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-rw-r--r--src/compiler/glsl/glsl_to_nir.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp
index 4e0a33a9e74..2620b417498 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++ b/src/compiler/glsl/glsl_to_nir.cpp
@@ -150,7 +150,6 @@ glsl_to_nir(const struct gl_shader_program *shader_prog,
if (shader_prog->Label)
shader->info->label = ralloc_strdup(shader, shader_prog->Label);
shader->info->num_textures = util_last_bit(sh->Program->SamplersUsed);
- shader->info->num_ubos = sh->NumUniformBlocks;
shader->info->num_ssbos = sh->NumShaderStorageBlocks;
shader->info->clip_distance_array_size = sh->Program->ClipDistanceArraySize;
shader->info->cull_distance_array_size = sh->Program->CullDistanceArraySize;