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diff --git a/src/compiler/glsl/gl_nir.h b/src/compiler/glsl/gl_nir.h
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+/*
+ * Copyright © 2018 Timothy Arceri
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#ifndef GL_NIR_H
+#define GL_NIR_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct nir_shader;
+struct gl_shader_program;
+
+bool gl_nir_lower_atomics(nir_shader *shader,
+ const struct gl_shader_program *shader_program,
+ bool use_binding_as_idx);
+
+bool gl_nir_lower_samplers(nir_shader *shader,
+ const struct gl_shader_program *shader_program);
+bool gl_nir_lower_samplers_as_deref(nir_shader *shader,
+ const struct gl_shader_program *shader_program);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GL_NIR_H */