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Diffstat (limited to 'src/compiler/glsl/builtin_variables.cpp')
-rw-r--r--src/compiler/glsl/builtin_variables.cpp26
1 files changed, 23 insertions, 3 deletions
diff --git a/src/compiler/glsl/builtin_variables.cpp b/src/compiler/glsl/builtin_variables.cpp
index 4e2de37fbba..7d77f705356 100644
--- a/src/compiler/glsl/builtin_variables.cpp
+++ b/src/compiler/glsl/builtin_variables.cpp
@@ -334,6 +334,9 @@ per_vertex_accumulator::add_field(int slot, const glsl_type *type,
this->fields[this->num_fields].image_coherent = 0;
this->fields[this->num_fields].image_volatile = 0;
this->fields[this->num_fields].image_restrict = 0;
+ this->fields[this->num_fields].explicit_xfb_buffer = 0;
+ this->fields[this->num_fields].xfb_buffer = -1;
+ this->fields[this->num_fields].xfb_stride = -1;
this->num_fields++;
}
@@ -812,6 +815,13 @@ builtin_variable_generator::generate_constants()
*/
}
+ if (state->has_enhanced_layouts()) {
+ add_const("gl_MaxTransformFeedbackBuffers",
+ state->Const.MaxTransformFeedbackBuffers);
+ add_const("gl_MaxTransformFeedbackInterleavedComponents",
+ state->Const.MaxTransformFeedbackInterleavedComponents);
+ }
+
if (state->is_version(420, 310) ||
state->ARB_shader_image_load_store_enable) {
add_const("gl_MaxImageUnits",
@@ -868,6 +878,10 @@ builtin_variable_generator::generate_constants()
add_const("gl_MaxTessControlUniformComponents", state->Const.MaxTessControlUniformComponents);
add_const("gl_MaxTessEvaluationUniformComponents", state->Const.MaxTessEvaluationUniformComponents);
}
+
+ if (state->is_version(450, 320) ||
+ state->OES_sample_variables_enable)
+ add_const("gl_MaxSamples", state->Const.MaxSamples);
}
@@ -877,7 +891,9 @@ builtin_variable_generator::generate_constants()
void
builtin_variable_generator::generate_uniforms()
{
- if (state->is_version(400, 0) || state->ARB_sample_shading_enable)
+ if (state->is_version(400, 320) ||
+ state->ARB_sample_shading_enable ||
+ state->OES_sample_variables_enable)
add_uniform(int_t, "gl_NumSamples");
add_uniform(type("gl_DepthRangeParameters"), "gl_DepthRange");
add_uniform(array(vec4_t, VERT_ATTRIB_MAX), "gl_CurrentAttribVertMESA");
@@ -1130,7 +1146,9 @@ builtin_variable_generator::generate_fs_special_vars()
var->enable_extension_warning("GL_AMD_shader_stencil_export");
}
- if (state->is_version(400, 0) || state->ARB_sample_shading_enable) {
+ if (state->is_version(400, 320) ||
+ state->ARB_sample_shading_enable ||
+ state->OES_sample_variables_enable) {
add_system_value(SYSTEM_VALUE_SAMPLE_ID, int_t, "gl_SampleID");
add_system_value(SYSTEM_VALUE_SAMPLE_POS, vec2_t, "gl_SamplePosition");
/* From the ARB_sample_shading specification:
@@ -1143,7 +1161,9 @@ builtin_variable_generator::generate_fs_special_vars()
add_output(FRAG_RESULT_SAMPLE_MASK, array(int_t, 1), "gl_SampleMask");
}
- if (state->is_version(400, 0) || state->ARB_gpu_shader5_enable) {
+ if (state->is_version(400, 320) ||
+ state->ARB_gpu_shader5_enable ||
+ state->OES_sample_variables_enable) {
add_system_value(SYSTEM_VALUE_SAMPLE_MASK_IN, array(int_t, 1), "gl_SampleMaskIn");
}