diff options
Diffstat (limited to 'src/amd')
-rw-r--r-- | src/amd/common/ac_shader_util.c | 5 | ||||
-rw-r--r-- | src/amd/compiler/aco_assembler.cpp | 1 |
2 files changed, 6 insertions, 0 deletions
diff --git a/src/amd/common/ac_shader_util.c b/src/amd/common/ac_shader_util.c index 78b5006e0a1..eb6b88bd570 100644 --- a/src/amd/common/ac_shader_util.c +++ b/src/amd/common/ac_shader_util.c @@ -114,6 +114,11 @@ unsigned ac_get_tbuffer_format(enum chip_class chip_class, unsigned dfmt, unsigned nfmt) { + // Some games try to access vertex buffers without a valid format. + // This is a game bug, but we should still handle it gracefully. + if (dfmt == V_008F0C_IMG_FORMAT_INVALID) + return V_008F0C_IMG_FORMAT_INVALID; + if (chip_class >= GFX10) { unsigned format; switch (dfmt) { diff --git a/src/amd/compiler/aco_assembler.cpp b/src/amd/compiler/aco_assembler.cpp index 08debb25ad6..ee575e882c9 100644 --- a/src/amd/compiler/aco_assembler.cpp +++ b/src/amd/compiler/aco_assembler.cpp @@ -317,6 +317,7 @@ void emit_instruction(asm_context& ctx, std::vector<uint32_t>& out, Instruction* uint32_t img_format = ac_get_tbuffer_format(ctx.chip_class, mtbuf->dfmt, mtbuf->nfmt); uint32_t encoding = (0b111010 << 26); + assert(img_format <= 0x7F); assert(!mtbuf->dlc || ctx.chip_class >= GFX10); encoding |= (mtbuf->dlc ? 1 : 0) << 15; /* DLC bit replaces one bit of the OPCODE on GFX10 */ encoding |= (mtbuf->glc ? 1 : 0) << 14; |