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-rw-r--r--src/compiler/glsl/ir.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h
index 3d28dd5731f..f07e3b20910 100644
--- a/src/compiler/glsl/ir.h
+++ b/src/compiler/glsl/ir.h
@@ -833,6 +833,12 @@ public:
unsigned implicit_sized_array:1;
/**
+ * Is this a non-patch TCS output / TES input array that was implicitly
+ * sized to gl_MaxPatchVertices?
+ */
+ unsigned tess_varying_implicit_sized_array:1;
+
+ /**
* Whether this is a fragment shader output implicitly initialized with
* the previous contents of the specified render target at the
* framebuffer location corresponding to this shader invocation.