diff options
Diffstat (limited to 'src/broadcom/compiler')
-rw-r--r-- | src/broadcom/compiler/nir_to_vir.c | 1 | ||||
-rw-r--r-- | src/broadcom/compiler/v3d_compiler.h | 1 | ||||
-rw-r--r-- | src/broadcom/compiler/vir_live_variables.c | 15 |
3 files changed, 3 insertions, 14 deletions
diff --git a/src/broadcom/compiler/nir_to_vir.c b/src/broadcom/compiler/nir_to_vir.c index 5d2c872f2aa..d4f6088bcf2 100644 --- a/src/broadcom/compiler/nir_to_vir.c +++ b/src/broadcom/compiler/nir_to_vir.c @@ -405,7 +405,6 @@ ntq_store_dest(struct v3d_compile *c, nir_dest *dest, int chan, c->cursor = vir_after_inst(last_inst); vir_set_cond(last_inst, V3D_QPU_COND_IFA); - last_inst->cond_is_exec_mask = true; } } } diff --git a/src/broadcom/compiler/v3d_compiler.h b/src/broadcom/compiler/v3d_compiler.h index 75dff07404e..11d4cc3b7b1 100644 --- a/src/broadcom/compiler/v3d_compiler.h +++ b/src/broadcom/compiler/v3d_compiler.h @@ -134,7 +134,6 @@ struct qinst { /* Pre-register-allocation references to src/dst registers */ struct qreg dst; struct qreg src[3]; - bool cond_is_exec_mask; bool has_implicit_uniform; bool is_last_thrsw; diff --git a/src/broadcom/compiler/vir_live_variables.c b/src/broadcom/compiler/vir_live_variables.c index cba4000fd1d..d3ca02f1882 100644 --- a/src/broadcom/compiler/vir_live_variables.c +++ b/src/broadcom/compiler/vir_live_variables.c @@ -118,18 +118,9 @@ vir_setup_def(struct v3d_compile *c, struct qblock *block, int ip, if (BITSET_TEST(block->use, var) || BITSET_TEST(block->def, var)) return; - /* Easy, common case: unconditional full register update. - * - * We treat conditioning on the exec mask as the same as not being - * conditional. This makes sure that if the register gets set on - * either side of an if, it is treated as being screened off before - * the if. Otherwise, if there was no intervening def, its live - * interval doesn't extend back to the start of he program, and if too - * many registers did that we'd fail to register allocate. - */ - if (((inst->qpu.flags.ac == V3D_QPU_COND_NONE && - inst->qpu.flags.mc == V3D_QPU_COND_NONE) || - inst->cond_is_exec_mask) && + /* Easy, common case: unconditional full register update.*/ + if ((inst->qpu.flags.ac == V3D_QPU_COND_NONE && + inst->qpu.flags.mc == V3D_QPU_COND_NONE) && inst->qpu.alu.add.output_pack == V3D_QPU_PACK_NONE && inst->qpu.alu.mul.output_pack == V3D_QPU_PACK_NONE) { BITSET_SET(block->def, var); |