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-rw-r--r--src/compiler/glsl/glsl_parser_extras.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index fb64350ed39..463cb9730ea 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -1683,6 +1683,14 @@ set_shader_inout_layout(struct gl_shader *shader,
if (state->out_qualifier->max_vertices->
process_qualifier_constant(state, "max_vertices",
&qual_max_vertices, true)) {
+
+ if (qual_max_vertices > state->Const.MaxGeometryOutputVertices) {
+ YYLTYPE loc = state->out_qualifier->max_vertices->get_location();
+ _mesa_glsl_error(&loc, state,
+ "maximum output vertices (%d) exceeds "
+ "GL_MAX_GEOMETRY_OUTPUT_VERTICES",
+ qual_max_vertices);
+ }
shader->Geom.VerticesOut = qual_max_vertices;
}
}