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-rw-r--r--src/amd/vulkan/radv_device.c14
-rw-r--r--src/amd/vulkan/radv_pipeline.c5
2 files changed, 12 insertions, 7 deletions
diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index 5baf6aad58d..dacaac173ae 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -817,13 +817,13 @@ void radv_GetPhysicalDeviceFeatures2(
features->shaderInputAttachmentArrayDynamicIndexing = true;
features->shaderUniformTexelBufferArrayDynamicIndexing = true;
features->shaderStorageTexelBufferArrayDynamicIndexing = true;
- features->shaderUniformBufferArrayNonUniformIndexing = false;
- features->shaderSampledImageArrayNonUniformIndexing = false;
- features->shaderStorageBufferArrayNonUniformIndexing = false;
- features->shaderStorageImageArrayNonUniformIndexing = false;
- features->shaderInputAttachmentArrayNonUniformIndexing = false;
- features->shaderUniformTexelBufferArrayNonUniformIndexing = false;
- features->shaderStorageTexelBufferArrayNonUniformIndexing = false;
+ features->shaderUniformBufferArrayNonUniformIndexing = true;
+ features->shaderSampledImageArrayNonUniformIndexing = true;
+ features->shaderStorageBufferArrayNonUniformIndexing = true;
+ features->shaderStorageImageArrayNonUniformIndexing = true;
+ features->shaderInputAttachmentArrayNonUniformIndexing = true;
+ features->shaderUniformTexelBufferArrayNonUniformIndexing = true;
+ features->shaderStorageTexelBufferArrayNonUniformIndexing = true;
features->descriptorBindingUniformBufferUpdateAfterBind = true;
features->descriptorBindingSampledImageUpdateAfterBind = true;
features->descriptorBindingStorageImageUpdateAfterBind = true;
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index d96ae9a4223..619b5a506ad 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -2178,6 +2178,11 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
if (nir[i]) {
NIR_PASS_V(nir[i], nir_lower_bool_to_int32);
+ NIR_PASS_V(nir[i], nir_lower_non_uniform_access,
+ nir_lower_non_uniform_ubo_access |
+ nir_lower_non_uniform_ssbo_access |
+ nir_lower_non_uniform_texture_access |
+ nir_lower_non_uniform_image_access);
}
if (radv_can_dump_shader(device, modules[i], false))