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-rw-r--r--src/broadcom/compiler/v3d_compiler.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/broadcom/compiler/v3d_compiler.h b/src/broadcom/compiler/v3d_compiler.h
index de56d7e4f10..a613146d927 100644
--- a/src/broadcom/compiler/v3d_compiler.h
+++ b/src/broadcom/compiler/v3d_compiler.h
@@ -557,7 +557,7 @@ struct v3d_compile {
struct qreg cs_shared_offset;
int local_invocation_index_bits;
- uint8_t vattr_sizes[V3D_MAX_VS_INPUTS];
+ uint8_t vattr_sizes[V3D_MAX_VS_INPUTS / 4];
uint32_t num_vpm_writes;
/* Size in bytes of registers that have been spilled. This is how much
@@ -686,7 +686,7 @@ struct v3d_vs_prog_data {
bool uses_iid, uses_vid;
/* Number of components read from each vertex attribute. */
- uint8_t vattr_sizes[32];
+ uint8_t vattr_sizes[V3D_MAX_VS_INPUTS / 4];
/* Total number of components read, for the shader state record. */
uint32_t vpm_input_size;