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-rw-r--r--src/amd/vulkan/si_cmd_buffer.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/amd/vulkan/si_cmd_buffer.c b/src/amd/vulkan/si_cmd_buffer.c
index be371913069..f4da2b38fdd 100644
--- a/src/amd/vulkan/si_cmd_buffer.c
+++ b/src/amd/vulkan/si_cmd_buffer.c
@@ -278,8 +278,7 @@ si_emit_graphics(struct radv_physical_device *physical_device,
radeon_set_sh_reg(cs, R_00B21C_SPI_SHADER_PGM_RSRC3_GS,
S_00B21C_CU_EN(0xffff) | S_00B21C_WAVE_LIMIT(0x3F));
- if (physical_device->rad_info.num_good_compute_units /
- (physical_device->rad_info.max_se * physical_device->rad_info.max_sh_per_se) <= 4) {
+ if (physical_device->rad_info.num_good_cu_per_sh <= 4) {
/* Too few available compute units per SH. Disallowing
* VS to run on CU0 could hurt us more than late VS
* allocation would help.