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-rw-r--r--src/compiler/glsl/ir_equals.cpp211
1 files changed, 211 insertions, 0 deletions
diff --git a/src/compiler/glsl/ir_equals.cpp b/src/compiler/glsl/ir_equals.cpp
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+++ b/src/compiler/glsl/ir_equals.cpp
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+/*
+ * Copyright © 2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "ir.h"
+
+/**
+ * Helper for checking equality when one instruction might be NULL, since you
+ * can't access a's vtable in that case.
+ */
+static bool
+possibly_null_equals(const ir_instruction *a, const ir_instruction *b,
+ enum ir_node_type ignore)
+{
+ if (!a || !b)
+ return !a && !b;
+
+ return a->equals(b, ignore);
+}
+
+/**
+ * The base equality function: Return not equal for anything we don't know
+ * about.
+ */
+bool
+ir_instruction::equals(const ir_instruction *, enum ir_node_type) const
+{
+ return false;
+}
+
+bool
+ir_constant::equals(const ir_instruction *ir, enum ir_node_type) const
+{
+ const ir_constant *other = ir->as_constant();
+ if (!other)
+ return false;
+
+ if (type != other->type)
+ return false;
+
+ for (unsigned i = 0; i < type->components(); i++) {
+ if (type->base_type == GLSL_TYPE_DOUBLE) {
+ if (value.d[i] != other->value.d[i])
+ return false;
+ } else {
+ if (value.u[i] != other->value.u[i])
+ return false;
+ }
+ }
+
+ return true;
+}
+
+bool
+ir_dereference_variable::equals(const ir_instruction *ir,
+ enum ir_node_type) const
+{
+ const ir_dereference_variable *other = ir->as_dereference_variable();
+ if (!other)
+ return false;
+
+ return var == other->var;
+}
+
+bool
+ir_dereference_array::equals(const ir_instruction *ir,
+ enum ir_node_type ignore) const
+{
+ const ir_dereference_array *other = ir->as_dereference_array();
+ if (!other)
+ return false;
+
+ if (type != other->type)
+ return false;
+
+ if (!array->equals(other->array, ignore))
+ return false;
+
+ if (!array_index->equals(other->array_index, ignore))
+ return false;
+
+ return true;
+}
+
+bool
+ir_swizzle::equals(const ir_instruction *ir,
+ enum ir_node_type ignore) const
+{
+ const ir_swizzle *other = ir->as_swizzle();
+ if (!other)
+ return false;
+
+ if (type != other->type)
+ return false;
+
+ if (ignore != ir_type_swizzle) {
+ if (mask.x != other->mask.x ||
+ mask.y != other->mask.y ||
+ mask.z != other->mask.z ||
+ mask.w != other->mask.w) {
+ return false;
+ }
+ }
+
+ return val->equals(other->val, ignore);
+}
+
+bool
+ir_texture::equals(const ir_instruction *ir, enum ir_node_type ignore) const
+{
+ const ir_texture *other = ir->as_texture();
+ if (!other)
+ return false;
+
+ if (type != other->type)
+ return false;
+
+ if (op != other->op)
+ return false;
+
+ if (!possibly_null_equals(coordinate, other->coordinate, ignore))
+ return false;
+
+ if (!possibly_null_equals(projector, other->projector, ignore))
+ return false;
+
+ if (!possibly_null_equals(shadow_comparitor, other->shadow_comparitor, ignore))
+ return false;
+
+ if (!possibly_null_equals(offset, other->offset, ignore))
+ return false;
+
+ if (!sampler->equals(other->sampler, ignore))
+ return false;
+
+ switch (op) {
+ case ir_tex:
+ case ir_lod:
+ case ir_query_levels:
+ case ir_texture_samples:
+ case ir_samples_identical:
+ break;
+ case ir_txb:
+ if (!lod_info.bias->equals(other->lod_info.bias, ignore))
+ return false;
+ break;
+ case ir_txl:
+ case ir_txf:
+ case ir_txs:
+ if (!lod_info.lod->equals(other->lod_info.lod, ignore))
+ return false;
+ break;
+ case ir_txd:
+ if (!lod_info.grad.dPdx->equals(other->lod_info.grad.dPdx, ignore) ||
+ !lod_info.grad.dPdy->equals(other->lod_info.grad.dPdy, ignore))
+ return false;
+ break;
+ case ir_txf_ms:
+ if (!lod_info.sample_index->equals(other->lod_info.sample_index, ignore))
+ return false;
+ break;
+ case ir_tg4:
+ if (!lod_info.component->equals(other->lod_info.component, ignore))
+ return false;
+ break;
+ default:
+ assert(!"Unrecognized texture op");
+ }
+
+ return true;
+}
+
+bool
+ir_expression::equals(const ir_instruction *ir, enum ir_node_type ignore) const
+{
+ const ir_expression *other = ir->as_expression();
+ if (!other)
+ return false;
+
+ if (type != other->type)
+ return false;
+
+ if (operation != other->operation)
+ return false;
+
+ for (unsigned i = 0; i < get_num_operands(); i++) {
+ if (!operands[i]->equals(other->operands[i], ignore))
+ return false;
+ }
+
+ return true;
+}