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Diffstat (limited to 'src/broadcom/clif/v3dx_dump.c')
-rw-r--r--src/broadcom/clif/v3dx_dump.c142
1 files changed, 142 insertions, 0 deletions
diff --git a/src/broadcom/clif/v3dx_dump.c b/src/broadcom/clif/v3dx_dump.c
new file mode 100644
index 00000000000..506d3bb7b50
--- /dev/null
+++ b/src/broadcom/clif/v3dx_dump.c
@@ -0,0 +1,142 @@
+/*
+ * Copyright © 2016-2018 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <string.h>
+#include "broadcom/cle/v3d_decoder.h"
+#include "clif_dump.h"
+#include "clif_private.h"
+
+#define __gen_user_data void
+#define __gen_address_type uint32_t
+#define __gen_address_offset(reloc) (*reloc)
+#define __gen_emit_reloc(cl, reloc)
+#define __gen_unpack_address(cl, s, e) (__gen_unpack_uint(cl, s, e) << (31 - (e - s)))
+#include "broadcom/cle/v3dx_pack.h"
+#include "broadcom/common/v3d_macros.h"
+
+bool
+v3dX(clif_dump_packet)(struct clif_dump *clif, uint32_t offset,
+ const uint8_t *cl, uint32_t *size)
+{
+ struct v3d_group *inst = v3d_spec_find_instruction(clif->spec, cl);
+ if (!inst) {
+ out(clif, "0x%08x: Unknown packet %d!\n", offset, *cl);
+ return false;
+ }
+
+ *size = v3d_group_get_length(inst);
+
+ out(clif, "%s\n", v3d_group_get_name(inst));
+ v3d_print_group(clif->out, inst, 0, cl, "");
+
+ switch (*cl) {
+ case V3D33_GL_SHADER_STATE_opcode: {
+ struct V3D33_GL_SHADER_STATE values;
+ V3D33_GL_SHADER_STATE_unpack(cl, &values);
+
+ struct reloc_worklist_entry *reloc =
+ clif_dump_add_address_to_worklist(clif,
+ reloc_gl_shader_state,
+ values.address);
+ if (reloc) {
+ reloc->shader_state.num_attrs =
+ values.number_of_attribute_arrays;
+ }
+ return true;
+ }
+
+ case V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_opcode: {
+ struct V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED values;
+ V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_unpack(cl, &values);
+
+ if (values.last_tile_of_frame)
+ return false;
+ break;
+ }
+
+ case V3D33_TRANSFORM_FEEDBACK_ENABLE_opcode: {
+ struct V3D33_TRANSFORM_FEEDBACK_ENABLE values;
+ V3D33_TRANSFORM_FEEDBACK_ENABLE_unpack(cl, &values);
+ struct v3d_group *spec = v3d_spec_find_struct(clif->spec,
+ "Transform Feedback Output Data Spec");
+ struct v3d_group *addr = v3d_spec_find_struct(clif->spec,
+ "Transform Feedback Output Address");
+ assert(spec);
+ assert(addr);
+
+ cl += *size;
+
+ for (int i = 0; i < values.number_of_16_bit_output_data_specs_following; i++) {
+ v3d_print_group(clif->out, spec, 0, cl, "");
+ cl += v3d_group_get_length(spec);
+ *size += v3d_group_get_length(spec);
+ }
+
+ for (int i = 0; i < values.number_of_32_bit_output_buffer_address_following; i++) {
+ v3d_print_group(clif->out, addr, 0, cl, "");
+ cl += v3d_group_get_length(addr);
+ *size += v3d_group_get_length(addr);
+ }
+ break;
+ }
+
+ case V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST_opcode: {
+ struct V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST values;
+ V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST_unpack(cl, &values);
+ struct reloc_worklist_entry *reloc =
+ clif_dump_add_address_to_worklist(clif,
+ reloc_generic_tile_list,
+ values.start);
+ reloc->generic_tile_list.end = values.end;
+ break;
+ }
+
+ case V3D33_HALT_opcode:
+ return false;
+ }
+
+ return true;
+}
+
+void
+v3dX(clif_dump_gl_shader_state_record)(struct clif_dump *clif,
+ struct reloc_worklist_entry *reloc,
+ void *vaddr)
+{
+ struct v3d_group *state = v3d_spec_find_struct(clif->spec,
+ "GL Shader State Record");
+ struct v3d_group *attr = v3d_spec_find_struct(clif->spec,
+ "GL Shader State Attribute Record");
+ assert(state);
+ assert(attr);
+
+ out(clif, "GL Shader State Record at 0x%08x\n", reloc->addr);
+ v3d_print_group(clif->out, state, 0, vaddr, "");
+ vaddr += v3d_group_get_length(state);
+
+ for (int i = 0; i < reloc->shader_state.num_attrs; i++) {
+ out(clif, " Attribute %d\n", i);
+ v3d_print_group(clif->out, attr, 0, vaddr, "");
+ vaddr += v3d_group_get_length(attr);
+ }
+}