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-rw-r--r--src/compiler/glsl/ast_function.cpp19
1 files changed, 14 insertions, 5 deletions
diff --git a/src/compiler/glsl/ast_function.cpp b/src/compiler/glsl/ast_function.cpp
index 46a61e46fd5..d1596c272e6 100644
--- a/src/compiler/glsl/ast_function.cpp
+++ b/src/compiler/glsl/ast_function.cpp
@@ -227,19 +227,28 @@ verify_parameter_modes(_mesa_glsl_parse_state *state,
val = ((ir_swizzle *)val)->val;
}
- while (val->ir_type == ir_type_dereference_array) {
- val = ((ir_dereference_array *)val)->array;
+ for (;;) {
+ if (val->ir_type == ir_type_dereference_array) {
+ val = ((ir_dereference_array *)val)->array;
+ } else if (val->ir_type == ir_type_dereference_record &&
+ !state->es_shader) {
+ val = ((ir_dereference_record *)val)->record;
+ } else
+ break;
}
- if (!val->as_dereference_variable() ||
- val->variable_referenced()->data.mode != ir_var_shader_in) {
+ ir_variable *var = NULL;
+ if (const ir_dereference_variable *deref_var = val->as_dereference_variable())
+ var = deref_var->variable_referenced();
+
+ if (!var || var->data.mode != ir_var_shader_in) {
_mesa_glsl_error(&loc, state,
"parameter `%s` must be a shader input",
formal->name);
return false;
}
- val->variable_referenced()->data.must_be_shader_input = 1;
+ var->data.must_be_shader_input = 1;
}
/* Verify that 'out' and 'inout' actual parameters are lvalues. */