_FLOAT); + break; + case ir_unop_i2u: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT); + assert(ir->type->base_type == GLSL_TYPE_UINT); + break; + case ir_unop_u2i: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT); + assert(ir->type->base_type == GLSL_TYPE_INT); + break; + case ir_unop_bitcast_i2f: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT); + assert(ir->type->base_type == GLSL_TYPE_FLOAT); + break; + case ir_unop_bitcast_f2i: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); + assert(ir->type->base_type == GLSL_TYPE_INT); + break; + case ir_unop_bitcast_u2f: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT); + assert(ir->type->base_type == GLSL_TYPE_FLOAT); + break; + case ir_unop_bitcast_f2u: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); + assert(ir->type->base_type == GLSL_TYPE_UINT); + break; + + case ir_unop_trunc: + case ir_unop_round_even: + case ir_unop_ceil: + case ir_unop_floor: + case ir_unop_fract: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT || + ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE); + assert(ir->operands[0]->type == ir->type); + break; + case ir_unop_sin: + case ir_unop_cos: + case ir_unop_dFdx: + case ir_unop_dFdx_coarse: + case ir_unop_dFdx_fine: + case ir_unop_dFdy: + case ir_unop_dFdy_coarse: + case ir_unop_dFdy_fine: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); + assert(ir->operands[0]->type == ir->type); + break; + + case ir_unop_pack_snorm_2x16: + case ir_unop_pack_unorm_2x16: + case ir_unop_pack_half_2x16: + assert(ir->type == glsl_type::uint_type); + assert(ir->operands[0]->type == glsl_type::vec2_type); + break; + + case ir_unop_pack_snorm_4x8: + case ir_unop_pack_unorm_4x8: + assert(ir->type == glsl_type::uint_type); + assert(ir->operands[0]->type == glsl_type::vec4_type); + break; + + case ir_unop_pack_double_2x32: + assert(ir->type == glsl_type::double_type); + assert(ir->operands[0]->type == glsl_type::uvec2_type); + break; + + case ir_unop_unpack_snorm_2x16: + case ir_unop_unpack_unorm_2x16: + case ir_unop_unpack_half_2x16: + assert(ir->type == glsl_type::vec2_type); + assert(ir->operands[0]->type == glsl_type::uint_type); + break; + + case ir_unop_unpack_snorm_4x8: + case ir_unop_unpack_unorm_4x8: + assert(ir->type == glsl_type::vec4_type); + assert(ir->operands[0]->type == glsl_type::uint_type); + break; + + case ir_unop_unpack_double_2x32: + assert(ir->type == glsl_type::uvec2_type); + assert(ir->operands[0]->type == glsl_type::double_type); + break; + + case ir_unop_bitfield_reverse: + assert(ir->operands[0]->type == ir->type); + assert(ir->type->is_integer()); + break; + + case ir_unop_bit_count: + case ir_unop_find_msb: + case ir_unop_find_lsb: + assert(ir->operands[0]->type->vector_elements == ir->type->vector_elements); + assert(ir->operands[0]->type->is_integer()); + assert(ir->type->base_type == GLSL_TYPE_INT); + break; + + case ir_unop_noise: + /* XXX what can we assert here? */ + break; + + case ir_unop_interpolate_at_centroid: + assert(ir->operands[0]->type == ir->type); + assert(ir->operands[0]->type->is_float()); + break; + + case ir_unop_get_buffer_size: + assert(ir->type == glsl_type::int_type); + assert(ir->operands[0]->type == glsl_type::uint_type); + break; + + case ir_unop_ssbo_unsized_array_length: + assert(ir->type == glsl_type::int_type); + assert(ir->operands[0]->type->is_array()); + assert(ir->operands[0]->type->is_unsized_array()); + break; + + case ir_unop_d2f: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE); + assert(ir->type->base_type == GLSL_TYPE_FLOAT); + break; + case ir_unop_f2d: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); + assert(ir->type->base_type == GLSL_TYPE_DOUBLE); + break; + case ir_unop_d2i: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE); + assert(ir->type->base_type == GLSL_TYPE_INT); + break; + case ir_unop_i2d: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT); + assert(ir->type->base_type == GLSL_TYPE_DOUBLE); + break; + case ir_unop_d2u: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE); + assert(ir->type->base_type == GLSL_TYPE_UINT); + break; + case ir_unop_u2d: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT); + assert(ir->type->base_type == GLSL_TYPE_DOUBLE); + break; + case ir_unop_d2b: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE); + assert(ir->type->base_type == GLSL_TYPE_BOOL); + break; + + case ir_unop_frexp_sig: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT || + ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE); + assert(ir->type->base_type == GLSL_TYPE_DOUBLE); + break; + case ir_unop_frexp_exp: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT || + ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE); + assert(ir->type->base_type == GLSL_TYPE_INT); + break; + case ir_unop_subroutine_to_int: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_SUBROUTINE); + assert(ir->type->base_type == GLSL_TYPE_INT); + break; + case ir_binop_add: + case ir_binop_sub: + case ir_binop_mul: + case ir_binop_div: + case ir_binop_mod: + case ir_binop_min: + case ir_binop_max: + case ir_binop_pow: + assert(ir->operands[0]->type->base_type == + ir->operands[1]->type->base_type); + + if (ir->operands[0]->type->is_scalar()) + assert(ir->operands[1]->type == ir->type); + else if (ir->operands[1]->type->is_scalar()) + assert(ir->operands[0]->type == ir->type); + else if (ir->operands[0]->type->is_vector() && + ir->operands[1]->type->is_vector()) { + assert(ir->operands[0]->type == ir->operands[1]->type); + assert(ir->operands[0]->type == ir->type); + } + break; + + case ir_binop_imul_high: + assert(ir->type == ir->operands[0]->type); + assert(ir->type == ir->operands[1]->type); + assert(ir->type->is_integer()); + break; + + case ir_binop_carry: + case ir_binop_borrow: + assert(ir->type == ir->operands[0]->type); + assert(ir->type == ir->operands[1]->type); + assert(ir->type->base_type == GLSL_TYPE_UINT); + break; + + case ir_binop_less: + case ir_binop_greater: + case ir_binop_lequal: + case ir_binop_gequal: + case ir_binop_equal: + case ir_binop_nequal: + /* The semantics of the IR operators differ from the GLSL <, >, <=, >=, + * ==, and != operators. The IR operators perform a component-wise + * comparison on scalar or vector types and return a boolean scalar or + * vector type of the same size. + */ + assert(ir->type->base_type == GLSL_TYPE_BOOL); + assert(ir->operands[0]->type == ir->operands[1]->type); + assert(ir->operands[0]->type->is_vector() + || ir->operands[0]->type->is_scalar()); + assert(ir->operands[0]->type->vector_elements + == ir->type->vector_elements); + break; + + case ir_binop_all_equal: + case ir_binop_any_nequal: + /* GLSL == and != operate on scalars, vectors, matrices and arrays, and + * return a scalar boolean. The IR matches that. + */ + assert(ir->type == glsl_type::bool_type); + assert(ir->operands[0]->type == ir->operands[1]->type); + break; + + case ir_binop_lshift: + case ir_binop_rshift: + assert(ir->operands[0]->type->is_integer() && + ir->operands[1]->type->is_integer()); + if (ir->operands[0]->type->is_scalar()) { + assert(ir->operands[1]->type->is_scalar()); + } + if (ir->operands[0]->type->is_vector() && + ir->operands[1]->type->is_vector()) { + assert(ir->operands[0]->type->components() == + ir->operands[1]->type->components()); + } + assert(ir->type == ir->operands[0]->type); + break; + + case ir_binop_bit_and: + case ir_binop_bit_xor: + case ir_binop_bit_or: + assert(ir->operands[0]->type->base_type == + ir->operands[1]->type->base_type); + assert(ir->type->is_integer()); + if (ir->operands[0]->type->is_vector() && + ir->operands[1]->type->is_vector()) { + assert(ir->operands[0]->type->vector_elements == + ir->operands[1]->type->vector_elements); + } + break; + + case ir_binop_logic_and: + case ir_binop_logic_xor: + case ir_binop_logic_or: + assert(ir->type->base_type == GLSL_TYPE_BOOL); + assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL); + assert(ir->operands[1]->type->base_type == GLSL_TYPE_BOOL); + break; + + case ir_binop_dot: + assert(ir->type == glsl_type::float_type || + ir->type == glsl_type::double_type); + assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT || + ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE); + assert(ir->operands[0]->type->is_vector()); + assert(ir->operands[0]->type == ir->operands[1]->type); + break; + + case ir_binop_ubo_load: + assert(ir->operands[0]->type == glsl_type::uint_type); + + assert(ir->operands[1]->type == glsl_type::uint_type); + break; + + case ir_binop_ldexp: + assert(ir->operands[0]->type == ir->type); + assert(ir->operands[0]->type->is_float() || + ir->operands[0]->type->is_double()); + assert(ir->operands[1]->type->base_type == GLSL_TYPE_INT); + assert(ir->operands[0]->type->components() == + ir->operands[1]->type->components()); + break; + + case ir_binop_vector_extract: + assert(ir->operands[0]->type->is_vector()); + assert(ir->operands[1]->type->is_scalar() + && ir->operands[1]->type->is_integer()); + break; + + case ir_binop_interpolate_at_offset: + assert(ir->operands[0]->type == ir->type); + assert(ir->operands[0]->type->is_float()); + assert(ir->operands[1]->type->components() == 2); + assert(ir->operands[1]->type->is_float()); + break; + + case ir_binop_interpolate_at_sample: + assert(ir->operands[0]->type == ir->type); + assert(ir->operands[0]->type->is_float()); + assert(ir->operands[1]->type == glsl_type::int_type); + break; + + case ir_triop_fma: + assert(ir->type->base_type == GLSL_TYPE_FLOAT || + ir->type->base_type == GLSL_TYPE_DOUBLE); + assert(ir->type == ir->operands[0]->type); + assert(ir->type == ir->operands[1]->type); + assert(ir->type == ir->operands[2]->type); + break; + + case ir_triop_lrp: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT || + ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE); + assert(ir->operands[0]->type == ir->operands[1]->type); + assert(ir->operands[2]->type == ir->operands[0]->type || + ir->operands[2]->type == glsl_type::float_type || + ir->operands[2]->type == glsl_type::double_type); + break; + + case ir_triop_csel: + assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL); + assert(ir->type->vector_elements == ir->operands[0]->type->vector_elements); + assert(ir->type == ir->operands[1]->type); + assert(ir->type == ir->operands[2]->type); + break; + + case ir_triop_bitfield_extract: + assert(ir->type->is_integer()); + assert(ir->operands[0]->type == ir->type); + assert(ir->operands[1]->type == ir->type); + assert(ir->operands[2]->type == ir->type); + break; + + case ir_triop_vector_insert: + assert(ir->operands[0]->type->is_vector()); + assert(ir->operands[1]->type->is_scalar()); + assert(ir->operands[0]->type->base_type == ir->operands[1]->type->base_type); + assert(ir->operands[2]->type->is_scalar() + && ir->operands[2]->type->is_integer()); + assert(ir->type == ir->operands[0]->type); + break; + + case ir_quadop_bitfield_insert: + assert(ir->type->is_integer()); + assert(ir->operands[0]->type == ir->type); + assert(ir->operands[1]->type == ir->type); + assert(ir->operands[2]->type == ir->type); + assert(ir->operands[3]->type == ir->type); + break; + + case ir_quadop_vector: + /* The vector operator collects some number of scalars and generates a + * vector from them. + * + * - All of the operands must be scalar. + * - Number of operands must matche the size of the resulting vector. + * - Base type of the operands must match the base type of the result. + */ + assert(ir->type->is_vector()); + switch (ir->type->vector_elements) { + case 2: + assert(ir->operands[0]->type->is_scalar()); + assert(ir->operands[0]->type->base_type == ir->type->base_type); + assert(ir->operands[1]->type->is_scalar()); + assert(ir->operands[1]->type->base_type == ir->type->base_type); + assert(ir->operands[2] == NULL); + assert(ir->operands[3] == NULL); + break; + case 3: + assert(ir->operands[0]->type->is_scalar()); + assert(ir->operands[0]->type->base_type == ir->type->base_type); + assert(ir->operands[1]->type->is_scalar()); + assert(ir->operands[1]->type->base_type == ir->type->base_type); + assert(ir->operands[2]->type->is_scalar()); + assert(ir->operands[2]->type->base_type == ir->type->base_type); + assert(ir->operands[3] == NULL); + break; + case 4: + assert(ir->operands[0]->type->is_scalar()); + assert(ir->operands[0]->type->base_type == ir->type->base_type); + assert(ir->operands[1]->type->is_scalar()); + assert(ir->operands[1]->type->base_type == ir->type->base_type); + assert(ir->operands[2]->type->is_scalar()); + assert(ir->operands[2]->type->base_type == ir->type->base_type); + assert(ir->operands[3]->type->is_scalar()); + assert(ir->operands[3]->type->base_type == ir->type->base_type); + break; + default: + /* The is_vector assertion above should prevent execution from ever + * getting here. + */ + assert(!"Should not get here."); + break; + } + } + + return visit_continue; +} + +ir_visitor_status +ir_validate::visit_leave(ir_swizzle *ir) +{ + unsigned int chans[4] = {ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w}; + + for (unsigned int i = 0; i < ir->type->vector_elements; i++) { + if (chans[i] >= ir->val->type->vector_elements) { + printf("ir_swizzle @ %p specifies a channel not present " + "in the value.\n", (void *) ir); + ir->print(); + abort(); + } + } + + return visit_continue; +} + +ir_visitor_status +ir_validate::visit(ir_variable *ir) +{ + /* An ir_variable is the one thing that can (and will) appear multiple times + * in an IR tree. It is added to the hashtable so that it can be used + * in the ir_dereference_variable handler to ensure that a variable is + * declared before it is dereferenced. + */ + if (ir->name && ir->is_name_ralloced()) + assert(ralloc_parent(ir->name) == ir); + + _mesa_set_add(ir_set, ir); + + /* If a variable is an array, verify that the maximum array index is in + * bounds. There was once an error in AST-to-HIR conversion that set this + * to be out of bounds. + */ + if (ir->type->array_size() > 0) { + if (ir->data.max_array_access >= ir->type->length) { + printf("ir_variable has maximum access out of bounds (%d vs %d)\n", + ir->data.max_array_access, ir->type->length - 1); + ir->print(); + abort(); + } + } + + /* If a variable is an interface block (or an array of interface blocks), + * verify that the maximum array index for each interface member is in + * bounds. + */ + if (ir->is_interface_instance()) { + const glsl_struct_field *fields = + ir->get_interface_type()->fields.structure; + for (unsigned i = 0; i < ir->get_interface_type()->length; i++) { + if (fields[i].type->array_size() > 0) { + const unsigned *const max_ifc_array_access = + ir->get_max_ifc_array_access(); + + assert(max_ifc_array_access != NULL); + + if (max_ifc_array_access[i] >= fields[i].type->length) { + printf("ir_variable has maximum access out of bounds for " + "field %s (%d vs %d)\n", fields[i].name, + max_ifc_array_access[i], fields[i].type->length); + ir->print(); + abort(); + } + } + } + } + + if (ir->constant_initializer != NULL && !ir->data.has_initializer) { + printf("ir_variable didn't have an initializer, but has a constant " + "initializer value.\n"); + ir->print(); + abort(); + } + + if (ir->data.mode == ir_var_uniform + && is_gl_identifier(ir->name) + && ir->get_state_slots() == NULL) { + printf("built-in uniform has no state\n"); + ir->print(); + abort(); + } + + return visit_continue; +} + +ir_visitor_status +ir_validate::visit_enter(ir_assignment *ir) +{ + const ir_dereference *const lhs = ir->lhs; + if (lhs->type->is_scalar() || lhs->type->is_vector()) { + if (ir->write_mask == 0) { + printf("Assignment LHS is %s, but write mask is 0:\n", + lhs->type->is_scalar() ? "scalar" : "vector"); + ir->print(); + abort(); + } + + int lhs_components = 0; + for (int i = 0; i < 4; i++) { + if (ir->write_mask & (1 << i)) + lhs_components++; + } + + if (lhs_components != ir->rhs->type->vector_elements) { + printf("Assignment count of LHS write mask channels enabled not\n" + "matching RHS vector size (%d LHS, %d RHS).\n", + lhs_components, ir->rhs->type->vector_elements); + ir->print(); + abort(); + } + } + + this->validate_ir(ir, this->data_enter); + + return visit_continue; +} + +ir_visitor_status +ir_validate::visit_enter(ir_call *ir) +{ + ir_function_signature *const callee = ir->callee; + + if (callee->ir_type != ir_type_function_signature) { + printf("IR called by ir_call is not ir_function_signature!\n"); + abort(); + } + + if (ir->return_deref) { + if (ir->return_deref->type != callee->return_type) { + printf("callee type %s does not match return storage type %s\n", + callee->return_type->name, ir->return_deref->type->name); + abort(); + } + } else if (callee->return_type != glsl_type::void_type) { + printf("ir_call has non-void callee but no return storage\n"); + abort(); + } + + const exec_node *formal_param_node = callee->parameters.head; + const exec_node *actual_param_node = ir->actual_parameters.head; + while (true) { + if (formal_param_node->is_tail_sentinel() + != actual_param_node->is_tail_sentinel()) { + printf("ir_call has the wrong number of parameters:\n"); + goto dump_ir; + } + if (formal_param_node->is_tail_sentinel()) { + break; + } + const ir_variable *formal_param + = (const ir_variable *) formal_param_node; + const ir_rvalue *actual_param + = (const ir_rvalue *) actual_param_node; + if (formal_param->type != actual_param->type) { + printf("ir_call parameter type mismatch:\n"); + goto dump_ir; + } + if (formal_param->data.mode == ir_var_function_out + || formal_param->data.mode == ir_var_function_inout) { + if (!actual_param->is_lvalue()) { + printf("ir_call out/inout parameters must be lvalues:\n"); + goto dump_ir; + } + } + formal_param_node = formal_param_node->next; + actual_param_node = actual_param_node->next; + } + + return visit_continue; + +dump_ir: + ir->print(); + printf("callee:\n"); + callee->print(); + abort(); + return visit_stop; +} + +void +ir_validate::validate_ir(ir_instruction *ir, void *data) +{ + struct set *ir_set = (struct set *) data; + + if (_mesa_set_search(ir_set, ir)) { + printf("Instruction node present twice in ir tree:\n"); + ir->print(); + printf("\n"); + abort(); + } + _mesa_set_add(ir_set, ir); +} + +void +check_node_type(ir_instruction *ir, void *data) +{ + (void) data; + + if (ir->ir_type >= ir_type_max) { + printf("Instruction node with unset type\n"); + ir->print(); printf("\n"); + } + ir_rvalue *value = ir->as_rvalue(); + if (value != NULL) + assert(value->type != glsl_type::error_type); +} + +void +validate_ir_tree(exec_list *instructions) +{ + /* We shouldn't have any reason to validate IR in a release build, + * and it's half composed of assert()s anyway which wouldn't do + * anything. + */ +#ifdef DEBUG + ir_validate v; + + v.run(instructions); + + foreach_in_list(ir_instruction, ir, instructions) { + visit_tree(ir, check_node_type, NULL); + } +#endif +} |