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-rw-r--r--src/compiler/glsl/glsl_parser_extras.cpp16
1 files changed, 7 insertions, 9 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index 398bab55dd8..68af6baafae 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -1676,15 +1676,13 @@ ast_struct_specifier::ast_struct_specifier(void *lin_ctx, const char *identifier
ast_declarator_list *declarator_list)
{
if (identifier == NULL) {
- static mtx_t mutex = _MTX_INITIALIZER_NP;
- static unsigned anon_count = 1;
- unsigned count;
-
- mtx_lock(&mutex);
- count = anon_count++;
- mtx_unlock(&mutex);
-
- identifier = linear_asprintf(lin_ctx, "#anon_struct_%04x", count);
+ /* All anonymous structs have the same name. This simplifies matching of
+ * globals whose type is an unnamed struct.
+ *
+ * It also avoids a memory leak when the same shader is compiled over and
+ * over again.
+ */
+ identifier = "#anon_struct";
}
name = identifier;
this->declarations.push_degenerate_list_at_head(&declarator_list->link);