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-rw-r--r--src/broadcom/cle/v3d_packet_v41.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/broadcom/cle/v3d_packet_v41.xml b/src/broadcom/cle/v3d_packet_v41.xml
index 5dc2edcfb51..32934d71cda 100644
--- a/src/broadcom/cle/v3d_packet_v41.xml
+++ b/src/broadcom/cle/v3d_packet_v41.xml
@@ -756,7 +756,7 @@
<field name="Vertex shader has separate input and output VPM blocks" size="1" start="11" type="bool"/>
<field name="Fragment shader uses real pixel centre W in addition to centroid W2" size="1" start="12" type="bool"/>
<field name="Enable Sample Rate Shading" size="1" start="13" type="bool"/>
- <field name="Any shader reads hardwrae-written Primitive ID" size="1" start="14" type="bool"/>
+ <field name="Any shader reads hardware-written Primitive ID" size="1" start="14" type="bool"/>
<field name="Insert Primitive ID as first varying to fragment shader" size="1" start="15" type="bool"/>
<field name="Turn off scoreboard" size="1" start="16" type="bool"/>
<field name="Do scoreboard wait on first thread switch" size="1" start="17" type="bool"/>