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Diffstat (limited to 'src/amd/vulkan/radv_pipeline.c')
-rw-r--r--src/amd/vulkan/radv_pipeline.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index f8f09a7e166..acb46ec12f8 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -1126,8 +1126,8 @@ calculate_gs_info(const VkGraphicsPipelineCreateInfo *pCreateInfo,
const struct radv_pipeline *pipeline)
{
struct radv_gs_state gs = {0};
- struct ac_shader_variant_info *gs_info = &pipeline->shaders[MESA_SHADER_GEOMETRY]->info;
- struct ac_es_output_info *es_info;
+ struct radv_shader_variant_info *gs_info = &pipeline->shaders[MESA_SHADER_GEOMETRY]->info;
+ struct radv_es_output_info *es_info;
if (pipeline->device->physical_device->rad_info.chip_class >= GFX9)
es_info = radv_pipeline_has_tess(pipeline) ? &gs_info->tes.es_info : &gs_info->vs.es_info;
else
@@ -1254,7 +1254,7 @@ calculate_gs_ring_sizes(struct radv_pipeline *pipeline, const struct radv_gs_sta
unsigned alignment = 256 * num_se;
/* The maximum size is 63.999 MB per SE. */
unsigned max_size = ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se;
- struct ac_shader_variant_info *gs_info = &pipeline->shaders[MESA_SHADER_GEOMETRY]->info;
+ struct radv_shader_variant_info *gs_info = &pipeline->shaders[MESA_SHADER_GEOMETRY]->info;
/* Calculate the minimum size. */
unsigned min_esgs_ring_size = align(gs->vgt_esgs_ring_itemsize * 4 * gs_vertex_reuse *
@@ -1478,7 +1478,7 @@ static const struct radv_prim_vertex_count prim_size_table[] = {
[V_008958_DI_PT_2D_TRI_STRIP] = {0, 0},
};
-static const struct ac_vs_output_info *get_vs_output_info(const struct radv_pipeline *pipeline)
+static const struct radv_vs_output_info *get_vs_output_info(const struct radv_pipeline *pipeline)
{
if (radv_pipeline_has_gs(pipeline))
return &pipeline->gs_copy_shader->info.vs.outinfo;
@@ -2383,7 +2383,7 @@ radv_pipeline_generate_multisample_state(struct radeon_winsys_cs *cs,
if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.needs_sample_positions) {
uint32_t offset;
- struct ac_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_FRAGMENT, AC_UD_PS_SAMPLE_POS_OFFSET);
+ struct radv_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_FRAGMENT, AC_UD_PS_SAMPLE_POS_OFFSET);
uint32_t base_reg = pipeline->user_data_0[MESA_SHADER_FRAGMENT];
if (loc->sgpr_idx == -1)
return;
@@ -2415,7 +2415,7 @@ static void
radv_pipeline_generate_vgt_gs_mode(struct radeon_winsys_cs *cs,
const struct radv_pipeline *pipeline)
{
- const struct ac_vs_output_info *outinfo = get_vs_output_info(pipeline);
+ const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline);
uint32_t vgt_primitiveid_en = false;
uint32_t vgt_gs_mode = 0;
@@ -2448,7 +2448,7 @@ radv_pipeline_generate_hw_vs(struct radeon_winsys_cs *cs,
radeon_emit(cs, shader->rsrc1);
radeon_emit(cs, shader->rsrc2);
- const struct ac_vs_output_info *outinfo = get_vs_output_info(pipeline);
+ const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline);
unsigned clip_dist_mask, cull_dist_mask, total_mask;
clip_dist_mask = outinfo->clip_dist_mask;
cull_dist_mask = outinfo->cull_dist_mask;
@@ -2609,7 +2609,7 @@ radv_pipeline_generate_tess_shaders(struct radeon_winsys_cs *cs,
radeon_set_context_reg(cs, R_028B58_VGT_LS_HS_CONFIG,
tess->ls_hs_config);
- struct ac_userdata_info *loc;
+ struct radv_userdata_info *loc;
loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_TESS_CTRL, AC_UD_TCS_OFFCHIP_LAYOUT);
if (loc->sgpr_idx != -1) {
@@ -2705,7 +2705,7 @@ radv_pipeline_generate_geometry_shader(struct radeon_winsys_cs *cs,
radv_pipeline_generate_hw_vs(cs, pipeline, pipeline->gs_copy_shader);
- struct ac_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_GEOMETRY,
+ struct radv_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_GEOMETRY,
AC_UD_GS_VS_RING_STRIDE_ENTRIES);
if (loc->sgpr_idx != -1) {
uint32_t stride = gs->info.gs.max_gsvs_emit_size;
@@ -2745,7 +2745,7 @@ radv_pipeline_generate_ps_inputs(struct radeon_winsys_cs *cs,
struct radv_pipeline *pipeline)
{
struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
- const struct ac_vs_output_info *outinfo = get_vs_output_info(pipeline);
+ const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline);
uint32_t ps_input_cntl[32];
unsigned ps_offset = 0;
@@ -3220,7 +3220,7 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++)
pipeline->user_data_0[i] = radv_pipeline_stage_to_user_data_0(pipeline, i, device->physical_device->rad_info.chip_class);
- struct ac_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_VERTEX,
+ struct radv_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_VERTEX,
AC_UD_VS_BASE_VERTEX_START_INSTANCE);
if (loc->sgpr_idx != -1) {
pipeline->graphics.vtx_base_sgpr = pipeline->user_data_0[MESA_SHADER_VERTEX];