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-rw-r--r--src/compiler/glsl/glsl_parser_extras.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index 843998dc9fc..2e3395ec416 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -1687,7 +1687,7 @@ set_shader_inout_layout(struct gl_shader *shader,
shader->TessEval.PointMode = state->in_qualifier->point_mode;
break;
case MESA_SHADER_GEOMETRY:
- shader->Geom.VerticesOut = 0;
+ shader->Geom.VerticesOut = -1;
if (state->out_qualifier->flags.q.max_vertices) {
unsigned qual_max_vertices;
if (state->out_qualifier->max_vertices->