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-rw-r--r--src/compiler/glsl/ir_uniform.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/compiler/glsl/ir_uniform.h b/src/compiler/glsl/ir_uniform.h
index 9841df8cde1..9545c4930c7 100644
--- a/src/compiler/glsl/ir_uniform.h
+++ b/src/compiler/glsl/ir_uniform.h
@@ -107,6 +107,11 @@ struct gl_uniform_storage {
struct gl_opaque_uniform_index opaque[MESA_SHADER_STAGES];
/**
+ * Mask of shader stages (1 << MESA_SHADER_xxx) where this uniform is used.
+ */
+ unsigned active_shader_mask;
+
+ /**
* Storage used by the driver for the uniform
*/
unsigned num_driver_storage;