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-rw-r--r--src/compiler/glsl/ir.cpp23
1 files changed, 0 insertions, 23 deletions
diff --git a/src/compiler/glsl/ir.cpp b/src/compiler/glsl/ir.cpp
index 70859a7bd9d..5bb3ac3c214 100644
--- a/src/compiler/glsl/ir.cpp
+++ b/src/compiler/glsl/ir.cpp
@@ -2021,26 +2021,3 @@ mode_string(const ir_variable *var)
assert(!"Should not get here.");
return "invalid variable";
}
-
-/**
- * Get the varying type stripped of the outermost array if we're processing
- * a stage whose varyings are arrays indexed by a vertex number (such as
- * geometry shader inputs).
- */
-const glsl_type *
-get_varying_type(const ir_variable *var, gl_shader_stage stage)
-{
- const glsl_type *type = var->type;
-
- if (!var->data.patch &&
- ((var->data.mode == ir_var_shader_out &&
- stage == MESA_SHADER_TESS_CTRL) ||
- (var->data.mode == ir_var_shader_in &&
- (stage == MESA_SHADER_TESS_CTRL || stage == MESA_SHADER_TESS_EVAL ||
- stage == MESA_SHADER_GEOMETRY)))) {
- assert(type->is_array());
- type = type->fields.array;
- }
-
- return type;
-}