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Diffstat (limited to 'src/amd/vulkan/radv_shader.h')
-rw-r--r-- | src/amd/vulkan/radv_shader.h | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h new file mode 100644 index 00000000000..4527cc37421 --- /dev/null +++ b/src/amd/vulkan/radv_shader.h @@ -0,0 +1,104 @@ +/* + * Copyright © 2016 Red Hat. + * Copyright © 2016 Bas Nieuwenhuizen + * + * based in part on anv driver which is: + * Copyright © 2015 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#ifndef RADV_SHADER_H +#define RADV_SHADER_H + +#include "radv_private.h" + +#include "nir/nir.h" + +struct radv_shader_module { + struct nir_shader *nir; + unsigned char sha1[20]; + uint32_t size; + char data[0]; +}; + +struct radv_shader_variant { + uint32_t ref_count; + + struct radeon_winsys_bo *bo; + uint64_t bo_offset; + struct ac_shader_config config; + uint32_t code_size; + struct ac_shader_variant_info info; + unsigned rsrc1; + unsigned rsrc2; + + struct list_head slab_list; +}; + +struct radv_shader_slab { + struct list_head slabs; + struct list_head shaders; + struct radeon_winsys_bo *bo; + uint64_t size; + char *ptr; +}; + +nir_shader * +radv_shader_compile_to_nir(struct radv_device *device, + struct radv_shader_module *module, + const char *entrypoint_name, + gl_shader_stage stage, + const VkSpecializationInfo *spec_info, + bool dump); + +void * +radv_alloc_shader_memory(struct radv_device *device, + struct radv_shader_variant *shader); + +void +radv_destroy_shader_slabs(struct radv_device *device); + +struct radv_shader_variant * +radv_shader_variant_create(struct radv_device *device, + struct nir_shader *shader, + struct radv_pipeline_layout *layout, + const struct ac_shader_variant_key *key, + void ** code_out, + unsigned *code_size_out, + bool dump); + +struct radv_shader_variant * +radv_create_gs_copy_shader(struct radv_device *device, struct nir_shader *nir, + void **code_out, unsigned *code_size_out, + bool dump_shader, bool multiview); + +void +radv_shader_variant_destroy(struct radv_device *device, + struct radv_shader_variant *variant); + +uint32_t +radv_shader_stage_to_user_data_0(gl_shader_stage stage, bool has_gs, + bool has_tess); + +const char * +radv_get_shader_name(struct radv_shader_variant *var, gl_shader_stage stage); + +#endif |