diff options
Diffstat (limited to 'src/amd')
-rw-r--r-- | src/amd/compiler/aco_spill.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/amd/compiler/aco_spill.cpp b/src/amd/compiler/aco_spill.cpp index 1f3f5ea3b52..9f687da4b98 100644 --- a/src/amd/compiler/aco_spill.cpp +++ b/src/amd/compiler/aco_spill.cpp @@ -1530,12 +1530,12 @@ void assign_spill_slots(spill_ctx& ctx, unsigned spills_to_vgpr) { /* spill vgpr */ ctx.program->config->spilled_vgprs += (*it)->operands[0].size(); uint32_t spill_slot = vgpr_slot[spill_id]; - bool add_offset = ctx.program->config->scratch_bytes_per_wave + vgpr_spill_slots * 4 > 4096; - unsigned base_offset = add_offset ? 0 : ctx.program->config->scratch_bytes_per_wave; + bool add_offset_to_sgpr = ctx.program->config->scratch_bytes_per_wave / ctx.program->wave_size + vgpr_spill_slots * 4 > 4096; + unsigned base_offset = add_offset_to_sgpr ? 0 : ctx.program->config->scratch_bytes_per_wave / ctx.program->wave_size; /* check if the scratch resource descriptor already exists */ if (scratch_rsrc == Temp()) { - unsigned offset = ctx.program->config->scratch_bytes_per_wave - base_offset; + unsigned offset = add_offset_to_sgpr ? ctx.program->config->scratch_bytes_per_wave : 0; scratch_rsrc = load_scratch_resource(ctx, scratch_offset, last_top_level_block_idx == block.index ? instructions : ctx.program->blocks[last_top_level_block_idx].instructions, @@ -1615,12 +1615,12 @@ void assign_spill_slots(spill_ctx& ctx, unsigned spills_to_vgpr) { if (vgpr_slot.find(spill_id) != vgpr_slot.end()) { /* reload vgpr */ uint32_t spill_slot = vgpr_slot[spill_id]; - bool add_offset = ctx.program->config->scratch_bytes_per_wave + vgpr_spill_slots * 4 > 4096; - unsigned base_offset = add_offset ? 0 : ctx.program->config->scratch_bytes_per_wave; + bool add_offset_to_sgpr = ctx.program->config->scratch_bytes_per_wave / ctx.program->wave_size + vgpr_spill_slots * 4 > 4096; + unsigned base_offset = add_offset_to_sgpr ? 0 : ctx.program->config->scratch_bytes_per_wave / ctx.program->wave_size; /* check if the scratch resource descriptor already exists */ if (scratch_rsrc == Temp()) { - unsigned offset = ctx.program->config->scratch_bytes_per_wave - base_offset; + unsigned offset = add_offset_to_sgpr ? ctx.program->config->scratch_bytes_per_wave : 0; scratch_rsrc = load_scratch_resource(ctx, scratch_offset, last_top_level_block_idx == block.index ? instructions : ctx.program->blocks[last_top_level_block_idx].instructions, |