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-rw-r--r--src/amd/common/ac_nir_to_llvm.c11
-rw-r--r--src/amd/common/ac_shader_abi.h4
2 files changed, 10 insertions, 5 deletions
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index f922b32bf7b..3d9f613d93b 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -3934,14 +3934,13 @@ static LLVMValueRef visit_interp(struct nir_to_llvm_context *ctx,
}
static void
-visit_emit_vertex(struct nir_to_llvm_context *ctx,
- const nir_intrinsic_instr *instr)
+visit_emit_vertex(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef *addrs)
{
LLVMValueRef gs_next_vertex;
LLVMValueRef can_emit;
int idx;
+ struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi);
- assert(instr->const_index[0] == 0);
/* Write vertex attribute values to GSVS ring */
gs_next_vertex = LLVMBuildLoad(ctx->builder,
ctx->gs_next_vertex,
@@ -3959,7 +3958,7 @@ visit_emit_vertex(struct nir_to_llvm_context *ctx,
/* loop num outputs */
idx = 0;
for (unsigned i = 0; i < RADEON_LLVM_MAX_OUTPUTS; ++i) {
- LLVMValueRef *out_ptr = &ctx->nir->outputs[i * 4];
+ LLVMValueRef *out_ptr = &addrs[i * 4];
int length = 4;
int slot = idx;
int slot_inc = 1;
@@ -4197,7 +4196,8 @@ static void visit_intrinsic(struct ac_nir_context *ctx,
result = visit_interp(ctx->nctx, instr);
break;
case nir_intrinsic_emit_vertex:
- visit_emit_vertex(ctx->nctx, instr);
+ assert(instr->const_index[0] == 0);
+ ctx->abi->emit_vertex(ctx->abi, 0, ctx->outputs);
break;
case nir_intrinsic_end_primitive:
visit_end_primitive(ctx->nctx, instr);
@@ -6527,6 +6527,7 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
ctx.abi.inputs = &ctx.inputs[0];
ctx.abi.emit_outputs = handle_shader_outputs_post;
+ ctx.abi.emit_vertex = visit_emit_vertex;
ctx.abi.load_ssbo = radv_load_ssbo;
ctx.abi.load_sampler_desc = radv_get_sampler_desc;
ctx.abi.clamp_shadow_reference = false;
diff --git a/src/amd/common/ac_shader_abi.h b/src/amd/common/ac_shader_abi.h
index 14517d55700..27586d0212f 100644
--- a/src/amd/common/ac_shader_abi.h
+++ b/src/amd/common/ac_shader_abi.h
@@ -58,6 +58,10 @@ struct ac_shader_abi {
unsigned max_outputs,
LLVMValueRef *addrs);
+ void (*emit_vertex)(struct ac_shader_abi *abi,
+ unsigned stream,
+ LLVMValueRef *addrs);
+
LLVMValueRef (*load_ubo)(struct ac_shader_abi *abi, LLVMValueRef index);
/**