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-rw-r--r--src/compiler/glsl/builtin_functions.cpp54
1 files changed, 46 insertions, 8 deletions
diff --git a/src/compiler/glsl/builtin_functions.cpp b/src/compiler/glsl/builtin_functions.cpp
index 258671ab6bc..ad3d981c44b 100644
--- a/src/compiler/glsl/builtin_functions.cpp
+++ b/src/compiler/glsl/builtin_functions.cpp
@@ -1010,10 +1010,6 @@ builtin_builder::create_intrinsics()
_atomic_counter_intrinsic1(shader_atomic_counter_ops,
ir_intrinsic_atomic_counter_add),
NULL);
- add_function("__intrinsic_atomic_sub",
- _atomic_counter_intrinsic1(shader_atomic_counter_ops,
- ir_intrinsic_atomic_counter_sub),
- NULL);
add_function("__intrinsic_atomic_min",
_atomic_intrinsic2(buffer_atomics_supported,
glsl_type::uint_type,
@@ -3365,13 +3361,29 @@ builtin_builder::asin_expr(ir_variable *x, float p0, float p1)
mul(abs(x), imm(p1))))))))));
}
+/**
+ * Generate a ir_call to a function with a set of parameters
+ *
+ * The input \c params can either be a list of \c ir_variable or a list of
+ * \c ir_dereference_variable. In the latter case, all nodes will be removed
+ * from \c params and used directly as the parameters to the generated
+ * \c ir_call.
+ */
ir_call *
builtin_builder::call(ir_function *f, ir_variable *ret, exec_list params)
{
exec_list actual_params;
- foreach_in_list(ir_variable, var, &params) {
- actual_params.push_tail(var_ref(var));
+ foreach_in_list_safe(ir_instruction, ir, &params) {
+ ir_dereference_variable *d = ir->as_dereference_variable();
+ if (d != NULL) {
+ d->remove();
+ actual_params.push_tail(d);
+ } else {
+ ir_variable *var = ir->as_variable();
+ assert(var != NULL);
+ actual_params.push_tail(var_ref(var));
+ }
}
ir_function_signature *sig =
@@ -5348,8 +5360,34 @@ builtin_builder::_atomic_counter_op1(const char *intrinsic,
MAKE_SIG(glsl_type::uint_type, avail, 2, counter, data);
ir_variable *retval = body.make_temp(glsl_type::uint_type, "atomic_retval");
- body.emit(call(shader->symbols->get_function(intrinsic), retval,
- sig->parameters));
+
+ /* Instead of generating an __intrinsic_atomic_sub, generate an
+ * __intrinsic_atomic_add with the data parameter negated.
+ */
+ if (strcmp("__intrinsic_atomic_sub", intrinsic) == 0) {
+ ir_variable *const neg_data =
+ body.make_temp(glsl_type::uint_type, "neg_data");
+
+ body.emit(assign(neg_data, neg(data)));
+
+ exec_list parameters;
+
+ parameters.push_tail(new(mem_ctx) ir_dereference_variable(counter));
+ parameters.push_tail(new(mem_ctx) ir_dereference_variable(neg_data));
+
+ ir_function *const func =
+ shader->symbols->get_function("__intrinsic_atomic_add");
+ ir_instruction *const c = call(func, retval, parameters);
+
+ assert(c != NULL);
+ assert(parameters.is_empty());
+
+ body.emit(c);
+ } else {
+ body.emit(call(shader->symbols->get_function(intrinsic), retval,
+ sig->parameters));
+ }
+
body.emit(ret(retval));
return sig;
}