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-rw-r--r--src/amd/vulkan/radv_image.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_image.c b/src/amd/vulkan/radv_image.c
index 0ada7ffa615..3586e4c158b 100644
--- a/src/amd/vulkan/radv_image.c
+++ b/src/amd/vulkan/radv_image.c
@@ -41,6 +41,13 @@ radv_choose_tiling(struct radv_device *Device,
return RADEON_SURF_MODE_LINEAR_ALIGNED;
}
+ /* Textures with a very small height are recommended to be linear. */
+ if (pCreateInfo->imageType == VK_IMAGE_TYPE_1D ||
+ /* Only very thin and long 2D textures should benefit from
+ * linear_aligned. */
+ (pCreateInfo->extent.width > 8 && pCreateInfo->extent.height <= 2))
+ return RADEON_SURF_MODE_LINEAR_ALIGNED;
+
/* MSAA resources must be 2D tiled. */
if (pCreateInfo->samples > 1)
return RADEON_SURF_MODE_2D;