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-rw-r--r--src/compiler/Makefile.glsl.am6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/compiler/Makefile.glsl.am b/src/compiler/Makefile.glsl.am
index 9d88d1f66ee..af2294c789e 100644
--- a/src/compiler/Makefile.glsl.am
+++ b/src/compiler/Makefile.glsl.am
@@ -226,6 +226,10 @@ glsl/ir_expression_operation_strings.h: glsl/ir_expression_operation.py
$(MKDIR_GEN)
$(PYTHON_GEN) $(srcdir)/glsl/ir_expression_operation.py strings > $@ || ($(RM) $@; false)
+glsl/float64_glsl.h: glsl/xxd.py glsl/float64.glsl
+ $(MKDIR_GEN)
+ $(PYTHON_GEN) $(srcdir)/glsl/xxd.py $(srcdir)/glsl/float64.glsl $@ -n float64_source || ($(RM) $@; false)
+
# Only the parsers (specifically the header files generated at the same time)
# need to be in BUILT_SOURCES. Though if we list the parser headers YACC is
# called for the .c/.cpp file and the .h files. By listing the .c/.cpp files
@@ -233,6 +237,7 @@ glsl/ir_expression_operation_strings.h: glsl/ir_expression_operation.py
# will be created at the appropriate times according to standard automake
# dependency rules.
BUILT_SOURCES += \
+ glsl/float64_glsl.h \
glsl/glsl_parser.cpp \
glsl/glsl_lexer.cpp \
glsl/ir_expression_operation.h \
@@ -241,6 +246,7 @@ BUILT_SOURCES += \
glsl/glcpp/glcpp-parse.c \
glsl/glcpp/glcpp-lex.c
CLEANFILES += \
+ glsl/float64_glsl.h \
glsl/glcpp/glcpp-parse.h \
glsl/glsl_parser.h \
glsl/glsl_parser.cpp \