diff options
Diffstat (limited to 'src/broadcom/compiler/nir_to_vir.c')
-rw-r--r-- | src/broadcom/compiler/nir_to_vir.c | 29 |
1 files changed, 20 insertions, 9 deletions
diff --git a/src/broadcom/compiler/nir_to_vir.c b/src/broadcom/compiler/nir_to_vir.c index a7b3adb6c63..de1ee07be71 100644 --- a/src/broadcom/compiler/nir_to_vir.c +++ b/src/broadcom/compiler/nir_to_vir.c @@ -219,8 +219,9 @@ ntq_emit_tmu_general(struct v3d_compile *c, nir_intrinsic_instr *instr, } } + bool dynamic_src = !nir_src_is_const(instr->src[offset_src]); uint32_t const_offset = 0; - if (nir_src_is_const(instr->src[offset_src])) + if (!dynamic_src) const_offset = nir_src_as_uint(instr->src[offset_src]); /* Make sure we won't exceed the 16-entry TMU fifo if each thread is @@ -244,6 +245,8 @@ ntq_emit_tmu_general(struct v3d_compile *c, nir_intrinsic_instr *instr, v3d_unit_data_create(index, const_offset)); const_offset = 0; } else if (is_shared) { + const_offset += nir_intrinsic_base(instr); + /* Shared variables have no buffer index, and all start from a * common base that we set up at the start of dispatch */ @@ -269,19 +272,27 @@ ntq_emit_tmu_general(struct v3d_compile *c, nir_intrinsic_instr *instr, V3D_QPU_PF_PUSHZ); } - struct qreg dest; + struct qreg tmua; if (config == ~0) - dest = vir_reg(QFILE_MAGIC, V3D_QPU_WADDR_TMUA); + tmua = vir_reg(QFILE_MAGIC, V3D_QPU_WADDR_TMUA); else - dest = vir_reg(QFILE_MAGIC, V3D_QPU_WADDR_TMUAU); + tmua = vir_reg(QFILE_MAGIC, V3D_QPU_WADDR_TMUAU); struct qinst *tmu; - if (nir_src_is_const(instr->src[offset_src]) && const_offset == 0) { - tmu = vir_MOV_dest(c, dest, offset); - } else { - tmu = vir_ADD_dest(c, dest, - offset, + if (dynamic_src) { + if (const_offset != 0) { + offset = vir_ADD(c, offset, + vir_uniform_ui(c, const_offset)); + } + tmu = vir_ADD_dest(c, tmua, offset, ntq_get_src(c, instr->src[offset_src], 0)); + } else { + if (const_offset != 0) { + tmu = vir_ADD_dest(c, tmua, offset, + vir_uniform_ui(c, const_offset)); + } else { + tmu = vir_MOV_dest(c, tmua, offset); + } } if (config != ~0) { |