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-rw-r--r--src/compiler/glsl/builtin_functions.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/compiler/glsl/builtin_functions.cpp b/src/compiler/glsl/builtin_functions.cpp
index 530cdc0264c..293e8bd638f 100644
--- a/src/compiler/glsl/builtin_functions.cpp
+++ b/src/compiler/glsl/builtin_functions.cpp
@@ -188,6 +188,14 @@ texture_external(const _mesa_glsl_parse_state *state)
return state->OES_EGL_image_external_enable;
}
+static bool
+texture_external_es3(const _mesa_glsl_parse_state *state)
+{
+ return state->OES_EGL_image_external_essl3_enable &&
+ state->es_shader &&
+ state->is_version(0, 300);
+}
+
/** True if texturing functions with explicit LOD are allowed. */
static bool
lod_exists_in_stage(const _mesa_glsl_parse_state *state)
@@ -1919,6 +1927,8 @@ builtin_builder::create_builtins()
_texture(ir_tex, v130, glsl_type::float_type, glsl_type::sampler2DRectShadow_type, glsl_type::vec3_type),
+ _texture(ir_tex, texture_external_es3, glsl_type::vec4_type, glsl_type::samplerExternalOES_type, glsl_type::vec2_type),
+
_texture(ir_txb, v130_fs_only, glsl_type::vec4_type, glsl_type::sampler1D_type, glsl_type::float_type),
_texture(ir_txb, v130_fs_only, glsl_type::ivec4_type, glsl_type::isampler1D_type, glsl_type::float_type),
_texture(ir_txb, v130_fs_only, glsl_type::uvec4_type, glsl_type::usampler1D_type, glsl_type::float_type),
@@ -2078,6 +2088,9 @@ builtin_builder::create_builtins()
_texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2DRect_type, glsl_type::vec3_type, TEX_PROJECT),
_texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2DRect_type, glsl_type::vec3_type, TEX_PROJECT),
+ _texture(ir_tex, texture_external_es3, glsl_type::vec4_type, glsl_type::samplerExternalOES_type, glsl_type::vec3_type, TEX_PROJECT),
+ _texture(ir_tex, texture_external_es3, glsl_type::vec4_type, glsl_type::samplerExternalOES_type, glsl_type::vec4_type, TEX_PROJECT),
+
_texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2DRect_type, glsl_type::vec3_type, TEX_PROJECT),
_texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2DRect_type, glsl_type::vec4_type, TEX_PROJECT),
_texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2DRect_type, glsl_type::vec4_type, TEX_PROJECT),
@@ -2143,8 +2156,12 @@ builtin_builder::create_builtins()
_texelFetch(texture_multisample_array, glsl_type::vec4_type, glsl_type::sampler2DMSArray_type, glsl_type::ivec3_type),
_texelFetch(texture_multisample_array, glsl_type::ivec4_type, glsl_type::isampler2DMSArray_type, glsl_type::ivec3_type),
_texelFetch(texture_multisample_array, glsl_type::uvec4_type, glsl_type::usampler2DMSArray_type, glsl_type::ivec3_type),
+
+ _texelFetch(texture_external_es3, glsl_type::vec4_type, glsl_type::samplerExternalOES_type, glsl_type::ivec2_type),
+
NULL);
+
add_function("texelFetchOffset",
_texelFetch(v130, glsl_type::vec4_type, glsl_type::sampler1D_type, glsl_type::int_type, glsl_type::int_type),
_texelFetch(v130, glsl_type::ivec4_type, glsl_type::isampler1D_type, glsl_type::int_type, glsl_type::int_type),