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-rw-r--r--src/amd/vulkan/radv_pipeline.c1408
1 files changed, 1408 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
new file mode 100644
index 00000000000..89300e59924
--- /dev/null
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -0,0 +1,1408 @@
+/*
+ * Copyright © 2016 Red Hat.
+ * Copyright © 2016 Bas Nieuwenhuizen
+ *
+ * based in part on anv driver which is:
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "util/mesa-sha1.h"
+#include "radv_private.h"
+#include "nir/nir.h"
+#include "nir/nir_builder.h"
+#include "spirv/nir_spirv.h"
+
+#include <llvm-c/Core.h>
+#include <llvm-c/TargetMachine.h>
+
+#include "sid.h"
+#include "r600d_common.h"
+#include "ac_binary.h"
+#include "ac_llvm_util.h"
+#include "ac_nir_to_llvm.h"
+#include "vk_format.h"
+#include "util/debug.h"
+void radv_shader_variant_destroy(struct radv_device *device,
+ struct radv_shader_variant *variant);
+
+static const struct nir_shader_compiler_options nir_options = {
+ .vertex_id_zero_based = true,
+ .lower_scmp = true,
+ .lower_flrp32 = true,
+ .lower_fsat = true,
+ .lower_pack_snorm_2x16 = true,
+ .lower_pack_snorm_4x8 = true,
+ .lower_pack_unorm_2x16 = true,
+ .lower_pack_unorm_4x8 = true,
+ .lower_unpack_snorm_2x16 = true,
+ .lower_unpack_snorm_4x8 = true,
+ .lower_unpack_unorm_2x16 = true,
+ .lower_unpack_unorm_4x8 = true,
+ .lower_extract_byte = true,
+ .lower_extract_word = true,
+};
+
+VkResult radv_CreateShaderModule(
+ VkDevice _device,
+ const VkShaderModuleCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkShaderModule* pShaderModule)
+{
+ RADV_FROM_HANDLE(radv_device, device, _device);
+ struct radv_shader_module *module;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO);
+ assert(pCreateInfo->flags == 0);
+
+ module = radv_alloc2(&device->alloc, pAllocator,
+ sizeof(*module) + pCreateInfo->codeSize, 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (module == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ module->nir = NULL;
+ module->size = pCreateInfo->codeSize;
+ memcpy(module->data, pCreateInfo->pCode, module->size);
+
+ _mesa_sha1_compute(module->data, module->size, module->sha1);
+
+ *pShaderModule = radv_shader_module_to_handle(module);
+
+ return VK_SUCCESS;
+}
+
+void radv_DestroyShaderModule(
+ VkDevice _device,
+ VkShaderModule _module,
+ const VkAllocationCallbacks* pAllocator)
+{
+ RADV_FROM_HANDLE(radv_device, device, _device);
+ RADV_FROM_HANDLE(radv_shader_module, module, _module);
+
+ if (!module)
+ return;
+
+ radv_free2(&device->alloc, pAllocator, module);
+}
+
+void radv_DestroyPipeline(
+ VkDevice _device,
+ VkPipeline _pipeline,
+ const VkAllocationCallbacks* pAllocator)
+{
+ RADV_FROM_HANDLE(radv_device, device, _device);
+ RADV_FROM_HANDLE(radv_pipeline, pipeline, _pipeline);
+
+ if (!_pipeline)
+ return;
+
+ for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i)
+ if (pipeline->shaders[i])
+ radv_shader_variant_destroy(device, pipeline->shaders[i]);
+
+ radv_free2(&device->alloc, pAllocator, pipeline);
+}
+
+
+static void
+radv_optimize_nir(struct nir_shader *shader)
+{
+ bool progress;
+
+ do {
+ progress = false;
+
+ NIR_PASS_V(shader, nir_lower_vars_to_ssa);
+ NIR_PASS_V(shader, nir_lower_alu_to_scalar);
+ NIR_PASS_V(shader, nir_lower_phis_to_scalar);
+
+ NIR_PASS(progress, shader, nir_copy_prop);
+ NIR_PASS(progress, shader, nir_opt_remove_phis);
+ NIR_PASS(progress, shader, nir_opt_dce);
+ NIR_PASS(progress, shader, nir_opt_dead_cf);
+ NIR_PASS(progress, shader, nir_opt_cse);
+ NIR_PASS(progress, shader, nir_opt_peephole_select, 8);
+ NIR_PASS(progress, shader, nir_opt_algebraic);
+ NIR_PASS(progress, shader, nir_opt_constant_folding);
+ NIR_PASS(progress, shader, nir_opt_undef);
+ } while (progress);
+}
+
+static nir_shader *
+radv_shader_compile_to_nir(struct radv_device *device,
+ struct radv_shader_module *module,
+ const char *entrypoint_name,
+ gl_shader_stage stage,
+ const VkSpecializationInfo *spec_info,
+ bool dump)
+{
+ if (strcmp(entrypoint_name, "main") != 0) {
+ radv_finishme("Multiple shaders per module not really supported");
+ }
+
+ nir_shader *nir;
+ nir_function *entry_point;
+ if (module->nir) {
+ /* Some things such as our meta clear/blit code will give us a NIR
+ * shader directly. In that case, we just ignore the SPIR-V entirely
+ * and just use the NIR shader */
+ nir = module->nir;
+ nir->options = &nir_options;
+ nir_validate_shader(nir);
+
+ assert(exec_list_length(&nir->functions) == 1);
+ struct exec_node *node = exec_list_get_head(&nir->functions);
+ entry_point = exec_node_data(nir_function, node, node);
+ } else {
+ uint32_t *spirv = (uint32_t *) module->data;
+ assert(module->size % 4 == 0);
+
+ uint32_t num_spec_entries = 0;
+ struct nir_spirv_specialization *spec_entries = NULL;
+ if (spec_info && spec_info->mapEntryCount > 0) {
+ num_spec_entries = spec_info->mapEntryCount;
+ spec_entries = malloc(num_spec_entries * sizeof(*spec_entries));
+ for (uint32_t i = 0; i < num_spec_entries; i++) {
+ VkSpecializationMapEntry entry = spec_info->pMapEntries[i];
+ const void *data = spec_info->pData + entry.offset;
+ assert(data + entry.size <= spec_info->pData + spec_info->dataSize);
+
+ spec_entries[i].id = spec_info->pMapEntries[i].constantID;
+ spec_entries[i].data = *(const uint32_t *)data;
+ }
+ }
+
+ entry_point = spirv_to_nir(spirv, module->size / 4,
+ spec_entries, num_spec_entries,
+ stage, entrypoint_name, &nir_options);
+ nir = entry_point->shader;
+ assert(nir->stage == stage);
+ nir_validate_shader(nir);
+
+ free(spec_entries);
+
+ nir_lower_returns(nir);
+ nir_validate_shader(nir);
+
+ nir_inline_functions(nir);
+ nir_validate_shader(nir);
+
+ /* Pick off the single entrypoint that we want */
+ foreach_list_typed_safe(nir_function, func, node, &nir->functions) {
+ if (func != entry_point)
+ exec_node_remove(&func->node);
+ }
+ assert(exec_list_length(&nir->functions) == 1);
+ entry_point->name = ralloc_strdup(entry_point, "main");
+
+ nir_remove_dead_variables(nir, nir_var_shader_in);
+ nir_remove_dead_variables(nir, nir_var_shader_out);
+ nir_remove_dead_variables(nir, nir_var_system_value);
+ nir_validate_shader(nir);
+
+ nir_lower_system_values(nir);
+ nir_validate_shader(nir);
+ }
+
+ /* Vulkan uses the separate-shader linking model */
+ nir->info.separate_shader = true;
+
+ // nir = brw_preprocess_nir(compiler, nir);
+
+ nir_shader_gather_info(nir, entry_point->impl);
+
+ nir_variable_mode indirect_mask = 0;
+ // if (compiler->glsl_compiler_options[stage].EmitNoIndirectInput)
+ indirect_mask |= nir_var_shader_in;
+ // if (compiler->glsl_compiler_options[stage].EmitNoIndirectTemp)
+ indirect_mask |= nir_var_local;
+
+ nir_lower_indirect_derefs(nir, indirect_mask);
+
+ static const nir_lower_tex_options tex_options = {
+ .lower_txp = ~0,
+ };
+
+ nir_lower_tex(nir, &tex_options);
+
+ nir_lower_vars_to_ssa(nir);
+ nir_lower_var_copies(nir);
+ nir_lower_global_vars_to_local(nir);
+ nir_remove_dead_variables(nir, nir_var_local);
+ radv_optimize_nir(nir);
+
+ if (dump)
+ nir_print_shader(nir, stderr);
+
+ return nir;
+}
+
+void radv_shader_variant_destroy(struct radv_device *device,
+ struct radv_shader_variant *variant)
+{
+ if (__sync_fetch_and_sub(&variant->ref_count, 1) != 1)
+ return;
+
+ device->ws->buffer_destroy(variant->bo);
+ free(variant);
+}
+
+static
+struct radv_shader_variant *radv_shader_variant_create(struct radv_device *device,
+ struct nir_shader *shader,
+ struct radv_pipeline_layout *layout,
+ const union ac_shader_variant_key *key,
+ void** code_out,
+ unsigned *code_size_out,
+ bool dump)
+{
+ struct radv_shader_variant *variant = calloc(1, sizeof(struct radv_shader_variant));
+ enum radeon_family chip_family = device->instance->physicalDevice.rad_info.family;
+ LLVMTargetMachineRef tm;
+ if (!variant)
+ return NULL;
+
+ struct ac_nir_compiler_options options = {0};
+ options.layout = layout;
+ if (key)
+ options.key = *key;
+
+ struct ac_shader_binary binary;
+
+ options.unsafe_math = env_var_as_boolean("RADV_UNSAFE_MATH", false);
+ options.family = chip_family;
+ options.chip_class = device->instance->physicalDevice.rad_info.chip_class;
+ tm = ac_create_target_machine(chip_family);
+ ac_compile_nir_shader(tm, &binary, &variant->config,
+ &variant->info, shader, &options, dump);
+ LLVMDisposeTargetMachine(tm);
+
+ bool scratch_enabled = variant->config.scratch_bytes_per_wave > 0;
+ unsigned vgpr_comp_cnt = 0;
+
+ if (scratch_enabled)
+ radv_finishme("shader scratch space");
+ switch (shader->stage) {
+ case MESA_SHADER_VERTEX:
+ variant->rsrc2 = S_00B12C_USER_SGPR(variant->info.num_user_sgprs) |
+ S_00B12C_SCRATCH_EN(scratch_enabled);
+ vgpr_comp_cnt = variant->info.vs.vgpr_comp_cnt;
+ break;
+ case MESA_SHADER_FRAGMENT:
+ variant->rsrc2 = S_00B12C_USER_SGPR(variant->info.num_user_sgprs) |
+ S_00B12C_SCRATCH_EN(scratch_enabled);
+ break;
+ case MESA_SHADER_COMPUTE:
+ variant->rsrc2 = S_00B84C_USER_SGPR(variant->info.num_user_sgprs) |
+ S_00B84C_SCRATCH_EN(scratch_enabled) |
+ S_00B84C_TGID_X_EN(1) | S_00B84C_TGID_Y_EN(1) |
+ S_00B84C_TGID_Z_EN(1) | S_00B84C_TIDIG_COMP_CNT(2) |
+ S_00B84C_TG_SIZE_EN(1) |
+ S_00B84C_LDS_SIZE(variant->config.lds_size);
+ break;
+ default:
+ unreachable("unsupported shader type");
+ break;
+ }
+
+ variant->rsrc1 = S_00B848_VGPRS((variant->config.num_vgprs - 1) / 4) |
+ S_00B848_SGPRS((variant->config.num_sgprs - 1) / 8) |
+ S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt) |
+ S_00B848_DX10_CLAMP(1) |
+ S_00B848_FLOAT_MODE(variant->config.float_mode);
+
+ variant->bo = device->ws->buffer_create(device->ws, binary.code_size, 256,
+ RADEON_DOMAIN_GTT, RADEON_FLAG_CPU_ACCESS);
+
+ void *ptr = device->ws->buffer_map(variant->bo);
+ memcpy(ptr, binary.code, binary.code_size);
+ device->ws->buffer_unmap(variant->bo);
+
+ if (code_out) {
+ *code_out = binary.code;
+ *code_size_out = binary.code_size;
+ } else
+ free(binary.code);
+ free(binary.config);
+ free(binary.rodata);
+ free(binary.global_symbol_offsets);
+ free(binary.relocs);
+ free(binary.disasm_string);
+ variant->ref_count = 1;
+ return variant;
+}
+
+
+static struct radv_shader_variant *
+radv_pipeline_compile(struct radv_pipeline *pipeline,
+ struct radv_pipeline_cache *cache,
+ struct radv_shader_module *module,
+ const char *entrypoint,
+ gl_shader_stage stage,
+ const VkSpecializationInfo *spec_info,
+ struct radv_pipeline_layout *layout,
+ const union ac_shader_variant_key *key,
+ bool dump)
+{
+ unsigned char sha1[20];
+ struct radv_shader_variant *variant;
+ nir_shader *nir;
+ void *code = NULL;
+ unsigned code_size;
+
+ if (module->nir)
+ _mesa_sha1_compute(module->nir->info.name,
+ strlen(module->nir->info.name),
+ module->sha1);
+
+ radv_hash_shader(sha1, module, entrypoint, spec_info, layout, key);
+
+ if (cache) {
+ variant = radv_create_shader_variant_from_pipeline_cache(pipeline->device,
+ cache,
+ sha1);
+ if (variant)
+ return variant;
+ }
+
+ nir = radv_shader_compile_to_nir(pipeline->device,
+ module, entrypoint, stage,
+ spec_info, dump);
+ if (nir == NULL)
+ return NULL;
+
+ variant = radv_shader_variant_create(pipeline->device, nir, layout, key,
+ &code, &code_size, dump);
+ if (!module->nir)
+ ralloc_free(nir);
+
+ if (variant && cache)
+ variant = radv_pipeline_cache_insert_shader(cache, sha1, variant,
+ code, code_size);
+
+ if (code)
+ free(code);
+ return variant;
+}
+
+static uint32_t si_translate_blend_function(VkBlendOp op)
+{
+ switch (op) {
+ case VK_BLEND_OP_ADD:
+ return V_028780_COMB_DST_PLUS_SRC;
+ case VK_BLEND_OP_SUBTRACT:
+ return V_028780_COMB_SRC_MINUS_DST;
+ case VK_BLEND_OP_REVERSE_SUBTRACT:
+ return V_028780_COMB_DST_MINUS_SRC;
+ case VK_BLEND_OP_MIN:
+ return V_028780_COMB_MIN_DST_SRC;
+ case VK_BLEND_OP_MAX:
+ return V_028780_COMB_MAX_DST_SRC;
+ default:
+ return 0;
+ }
+}
+
+static uint32_t si_translate_blend_factor(VkBlendFactor factor)
+{
+ switch (factor) {
+ case VK_BLEND_FACTOR_ZERO:
+ return V_028780_BLEND_ZERO;
+ case VK_BLEND_FACTOR_ONE:
+ return V_028780_BLEND_ONE;
+ case VK_BLEND_FACTOR_SRC_COLOR:
+ return V_028780_BLEND_SRC_COLOR;
+ case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR:
+ return V_028780_BLEND_ONE_MINUS_SRC_COLOR;
+ case VK_BLEND_FACTOR_DST_COLOR:
+ return V_028780_BLEND_DST_COLOR;
+ case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR:
+ return V_028780_BLEND_ONE_MINUS_DST_COLOR;
+ case VK_BLEND_FACTOR_SRC_ALPHA:
+ return V_028780_BLEND_SRC_ALPHA;
+ case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA:
+ return V_028780_BLEND_ONE_MINUS_SRC_ALPHA;
+ case VK_BLEND_FACTOR_DST_ALPHA:
+ return V_028780_BLEND_DST_ALPHA;
+ case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA:
+ return V_028780_BLEND_ONE_MINUS_DST_ALPHA;
+ case VK_BLEND_FACTOR_CONSTANT_COLOR:
+ return V_028780_BLEND_CONSTANT_COLOR;
+ case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR:
+ return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR;
+ case VK_BLEND_FACTOR_CONSTANT_ALPHA:
+ return V_028780_BLEND_CONSTANT_ALPHA;
+ case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA:
+ return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA;
+ case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE:
+ return V_028780_BLEND_SRC_ALPHA_SATURATE;
+ case VK_BLEND_FACTOR_SRC1_COLOR:
+ return V_028780_BLEND_SRC1_COLOR;
+ case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR:
+ return V_028780_BLEND_INV_SRC1_COLOR;
+ case VK_BLEND_FACTOR_SRC1_ALPHA:
+ return V_028780_BLEND_SRC1_ALPHA;
+ case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA:
+ return V_028780_BLEND_INV_SRC1_ALPHA;
+ default:
+ return 0;
+ }
+}
+
+static bool is_dual_src(VkBlendFactor factor)
+{
+ switch (factor) {
+ case VK_BLEND_FACTOR_SRC1_COLOR:
+ case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR:
+ case VK_BLEND_FACTOR_SRC1_ALPHA:
+ case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA:
+ return true;
+ default:
+ return false;
+ }
+}
+
+static unsigned si_choose_spi_color_format(VkFormat vk_format,
+ bool blend_enable,
+ bool blend_need_alpha)
+{
+ const struct vk_format_description *desc = vk_format_description(vk_format);
+ unsigned format, ntype, swap;
+
+ /* Alpha is needed for alpha-to-coverage.
+ * Blending may be with or without alpha.
+ */
+ unsigned normal = 0; /* most optimal, may not support blending or export alpha */
+ unsigned alpha = 0; /* exports alpha, but may not support blending */
+ unsigned blend = 0; /* supports blending, but may not export alpha */
+ unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */
+
+ format = radv_translate_colorformat(vk_format);
+ ntype = radv_translate_color_numformat(vk_format, desc,
+ vk_format_get_first_non_void_channel(vk_format));
+ swap = radv_translate_colorswap(vk_format, false);
+
+ /* Choose the SPI color formats. These are required values for Stoney/RB+.
+ * Other chips have multiple choices, though they are not necessarily better.
+ */
+ switch (format) {
+ case V_028C70_COLOR_5_6_5:
+ case V_028C70_COLOR_1_5_5_5:
+ case V_028C70_COLOR_5_5_5_1:
+ case V_028C70_COLOR_4_4_4_4:
+ case V_028C70_COLOR_10_11_11:
+ case V_028C70_COLOR_11_11_10:
+ case V_028C70_COLOR_8:
+ case V_028C70_COLOR_8_8:
+ case V_028C70_COLOR_8_8_8_8:
+ case V_028C70_COLOR_10_10_10_2:
+ case V_028C70_COLOR_2_10_10_10:
+ if (ntype == V_028C70_NUMBER_UINT)
+ alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
+ else if (ntype == V_028C70_NUMBER_SINT)
+ alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
+ else
+ alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
+ break;
+
+ case V_028C70_COLOR_16:
+ case V_028C70_COLOR_16_16:
+ case V_028C70_COLOR_16_16_16_16:
+ if (ntype == V_028C70_NUMBER_UNORM ||
+ ntype == V_028C70_NUMBER_SNORM) {
+ /* UNORM16 and SNORM16 don't support blending */
+ if (ntype == V_028C70_NUMBER_UNORM)
+ normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR;
+ else
+ normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR;
+
+ /* Use 32 bits per channel for blending. */
+ if (format == V_028C70_COLOR_16) {
+ if (swap == V_028C70_SWAP_STD) { /* R */
+ blend = V_028714_SPI_SHADER_32_R;
+ blend_alpha = V_028714_SPI_SHADER_32_AR;
+ } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
+ blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
+ else
+ assert(0);
+ } else if (format == V_028C70_COLOR_16_16) {
+ if (swap == V_028C70_SWAP_STD) { /* RG */
+ blend = V_028714_SPI_SHADER_32_GR;
+ blend_alpha = V_028714_SPI_SHADER_32_ABGR;
+ } else if (swap == V_028C70_SWAP_ALT) /* RA */
+ blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
+ else
+ assert(0);
+ } else /* 16_16_16_16 */
+ blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
+ } else if (ntype == V_028C70_NUMBER_UINT)
+ alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
+ else if (ntype == V_028C70_NUMBER_SINT)
+ alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
+ else if (ntype == V_028C70_NUMBER_FLOAT)
+ alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
+ else
+ assert(0);
+ break;
+
+ case V_028C70_COLOR_32:
+ if (swap == V_028C70_SWAP_STD) { /* R */
+ blend = normal = V_028714_SPI_SHADER_32_R;
+ alpha = blend_alpha = V_028714_SPI_SHADER_32_AR;
+ } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
+ alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
+ else
+ assert(0);
+ break;
+
+ case V_028C70_COLOR_32_32:
+ if (swap == V_028C70_SWAP_STD) { /* RG */
+ blend = normal = V_028714_SPI_SHADER_32_GR;
+ alpha = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
+ } else if (swap == V_028C70_SWAP_ALT) /* RA */
+ alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
+ else
+ assert(0);
+ break;
+
+ case V_028C70_COLOR_32_32_32_32:
+ case V_028C70_COLOR_8_24:
+ case V_028C70_COLOR_24_8:
+ case V_028C70_COLOR_X24_8_32_FLOAT:
+ alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
+ break;
+
+ default:
+ unreachable("unhandled blend format");
+ }
+
+ if (blend_enable && blend_need_alpha)
+ return blend_alpha;
+ else if(blend_need_alpha)
+ return alpha;
+ else if(blend_enable)
+ return blend;
+ else
+ return normal;
+}
+
+static unsigned si_get_cb_shader_mask(unsigned spi_shader_col_format)
+{
+ unsigned i, cb_shader_mask = 0;
+
+ for (i = 0; i < 8; i++) {
+ switch ((spi_shader_col_format >> (i * 4)) & 0xf) {
+ case V_028714_SPI_SHADER_ZERO:
+ break;
+ case V_028714_SPI_SHADER_32_R:
+ cb_shader_mask |= 0x1 << (i * 4);
+ break;
+ case V_028714_SPI_SHADER_32_GR:
+ cb_shader_mask |= 0x3 << (i * 4);
+ break;
+ case V_028714_SPI_SHADER_32_AR:
+ cb_shader_mask |= 0x9 << (i * 4);
+ break;
+ case V_028714_SPI_SHADER_FP16_ABGR:
+ case V_028714_SPI_SHADER_UNORM16_ABGR:
+ case V_028714_SPI_SHADER_SNORM16_ABGR:
+ case V_028714_SPI_SHADER_UINT16_ABGR:
+ case V_028714_SPI_SHADER_SINT16_ABGR:
+ case V_028714_SPI_SHADER_32_ABGR:
+ cb_shader_mask |= 0xf << (i * 4);
+ break;
+ default:
+ assert(0);
+ }
+ }
+ return cb_shader_mask;
+}
+
+static void
+radv_pipeline_compute_spi_color_formats(struct radv_pipeline *pipeline,
+ const VkGraphicsPipelineCreateInfo *pCreateInfo,
+ uint32_t blend_enable,
+ uint32_t blend_need_alpha,
+ bool single_cb_enable)
+{
+ RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
+ struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
+ struct radv_blend_state *blend = &pipeline->graphics.blend;
+ unsigned col_format = 0;
+
+ for (unsigned i = 0; i < (single_cb_enable ? 1 : subpass->color_count); ++i) {
+ struct radv_render_pass_attachment *attachment;
+ unsigned cf;
+
+ attachment = pass->attachments + subpass->color_attachments[i].attachment;
+
+ cf = si_choose_spi_color_format(attachment->format,
+ blend_enable & (1 << i),
+ blend_need_alpha & (1 << i));
+
+ col_format |= cf << (4 * i);
+ }
+
+ blend->cb_shader_mask = si_get_cb_shader_mask(col_format);
+
+ if (!col_format)
+ col_format |= V_028714_SPI_SHADER_32_R;
+ blend->spi_shader_col_format = col_format;
+}
+
+static bool
+format_is_int8(VkFormat format)
+{
+ const struct vk_format_description *desc = vk_format_description(format);
+ int channel = vk_format_get_first_non_void_channel(format);
+
+ return channel >= 0 && desc->channel[channel].pure_integer &&
+ desc->channel[channel].size == 8;
+}
+
+unsigned radv_format_meta_fs_key(VkFormat format)
+{
+ unsigned col_format = si_choose_spi_color_format(format, false, false) - 1;
+ bool is_int8 = format_is_int8(format);
+
+ return col_format + (is_int8 ? 3 : 0);
+}
+
+static unsigned
+radv_pipeline_compute_is_int8(const VkGraphicsPipelineCreateInfo *pCreateInfo)
+{
+ RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
+ struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
+ unsigned is_int8 = 0;
+
+ for (unsigned i = 0; i < subpass->color_count; ++i) {
+ struct radv_render_pass_attachment *attachment;
+
+ attachment = pass->attachments + subpass->color_attachments[i].attachment;
+
+ if (format_is_int8(attachment->format))
+ is_int8 |= 1 << i;
+ }
+
+ return is_int8;
+}
+
+static void
+radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
+ const VkGraphicsPipelineCreateInfo *pCreateInfo,
+ const struct radv_graphics_pipeline_create_info *extra)
+{
+ const VkPipelineColorBlendStateCreateInfo *vkblend = pCreateInfo->pColorBlendState;
+ struct radv_blend_state *blend = &pipeline->graphics.blend;
+ unsigned mode = V_028808_CB_NORMAL;
+ uint32_t blend_enable = 0, blend_need_alpha = 0;
+ int i;
+ bool single_cb_enable = false;
+ if (extra && extra->custom_blend_mode) {
+ single_cb_enable = true;
+ mode = extra->custom_blend_mode;
+ }
+ blend->cb_color_control = 0;
+ if (vkblend->logicOpEnable)
+ blend->cb_color_control |= S_028808_ROP3(vkblend->logicOp | (vkblend->logicOp << 4));
+ else
+ blend->cb_color_control |= S_028808_ROP3(0xcc);
+
+ blend->db_alpha_to_mask = S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
+ S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
+ S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
+ S_028B70_ALPHA_TO_MASK_OFFSET3(2);
+
+ blend->cb_target_mask = 0;
+ for (i = 0; i < vkblend->attachmentCount; i++) {
+ const VkPipelineColorBlendAttachmentState *att = &vkblend->pAttachments[i];
+ unsigned blend_cntl = 0;
+ VkBlendOp eqRGB = att->colorBlendOp;
+ VkBlendFactor srcRGB = att->srcColorBlendFactor;
+ VkBlendFactor dstRGB = att->dstColorBlendFactor;
+ VkBlendOp eqA = att->alphaBlendOp;
+ VkBlendFactor srcA = att->srcAlphaBlendFactor;
+ VkBlendFactor dstA = att->dstAlphaBlendFactor;
+
+ blend->sx_mrt0_blend_opt[i] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
+
+ if (!att->colorWriteMask)
+ continue;
+
+ blend->cb_target_mask |= (unsigned)att->colorWriteMask << (4 * i);
+ if (!att->blendEnable) {
+ blend->cb_blend_control[i] = blend_cntl;
+ continue;
+ }
+
+ if (is_dual_src(srcRGB) || is_dual_src(dstRGB) || is_dual_src(srcA) || is_dual_src(dstA))
+ radv_finishme("dual source blending");
+ if (eqRGB == VK_BLEND_OP_MIN || eqRGB == VK_BLEND_OP_MAX) {
+ srcRGB = VK_BLEND_FACTOR_ONE;
+ dstRGB = VK_BLEND_FACTOR_ONE;
+ }
+ if (eqA == VK_BLEND_OP_MIN || eqA == VK_BLEND_OP_MAX) {
+ srcA = VK_BLEND_FACTOR_ONE;
+ dstA = VK_BLEND_FACTOR_ONE;
+ }
+
+ blend_cntl |= S_028780_ENABLE(1);
+
+ blend_cntl |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
+ blend_cntl |= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB));
+ blend_cntl |= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB));
+ if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
+ blend_cntl |= S_028780_SEPARATE_ALPHA_BLEND(1);
+ blend_cntl |= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA));
+ blend_cntl |= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA));
+ blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
+ }
+ blend->cb_blend_control[i] = blend_cntl;
+
+ blend_enable |= 1 << i;
+
+ if (srcRGB == VK_BLEND_FACTOR_SRC_ALPHA ||
+ dstRGB == VK_BLEND_FACTOR_SRC_ALPHA ||
+ srcRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE ||
+ dstRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE ||
+ srcRGB == VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA ||
+ dstRGB == VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA)
+ blend_need_alpha |= 1 << i;
+ }
+ for (i = vkblend->attachmentCount; i < 8; i++)
+ blend->cb_blend_control[i] = 0;
+
+ if (blend->cb_target_mask)
+ blend->cb_color_control |= S_028808_MODE(mode);
+ else
+ blend->cb_color_control |= S_028808_MODE(V_028808_CB_DISABLE);
+
+ radv_pipeline_compute_spi_color_formats(pipeline, pCreateInfo,
+ blend_enable, blend_need_alpha, single_cb_enable);
+}
+
+static uint32_t si_translate_stencil_op(enum VkStencilOp op)
+{
+ switch (op) {
+ case VK_STENCIL_OP_KEEP:
+ return V_02842C_STENCIL_KEEP;
+ case VK_STENCIL_OP_ZERO:
+ return V_02842C_STENCIL_ZERO;
+ case VK_STENCIL_OP_REPLACE:
+ return V_02842C_STENCIL_REPLACE_TEST;
+ case VK_STENCIL_OP_INCREMENT_AND_CLAMP:
+ return V_02842C_STENCIL_ADD_CLAMP;
+ case VK_STENCIL_OP_DECREMENT_AND_CLAMP:
+ return V_02842C_STENCIL_SUB_CLAMP;
+ case VK_STENCIL_OP_INVERT:
+ return V_02842C_STENCIL_INVERT;
+ case VK_STENCIL_OP_INCREMENT_AND_WRAP:
+ return V_02842C_STENCIL_ADD_WRAP;
+ case VK_STENCIL_OP_DECREMENT_AND_WRAP:
+ return V_02842C_STENCIL_SUB_WRAP;
+ default:
+ return 0;
+ }
+}
+static void
+radv_pipeline_init_depth_stencil_state(struct radv_pipeline *pipeline,
+ const VkGraphicsPipelineCreateInfo *pCreateInfo,
+ const struct radv_graphics_pipeline_create_info *extra)
+{
+ const VkPipelineDepthStencilStateCreateInfo *vkds = pCreateInfo->pDepthStencilState;
+ struct radv_depth_stencil_state *ds = &pipeline->graphics.ds;
+
+ memset(ds, 0, sizeof(*ds));
+ if (!vkds)
+ return;
+ ds->db_depth_control = S_028800_Z_ENABLE(vkds->depthTestEnable ? 1 : 0) |
+ S_028800_Z_WRITE_ENABLE(vkds->depthWriteEnable ? 1 : 0) |
+ S_028800_ZFUNC(vkds->depthCompareOp) |
+ S_028800_DEPTH_BOUNDS_ENABLE(vkds->depthBoundsTestEnable ? 1 : 0);
+
+ if (vkds->stencilTestEnable) {
+ ds->db_depth_control |= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
+ ds->db_depth_control |= S_028800_STENCILFUNC(vkds->front.compareOp);
+ ds->db_stencil_control |= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds->front.failOp));
+ ds->db_stencil_control |= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds->front.passOp));
+ ds->db_stencil_control |= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds->front.depthFailOp));
+
+ ds->db_depth_control |= S_028800_STENCILFUNC_BF(vkds->back.compareOp);
+ ds->db_stencil_control |= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds->back.failOp));
+ ds->db_stencil_control |= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds->back.passOp));
+ ds->db_stencil_control |= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds->back.depthFailOp));
+ }
+
+ if (extra) {
+
+ ds->db_render_control |= S_028000_DEPTH_CLEAR_ENABLE(extra->db_depth_clear);
+ ds->db_render_control |= S_028000_STENCIL_CLEAR_ENABLE(extra->db_stencil_clear);
+
+ ds->db_render_control |= S_028000_RESUMMARIZE_ENABLE(extra->db_resummarize);
+ ds->db_render_control |= S_028000_DEPTH_COMPRESS_DISABLE(extra->db_flush_depth_inplace);
+ ds->db_render_control |= S_028000_STENCIL_COMPRESS_DISABLE(extra->db_flush_stencil_inplace);
+ ds->db_render_override2 |= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra->db_depth_disable_expclear);
+ ds->db_render_override2 |= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra->db_stencil_disable_expclear);
+ }
+}
+
+static uint32_t si_translate_fill(VkPolygonMode func)
+{
+ switch(func) {
+ case VK_POLYGON_MODE_FILL:
+ return V_028814_X_DRAW_TRIANGLES;
+ case VK_POLYGON_MODE_LINE:
+ return V_028814_X_DRAW_LINES;
+ case VK_POLYGON_MODE_POINT:
+ return V_028814_X_DRAW_POINTS;
+ default:
+ assert(0);
+ return V_028814_X_DRAW_POINTS;
+ }
+}
+static void
+radv_pipeline_init_raster_state(struct radv_pipeline *pipeline,
+ const VkGraphicsPipelineCreateInfo *pCreateInfo)
+{
+ const VkPipelineRasterizationStateCreateInfo *vkraster = pCreateInfo->pRasterizationState;
+ struct radv_raster_state *raster = &pipeline->graphics.raster;
+
+ memset(raster, 0, sizeof(*raster));
+
+ raster->spi_interp_control =
+ S_0286D4_FLAT_SHADE_ENA(1) |
+ S_0286D4_PNT_SPRITE_ENA(1) |
+ S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
+ S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
+ S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
+ S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
+ S_0286D4_PNT_SPRITE_TOP_1(0); // vulkan is top to bottom - 1.0 at bottom
+
+ raster->pa_cl_vs_out_cntl = S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(1);
+ raster->pa_cl_clip_cntl = S_028810_PS_UCP_MODE(3) |
+ S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
+ S_028810_ZCLIP_NEAR_DISABLE(vkraster->depthClampEnable ? 1 : 0) |
+ S_028810_ZCLIP_FAR_DISABLE(vkraster->depthClampEnable ? 1 : 0) |
+ S_028810_DX_RASTERIZATION_KILL(vkraster->rasterizerDiscardEnable ? 1 : 0) |
+ S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
+
+ raster->pa_su_vtx_cntl =
+ S_028BE4_PIX_CENTER(1) | // TODO verify
+ S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN) |
+ S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH);
+
+ raster->pa_su_sc_mode_cntl =
+ S_028814_FACE(vkraster->frontFace) |
+ S_028814_CULL_FRONT(!!(vkraster->cullMode & VK_CULL_MODE_FRONT_BIT)) |
+ S_028814_CULL_BACK(!!(vkraster->cullMode & VK_CULL_MODE_BACK_BIT)) |
+ S_028814_POLY_MODE(vkraster->polygonMode != VK_POLYGON_MODE_FILL) |
+ S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster->polygonMode)) |
+ S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster->polygonMode)) |
+ S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster->depthBiasEnable ? 1 : 0) |
+ S_028814_POLY_OFFSET_BACK_ENABLE(vkraster->depthBiasEnable ? 1 : 0) |
+ S_028814_POLY_OFFSET_PARA_ENABLE(vkraster->depthBiasEnable ? 1 : 0);
+
+}
+
+static void
+radv_pipeline_init_multisample_state(struct radv_pipeline *pipeline,
+ const VkGraphicsPipelineCreateInfo *pCreateInfo)
+{
+ const VkPipelineMultisampleStateCreateInfo *vkms = pCreateInfo->pMultisampleState;
+ struct radv_blend_state *blend = &pipeline->graphics.blend;
+ struct radv_multisample_state *ms = &pipeline->graphics.ms;
+ unsigned num_tile_pipes = pipeline->device->instance->physicalDevice.rad_info.num_tile_pipes;
+ int ps_iter_samples = 1;
+ uint32_t mask = 0xffff;
+
+ ms->num_samples = vkms->rasterizationSamples;
+ ms->pa_sc_line_cntl = S_028BDC_DX10_DIAMOND_TEST_ENA(1);
+ ms->pa_sc_aa_config = 0;
+ ms->db_eqaa = S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
+ S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
+ ms->pa_sc_mode_cntl_1 =
+ S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
+ S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
+ /* always 1: */
+ S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
+ S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
+ S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
+ S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
+ EG_S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
+ EG_S_028A4C_FORCE_EOV_REZ_ENABLE(1);
+
+ if (vkms->rasterizationSamples > 1) {
+ unsigned log_samples = util_logbase2(vkms->rasterizationSamples);
+ unsigned log_ps_iter_samples = util_logbase2(util_next_power_of_two(ps_iter_samples));
+ ms->pa_sc_mode_cntl_0 = S_028A48_MSAA_ENABLE(1);
+ ms->pa_sc_line_cntl |= S_028BDC_EXPAND_LINE_WIDTH(1); /* CM_R_028BDC_PA_SC_LINE_CNTL */
+ ms->db_eqaa |= S_028804_MAX_ANCHOR_SAMPLES(log_samples) |
+ S_028804_PS_ITER_SAMPLES(log_ps_iter_samples) |
+ S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples) |
+ S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples);
+ ms->pa_sc_aa_config |= S_028BE0_MSAA_NUM_SAMPLES(log_samples) |
+ S_028BE0_MAX_SAMPLE_DIST(radv_cayman_get_maxdist(log_samples)) |
+ S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples); /* CM_R_028BE0_PA_SC_AA_CONFIG */
+ ms->pa_sc_mode_cntl_1 |= EG_S_028A4C_PS_ITER_SAMPLE(ps_iter_samples > 1);
+ }
+
+ if (vkms->alphaToCoverageEnable)
+ blend->db_alpha_to_mask |= S_028B70_ALPHA_TO_MASK_ENABLE(1);
+
+ if (vkms->pSampleMask) {
+ mask = vkms->pSampleMask[0] & 0xffff;
+ }
+
+ ms->pa_sc_aa_mask[0] = mask | (mask << 16);
+ ms->pa_sc_aa_mask[1] = mask | (mask << 16);
+}
+
+static uint32_t
+si_translate_prim(enum VkPrimitiveTopology topology)
+{
+ switch (topology) {
+ case VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
+ return V_008958_DI_PT_POINTLIST;
+ case VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
+ return V_008958_DI_PT_LINELIST;
+ case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP:
+ return V_008958_DI_PT_LINESTRIP;
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
+ return V_008958_DI_PT_TRILIST;
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP:
+ return V_008958_DI_PT_TRISTRIP;
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
+ return V_008958_DI_PT_TRIFAN;
+ case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
+ return V_008958_DI_PT_LINELIST_ADJ;
+ case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
+ return V_008958_DI_PT_LINESTRIP_ADJ;
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
+ return V_008958_DI_PT_TRILIST_ADJ;
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
+ return V_008958_DI_PT_TRISTRIP_ADJ;
+ case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
+ return V_008958_DI_PT_PATCH;
+ default:
+ assert(0);
+ return 0;
+ }
+}
+
+static uint32_t
+si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology)
+{
+ switch (topology) {
+ case VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
+ case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
+ return V_028A6C_OUTPRIM_TYPE_POINTLIST;
+ case VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
+ case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP:
+ case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
+ case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
+ return V_028A6C_OUTPRIM_TYPE_LINESTRIP;
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP:
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
+ case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
+ return V_028A6C_OUTPRIM_TYPE_TRISTRIP;
+ default:
+ assert(0);
+ return 0;
+ }
+}
+
+static unsigned si_map_swizzle(unsigned swizzle)
+{
+ switch (swizzle) {
+ case VK_SWIZZLE_Y:
+ return V_008F0C_SQ_SEL_Y;
+ case VK_SWIZZLE_Z:
+ return V_008F0C_SQ_SEL_Z;
+ case VK_SWIZZLE_W:
+ return V_008F0C_SQ_SEL_W;
+ case VK_SWIZZLE_0:
+ return V_008F0C_SQ_SEL_0;
+ case VK_SWIZZLE_1:
+ return V_008F0C_SQ_SEL_1;
+ default: /* VK_SWIZZLE_X */
+ return V_008F0C_SQ_SEL_X;
+ }
+}
+
+static void
+radv_pipeline_init_dynamic_state(struct radv_pipeline *pipeline,
+ const VkGraphicsPipelineCreateInfo *pCreateInfo)
+{
+ radv_cmd_dirty_mask_t states = RADV_CMD_DIRTY_DYNAMIC_ALL;
+ RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
+ struct radv_subpass *subpass = &pass->subpasses[pCreateInfo->subpass];
+
+ pipeline->dynamic_state = default_dynamic_state;
+
+ if (pCreateInfo->pDynamicState) {
+ /* Remove all of the states that are marked as dynamic */
+ uint32_t count = pCreateInfo->pDynamicState->dynamicStateCount;
+ for (uint32_t s = 0; s < count; s++)
+ states &= ~(1 << pCreateInfo->pDynamicState->pDynamicStates[s]);
+ }
+
+ struct radv_dynamic_state *dynamic = &pipeline->dynamic_state;
+
+ dynamic->viewport.count = pCreateInfo->pViewportState->viewportCount;
+ if (states & (1 << VK_DYNAMIC_STATE_VIEWPORT)) {
+ typed_memcpy(dynamic->viewport.viewports,
+ pCreateInfo->pViewportState->pViewports,
+ pCreateInfo->pViewportState->viewportCount);
+ }
+
+ dynamic->scissor.count = pCreateInfo->pViewportState->scissorCount;
+ if (states & (1 << VK_DYNAMIC_STATE_SCISSOR)) {
+ typed_memcpy(dynamic->scissor.scissors,
+ pCreateInfo->pViewportState->pScissors,
+ pCreateInfo->pViewportState->scissorCount);
+ }
+
+ if (states & (1 << VK_DYNAMIC_STATE_LINE_WIDTH)) {
+ assert(pCreateInfo->pRasterizationState);
+ dynamic->line_width = pCreateInfo->pRasterizationState->lineWidth;
+ }
+
+ if (states & (1 << VK_DYNAMIC_STATE_DEPTH_BIAS)) {
+ assert(pCreateInfo->pRasterizationState);
+ dynamic->depth_bias.bias =
+ pCreateInfo->pRasterizationState->depthBiasConstantFactor;
+ dynamic->depth_bias.clamp =
+ pCreateInfo->pRasterizationState->depthBiasClamp;
+ dynamic->depth_bias.slope =
+ pCreateInfo->pRasterizationState->depthBiasSlopeFactor;
+ }
+
+ if (states & (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS)) {
+ assert(pCreateInfo->pColorBlendState);
+ typed_memcpy(dynamic->blend_constants,
+ pCreateInfo->pColorBlendState->blendConstants, 4);
+ }
+
+ /* If there is no depthstencil attachment, then don't read
+ * pDepthStencilState. The Vulkan spec states that pDepthStencilState may
+ * be NULL in this case. Even if pDepthStencilState is non-NULL, there is
+ * no need to override the depthstencil defaults in
+ * radv_pipeline::dynamic_state when there is no depthstencil attachment.
+ *
+ * From the Vulkan spec (20 Oct 2015, git-aa308cb):
+ *
+ * pDepthStencilState [...] may only be NULL if renderPass and subpass
+ * specify a subpass that has no depth/stencil attachment.
+ */
+ if (subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) {
+ if (states & (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS)) {
+ assert(pCreateInfo->pDepthStencilState);
+ dynamic->depth_bounds.min =
+ pCreateInfo->pDepthStencilState->minDepthBounds;
+ dynamic->depth_bounds.max =
+ pCreateInfo->pDepthStencilState->maxDepthBounds;
+ }
+
+ if (states & (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK)) {
+ assert(pCreateInfo->pDepthStencilState);
+ dynamic->stencil_compare_mask.front =
+ pCreateInfo->pDepthStencilState->front.compareMask;
+ dynamic->stencil_compare_mask.back =
+ pCreateInfo->pDepthStencilState->back.compareMask;
+ }
+
+ if (states & (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK)) {
+ assert(pCreateInfo->pDepthStencilState);
+ dynamic->stencil_write_mask.front =
+ pCreateInfo->pDepthStencilState->front.writeMask;
+ dynamic->stencil_write_mask.back =
+ pCreateInfo->pDepthStencilState->back.writeMask;
+ }
+
+ if (states & (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE)) {
+ assert(pCreateInfo->pDepthStencilState);
+ dynamic->stencil_reference.front =
+ pCreateInfo->pDepthStencilState->front.reference;
+ dynamic->stencil_reference.back =
+ pCreateInfo->pDepthStencilState->back.reference;
+ }
+ }
+
+ pipeline->dynamic_state_mask = states;
+}
+
+static union ac_shader_variant_key
+radv_compute_vs_key(const VkGraphicsPipelineCreateInfo *pCreateInfo)
+{
+ union ac_shader_variant_key key;
+ const VkPipelineVertexInputStateCreateInfo *input_state =
+ pCreateInfo->pVertexInputState;
+
+ memset(&key, 0, sizeof(key));
+ key.vs.instance_rate_inputs = 0;
+
+ for (unsigned i = 0; i < input_state->vertexAttributeDescriptionCount; ++i) {
+ unsigned binding;
+ binding = input_state->pVertexAttributeDescriptions[i].binding;
+ if (input_state->pVertexBindingDescriptions[binding].inputRate)
+ key.vs.instance_rate_inputs |= 1u << input_state->pVertexAttributeDescriptions[i].location;
+ }
+ return key;
+}
+
+VkResult
+radv_pipeline_init(struct radv_pipeline *pipeline,
+ struct radv_device *device,
+ struct radv_pipeline_cache *cache,
+ const VkGraphicsPipelineCreateInfo *pCreateInfo,
+ const struct radv_graphics_pipeline_create_info *extra,
+ const VkAllocationCallbacks *alloc)
+{
+ struct radv_shader_module fs_m = {0};
+
+ bool dump = getenv("RADV_DUMP_SHADERS");
+ if (alloc == NULL)
+ alloc = &device->alloc;
+
+ pipeline->device = device;
+ pipeline->layout = radv_pipeline_layout_from_handle(pCreateInfo->layout);
+
+ radv_pipeline_init_dynamic_state(pipeline, pCreateInfo);
+ const VkPipelineShaderStageCreateInfo *pStages[MESA_SHADER_STAGES] = { 0, };
+ struct radv_shader_module *modules[MESA_SHADER_STAGES] = { 0, };
+ for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
+ gl_shader_stage stage = ffs(pCreateInfo->pStages[i].stage) - 1;
+ pStages[stage] = &pCreateInfo->pStages[i];
+ modules[stage] = radv_shader_module_from_handle(pStages[stage]->module);
+ }
+
+ radv_pipeline_init_blend_state(pipeline, pCreateInfo, extra);
+
+ /* */
+ if (modules[MESA_SHADER_VERTEX]) {
+ union ac_shader_variant_key key = radv_compute_vs_key(pCreateInfo);
+
+ pipeline->shaders[MESA_SHADER_VERTEX] =
+ radv_pipeline_compile(pipeline, cache, modules[MESA_SHADER_VERTEX],
+ pStages[MESA_SHADER_VERTEX]->pName,
+ MESA_SHADER_VERTEX,
+ pStages[MESA_SHADER_VERTEX]->pSpecializationInfo,
+ pipeline->layout, &key, dump);
+
+ pipeline->active_stages |= mesa_to_vk_shader_stage(MESA_SHADER_VERTEX);
+ }
+
+ if (!modules[MESA_SHADER_FRAGMENT]) {
+ nir_builder fs_b;
+ nir_builder_init_simple_shader(&fs_b, NULL, MESA_SHADER_FRAGMENT, NULL);
+ fs_b.shader->info.name = ralloc_strdup(fs_b.shader, "noop_fs");
+ fs_m.nir = fs_b.shader;
+ modules[MESA_SHADER_FRAGMENT] = &fs_m;
+ }
+
+ if (modules[MESA_SHADER_FRAGMENT]) {
+ union ac_shader_variant_key key;
+ key.fs.col_format = pipeline->graphics.blend.spi_shader_col_format;
+ key.fs.is_int8 = radv_pipeline_compute_is_int8(pCreateInfo);
+
+ const VkPipelineShaderStageCreateInfo *stage = pStages[MESA_SHADER_FRAGMENT];
+
+ pipeline->shaders[MESA_SHADER_FRAGMENT] =
+ radv_pipeline_compile(pipeline, cache, modules[MESA_SHADER_FRAGMENT],
+ stage ? stage->pName : "main",
+ MESA_SHADER_FRAGMENT,
+ stage ? stage->pSpecializationInfo : NULL,
+ pipeline->layout, &key, dump);
+ pipeline->active_stages |= mesa_to_vk_shader_stage(MESA_SHADER_FRAGMENT);
+ }
+
+ if (fs_m.nir)
+ ralloc_free(fs_m.nir);
+
+ radv_pipeline_init_depth_stencil_state(pipeline, pCreateInfo, extra);
+ radv_pipeline_init_raster_state(pipeline, pCreateInfo);
+ radv_pipeline_init_multisample_state(pipeline, pCreateInfo);
+ pipeline->graphics.prim = si_translate_prim(pCreateInfo->pInputAssemblyState->topology);
+ pipeline->graphics.gs_out = si_conv_prim_to_gs_out(pCreateInfo->pInputAssemblyState->topology);
+ if (extra && extra->use_rectlist) {
+ pipeline->graphics.prim = V_008958_DI_PT_RECTLIST;
+ pipeline->graphics.gs_out = V_028A6C_OUTPRIM_TYPE_TRISTRIP;
+ }
+ pipeline->graphics.prim_restart_enable = !!pCreateInfo->pInputAssemblyState->primitiveRestartEnable;
+
+ const VkPipelineVertexInputStateCreateInfo *vi_info =
+ pCreateInfo->pVertexInputState;
+ for (uint32_t i = 0; i < vi_info->vertexAttributeDescriptionCount; i++) {
+ const VkVertexInputAttributeDescription *desc =
+ &vi_info->pVertexAttributeDescriptions[i];
+ unsigned loc = desc->location;
+ const struct vk_format_description *format_desc;
+ int first_non_void;
+ uint32_t num_format, data_format;
+ format_desc = vk_format_description(desc->format);
+ first_non_void = vk_format_get_first_non_void_channel(desc->format);
+
+ num_format = radv_translate_buffer_numformat(format_desc, first_non_void);
+ data_format = radv_translate_buffer_dataformat(format_desc, first_non_void);
+
+ pipeline->va_rsrc_word3[loc] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc->swizzle[0])) |
+ S_008F0C_DST_SEL_Y(si_map_swizzle(format_desc->swizzle[1])) |
+ S_008F0C_DST_SEL_Z(si_map_swizzle(format_desc->swizzle[2])) |
+ S_008F0C_DST_SEL_W(si_map_swizzle(format_desc->swizzle[3])) |
+ S_008F0C_NUM_FORMAT(num_format) |
+ S_008F0C_DATA_FORMAT(data_format);
+ pipeline->va_format_size[loc] = format_desc->block.bits / 8;
+ pipeline->va_offset[loc] = desc->offset;
+ pipeline->va_binding[loc] = desc->binding;
+ pipeline->num_vertex_attribs = MAX2(pipeline->num_vertex_attribs, loc + 1);
+ }
+
+ for (uint32_t i = 0; i < vi_info->vertexBindingDescriptionCount; i++) {
+ const VkVertexInputBindingDescription *desc =
+ &vi_info->pVertexBindingDescriptions[i];
+
+ pipeline->binding_stride[desc->binding] = desc->stride;
+ }
+
+ return VK_SUCCESS;
+}
+
+VkResult
+radv_graphics_pipeline_create(
+ VkDevice _device,
+ VkPipelineCache _cache,
+ const VkGraphicsPipelineCreateInfo *pCreateInfo,
+ const struct radv_graphics_pipeline_create_info *extra,
+ const VkAllocationCallbacks *pAllocator,
+ VkPipeline *pPipeline)
+{
+ RADV_FROM_HANDLE(radv_device, device, _device);
+ RADV_FROM_HANDLE(radv_pipeline_cache, cache, _cache);
+ struct radv_pipeline *pipeline;
+ VkResult result;
+
+ pipeline = radv_alloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (pipeline == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ memset(pipeline, 0, sizeof(*pipeline));
+ result = radv_pipeline_init(pipeline, device, cache,
+ pCreateInfo, extra, pAllocator);
+ if (result != VK_SUCCESS) {
+ radv_free2(&device->alloc, pAllocator, pipeline);
+ return result;
+ }
+
+ *pPipeline = radv_pipeline_to_handle(pipeline);
+
+ return VK_SUCCESS;
+}
+
+VkResult radv_CreateGraphicsPipelines(
+ VkDevice _device,
+ VkPipelineCache pipelineCache,
+ uint32_t count,
+ const VkGraphicsPipelineCreateInfo* pCreateInfos,
+ const VkAllocationCallbacks* pAllocator,
+ VkPipeline* pPipelines)
+{
+ VkResult result = VK_SUCCESS;
+ unsigned i = 0;
+
+ for (; i < count; i++) {
+ result = radv_graphics_pipeline_create(_device,
+ pipelineCache,
+ &pCreateInfos[i],
+ NULL, pAllocator, &pPipelines[i]);
+ if (result != VK_SUCCESS) {
+ for (unsigned j = 0; j < i; j++) {
+ radv_DestroyPipeline(_device, pPipelines[j], pAllocator);
+ }
+
+ return result;
+ }
+ }
+
+ return VK_SUCCESS;
+}
+
+static VkResult radv_compute_pipeline_create(
+ VkDevice _device,
+ VkPipelineCache _cache,
+ const VkComputePipelineCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkPipeline* pPipeline)
+{
+ RADV_FROM_HANDLE(radv_device, device, _device);
+ RADV_FROM_HANDLE(radv_pipeline_cache, cache, _cache);
+ RADV_FROM_HANDLE(radv_shader_module, module, pCreateInfo->stage.module);
+ struct radv_pipeline *pipeline;
+ bool dump = getenv("RADV_DUMP_SHADERS");
+
+ pipeline = radv_alloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (pipeline == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ memset(pipeline, 0, sizeof(*pipeline));
+ pipeline->device = device;
+ pipeline->layout = radv_pipeline_layout_from_handle(pCreateInfo->layout);
+
+ pipeline->shaders[MESA_SHADER_COMPUTE] =
+ radv_pipeline_compile(pipeline, cache, module,
+ pCreateInfo->stage.pName,
+ MESA_SHADER_COMPUTE,
+ pCreateInfo->stage.pSpecializationInfo,
+ pipeline->layout, NULL, dump);
+
+ *pPipeline = radv_pipeline_to_handle(pipeline);
+ return VK_SUCCESS;
+}
+VkResult radv_CreateComputePipelines(
+ VkDevice _device,
+ VkPipelineCache pipelineCache,
+ uint32_t count,
+ const VkComputePipelineCreateInfo* pCreateInfos,
+ const VkAllocationCallbacks* pAllocator,
+ VkPipeline* pPipelines)
+{
+ VkResult result = VK_SUCCESS;
+
+ unsigned i = 0;
+ for (; i < count; i++) {
+ result = radv_compute_pipeline_create(_device, pipelineCache,
+ &pCreateInfos[i],
+ pAllocator, &pPipelines[i]);
+ if (result != VK_SUCCESS) {
+ for (unsigned j = 0; j < i; j++) {
+ radv_DestroyPipeline(_device, pPipelines[j], pAllocator);
+ }
+
+ return result;
+ }
+ }
+
+ return VK_SUCCESS;
+}