diff options
Diffstat (limited to 'src/compiler/glsl/builtin_functions.cpp')
-rw-r--r-- | src/compiler/glsl/builtin_functions.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/builtin_functions.cpp b/src/compiler/glsl/builtin_functions.cpp index db0dcb6288f..018e4064f10 100644 --- a/src/compiler/glsl/builtin_functions.cpp +++ b/src/compiler/glsl/builtin_functions.cpp @@ -956,7 +956,7 @@ builtin_builder::create_shader() * GLSL utility code that could be linked against any stage, so just * arbitrarily pick GL_VERTEX_SHADER. */ - shader = _mesa_new_shader(NULL, 0, GL_VERTEX_SHADER); + shader = _mesa_new_shader(NULL, 0, MESA_SHADER_VERTEX); shader->symbols = new(mem_ctx) glsl_symbol_table; gl_ModelViewProjectionMatrix = |