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-rw-r--r--src/amd/vulkan/radv_meta_resolve_cs.c461
1 files changed, 461 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_meta_resolve_cs.c b/src/amd/vulkan/radv_meta_resolve_cs.c
new file mode 100644
index 00000000000..c6525b6f364
--- /dev/null
+++ b/src/amd/vulkan/radv_meta_resolve_cs.c
@@ -0,0 +1,461 @@
+/*
+ * Copyright © 2016 Dave Airlie
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+
+#include <assert.h>
+#include <stdbool.h>
+
+#include "radv_meta.h"
+#include "radv_private.h"
+#include "nir/nir_builder.h"
+#include "sid.h"
+#include "vk_format.h"
+
+static nir_shader *
+build_resolve_compute_shader(struct radv_device *dev, bool is_integer, int samples)
+{
+ nir_builder b;
+ char name[64];
+ nir_if *outer_if = NULL;
+ const struct glsl_type *sampler_type = glsl_sampler_type(GLSL_SAMPLER_DIM_MS,
+ false,
+ false,
+ GLSL_TYPE_FLOAT);
+ const struct glsl_type *img_type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D,
+ false,
+ false,
+ GLSL_TYPE_FLOAT);
+ snprintf(name, 64, "meta_resolve_cs-%d-%s", samples, is_integer ? "int" : "float");
+ nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
+ b.shader->info.name = ralloc_strdup(b.shader, name);
+ b.shader->info.cs.local_size[0] = 16;
+ b.shader->info.cs.local_size[1] = 16;
+ b.shader->info.cs.local_size[2] = 1;
+
+ nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform,
+ sampler_type, "s_tex");
+ input_img->data.descriptor_set = 0;
+ input_img->data.binding = 0;
+
+ nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform,
+ img_type, "out_img");
+ output_img->data.descriptor_set = 0;
+ output_img->data.binding = 1;
+ nir_ssa_def *invoc_id = nir_load_system_value(&b, nir_intrinsic_load_local_invocation_id, 0);
+ nir_ssa_def *wg_id = nir_load_system_value(&b, nir_intrinsic_load_work_group_id, 0);
+ nir_ssa_def *block_size = nir_imm_ivec4(&b,
+ b.shader->info.cs.local_size[0],
+ b.shader->info.cs.local_size[1],
+ b.shader->info.cs.local_size[2], 0);
+
+ nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, block_size), invoc_id);
+
+ nir_intrinsic_instr *src_offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
+ src_offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
+ src_offset->num_components = 2;
+ nir_ssa_dest_init(&src_offset->instr, &src_offset->dest, 2, 32, "src_offset");
+ nir_builder_instr_insert(&b, &src_offset->instr);
+
+ nir_intrinsic_instr *dst_offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
+ dst_offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 8));
+ dst_offset->num_components = 2;
+ nir_ssa_dest_init(&dst_offset->instr, &dst_offset->dest, 2, 32, "dst_offset");
+ nir_builder_instr_insert(&b, &dst_offset->instr);
+
+ nir_ssa_def *img_coord = nir_iadd(&b, global_id, &src_offset->dest.ssa);
+ /* do a txf_ms on each sample */
+ nir_ssa_def *tmp;
+
+ nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2);
+ tex->sampler_dim = GLSL_SAMPLER_DIM_MS;
+ tex->op = nir_texop_txf_ms;
+ tex->src[0].src_type = nir_tex_src_coord;
+ tex->src[0].src = nir_src_for_ssa(img_coord);
+ tex->src[1].src_type = nir_tex_src_ms_index;
+ tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, 0));
+ tex->dest_type = nir_type_float;
+ tex->is_array = false;
+ tex->coord_components = 2;
+ tex->texture = nir_deref_var_create(tex, input_img);
+ tex->sampler = NULL;
+
+ nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex");
+ nir_builder_instr_insert(&b, &tex->instr);
+
+ tmp = &tex->dest.ssa;
+ nir_variable *color =
+ nir_local_variable_create(b.impl, glsl_vec4_type(), "color");
+
+ if (!is_integer && samples > 1) {
+ nir_tex_instr *tex_all_same = nir_tex_instr_create(b.shader, 1);
+ tex_all_same->sampler_dim = GLSL_SAMPLER_DIM_MS;
+ tex_all_same->op = nir_texop_samples_identical;
+ tex_all_same->src[0].src_type = nir_tex_src_coord;
+ tex_all_same->src[0].src = nir_src_for_ssa(img_coord);
+ tex_all_same->dest_type = nir_type_float;
+ tex_all_same->is_array = false;
+ tex_all_same->coord_components = 2;
+ tex_all_same->texture = nir_deref_var_create(tex_all_same, input_img);
+ tex_all_same->sampler = NULL;
+
+ nir_ssa_dest_init(&tex_all_same->instr, &tex_all_same->dest, 1, 32, "tex");
+ nir_builder_instr_insert(&b, &tex_all_same->instr);
+
+ nir_ssa_def *all_same = nir_ine(&b, &tex_all_same->dest.ssa, nir_imm_int(&b, 0));
+ nir_if *if_stmt = nir_if_create(b.shader);
+ if_stmt->condition = nir_src_for_ssa(all_same);
+ nir_cf_node_insert(b.cursor, &if_stmt->cf_node);
+
+ b.cursor = nir_after_cf_list(&if_stmt->then_list);
+ for (int i = 1; i < samples; i++) {
+ nir_tex_instr *tex_add = nir_tex_instr_create(b.shader, 2);
+ tex_add->sampler_dim = GLSL_SAMPLER_DIM_MS;
+ tex_add->op = nir_texop_txf_ms;
+ tex_add->src[0].src_type = nir_tex_src_coord;
+ tex_add->src[0].src = nir_src_for_ssa(img_coord);
+ tex_add->src[1].src_type = nir_tex_src_ms_index;
+ tex_add->src[1].src = nir_src_for_ssa(nir_imm_int(&b, i));
+ tex_add->dest_type = nir_type_float;
+ tex_add->is_array = false;
+ tex_add->coord_components = 2;
+ tex_add->texture = nir_deref_var_create(tex_add, input_img);
+ tex_add->sampler = NULL;
+
+ nir_ssa_dest_init(&tex_add->instr, &tex_add->dest, 4, 32, "tex");
+ nir_builder_instr_insert(&b, &tex_add->instr);
+
+ tmp = nir_fadd(&b, tmp, &tex_add->dest.ssa);
+ }
+
+ tmp = nir_fdiv(&b, tmp, nir_imm_float(&b, samples));
+ nir_store_var(&b, color, tmp, 0xf);
+ b.cursor = nir_after_cf_list(&if_stmt->else_list);
+ outer_if = if_stmt;
+ }
+ nir_store_var(&b, color, &tex->dest.ssa, 0xf);
+
+ if (outer_if)
+ b.cursor = nir_after_cf_node(&outer_if->cf_node);
+
+ nir_ssa_def *newv = nir_load_var(&b, color);
+ nir_ssa_def *coord = nir_iadd(&b, global_id, &dst_offset->dest.ssa);
+ nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_store);
+ store->src[0] = nir_src_for_ssa(coord);
+ store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
+ store->src[2] = nir_src_for_ssa(newv);
+ store->variables[0] = nir_deref_var_create(store, output_img);
+ nir_builder_instr_insert(&b, &store->instr);
+ return b.shader;
+}
+
+
+static VkResult
+create_layout(struct radv_device *device)
+{
+ VkResult result;
+ /*
+ * two descriptors one for the image being sampled
+ * one for the buffer being written.
+ */
+ VkDescriptorSetLayoutCreateInfo ds_create_info = {
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+ .bindingCount = 2,
+ .pBindings = (VkDescriptorSetLayoutBinding[]) {
+ {
+ .binding = 0,
+ .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
+ .descriptorCount = 1,
+ .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
+ .pImmutableSamplers = NULL
+ },
+ {
+ .binding = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
+ .descriptorCount = 1,
+ .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
+ .pImmutableSamplers = NULL
+ },
+ }
+ };
+
+ result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
+ &ds_create_info,
+ &device->meta_state.alloc,
+ &device->meta_state.resolve_compute.ds_layout);
+ if (result != VK_SUCCESS)
+ goto fail;
+
+
+ VkPipelineLayoutCreateInfo pl_create_info = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+ .setLayoutCount = 1,
+ .pSetLayouts = &device->meta_state.resolve_compute.ds_layout,
+ .pushConstantRangeCount = 1,
+ .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 16},
+ };
+
+ result = radv_CreatePipelineLayout(radv_device_to_handle(device),
+ &pl_create_info,
+ &device->meta_state.alloc,
+ &device->meta_state.resolve_compute.p_layout);
+ if (result != VK_SUCCESS)
+ goto fail;
+ return VK_SUCCESS;
+fail:
+ return result;
+}
+
+static VkResult
+create_resolve_pipeline(struct radv_device *device,
+ int samples,
+ bool is_integer,
+ VkPipeline *pipeline)
+{
+ VkResult result;
+ struct radv_shader_module cs = { .nir = NULL };
+
+ cs.nir = build_resolve_compute_shader(device, is_integer, samples);
+
+ /* compute shader */
+
+ VkPipelineShaderStageCreateInfo pipeline_shader_stage = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .stage = VK_SHADER_STAGE_COMPUTE_BIT,
+ .module = radv_shader_module_to_handle(&cs),
+ .pName = "main",
+ .pSpecializationInfo = NULL,
+ };
+
+ VkComputePipelineCreateInfo vk_pipeline_info = {
+ .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
+ .stage = pipeline_shader_stage,
+ .flags = 0,
+ .layout = device->meta_state.resolve_compute.p_layout,
+ };
+
+ result = radv_CreateComputePipelines(radv_device_to_handle(device),
+ radv_pipeline_cache_to_handle(&device->meta_state.cache),
+ 1, &vk_pipeline_info, NULL,
+ pipeline);
+ if (result != VK_SUCCESS)
+ goto fail;
+
+ ralloc_free(cs.nir);
+ return VK_SUCCESS;
+fail:
+ ralloc_free(cs.nir);
+ return result;
+}
+
+VkResult
+radv_device_init_meta_resolve_compute_state(struct radv_device *device)
+{
+ struct radv_meta_state *state = &device->meta_state;
+ VkResult res;
+ memset(&device->meta_state.resolve_compute, 0, sizeof(device->meta_state.resolve_compute));
+
+ res = create_layout(device);
+ if (res != VK_SUCCESS)
+ return res;
+
+ for (uint32_t i = 0; i < MAX_SAMPLES_LOG2; ++i) {
+ uint32_t samples = 1 << i;
+
+ res = create_resolve_pipeline(device, samples, false,
+ &state->resolve_compute.rc[i].pipeline);
+
+ res = create_resolve_pipeline(device, samples, true,
+ &state->resolve_compute.rc[i].i_pipeline);
+
+ }
+
+ return res;
+}
+
+void
+radv_device_finish_meta_resolve_compute_state(struct radv_device *device)
+{
+ struct radv_meta_state *state = &device->meta_state;
+ for (uint32_t i = 0; i < MAX_SAMPLES_LOG2; ++i) {
+ radv_DestroyPipeline(radv_device_to_handle(device),
+ state->resolve_compute.rc[i].pipeline,
+ &state->alloc);
+
+ radv_DestroyPipeline(radv_device_to_handle(device),
+ state->resolve_compute.rc[i].i_pipeline,
+ &state->alloc);
+ }
+
+ radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
+ state->resolve_compute.ds_layout,
+ &state->alloc);
+ radv_DestroyPipelineLayout(radv_device_to_handle(device),
+ state->resolve_compute.p_layout,
+ &state->alloc);
+}
+
+void radv_meta_resolve_compute_image(struct radv_cmd_buffer *cmd_buffer,
+ struct radv_image *src_image,
+ VkImageLayout src_image_layout,
+ struct radv_image *dest_image,
+ VkImageLayout dest_image_layout,
+ uint32_t region_count,
+ const VkImageResolve *regions)
+{
+ struct radv_device *device = cmd_buffer->device;
+ struct radv_meta_saved_compute_state saved_state;
+ const uint32_t samples = src_image->samples;
+ const uint32_t samples_log2 = ffs(samples) - 1;
+ radv_meta_save_compute(&saved_state, cmd_buffer, 16);
+
+ for (uint32_t r = 0; r < region_count; ++r) {
+ const VkImageResolve *region = &regions[r];
+
+ assert(region->srcSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT);
+ assert(region->dstSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT);
+ assert(region->srcSubresource.layerCount == region->dstSubresource.layerCount);
+
+ const uint32_t src_base_layer =
+ radv_meta_get_iview_layer(src_image, &region->srcSubresource,
+ &region->srcOffset);
+
+ const uint32_t dest_base_layer =
+ radv_meta_get_iview_layer(dest_image, &region->dstSubresource,
+ &region->dstOffset);
+
+ const struct VkExtent3D extent =
+ radv_sanitize_image_extent(src_image->type, region->extent);
+ const struct VkOffset3D srcOffset =
+ radv_sanitize_image_offset(src_image->type, region->srcOffset);
+ const struct VkOffset3D dstOffset =
+ radv_sanitize_image_offset(dest_image->type, region->dstOffset);
+
+ for (uint32_t layer = 0; layer < region->srcSubresource.layerCount;
+ ++layer) {
+
+ struct radv_image_view src_iview;
+ VkDescriptorSet set;
+ radv_image_view_init(&src_iview, cmd_buffer->device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = radv_image_to_handle(src_image),
+ .viewType = radv_meta_get_view_type(src_image),
+ .format = src_image->vk_format,
+ .subresourceRange = {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = region->srcSubresource.mipLevel,
+ .levelCount = 1,
+ .baseArrayLayer = src_base_layer + layer,
+ .layerCount = 1,
+ },
+ },
+ cmd_buffer, VK_IMAGE_USAGE_SAMPLED_BIT);
+
+ struct radv_image_view dest_iview;
+ radv_image_view_init(&dest_iview, cmd_buffer->device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = radv_image_to_handle(dest_image),
+ .viewType = radv_meta_get_view_type(dest_image),
+ .format = dest_image->vk_format,
+ .subresourceRange = {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = region->dstSubresource.mipLevel,
+ .levelCount = 1,
+ .baseArrayLayer = dest_base_layer + layer,
+ .layerCount = 1,
+ },
+ },
+ cmd_buffer, VK_IMAGE_USAGE_STORAGE_BIT);
+
+
+ radv_temp_descriptor_set_create(device, cmd_buffer,
+ device->meta_state.resolve_compute.ds_layout,
+ &set);
+
+ radv_UpdateDescriptorSets(radv_device_to_handle(device),
+ 2, /* writeCount */
+ (VkWriteDescriptorSet[]) {
+ {
+ .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+ .dstSet = set,
+ .dstBinding = 0,
+ .dstArrayElement = 0,
+ .descriptorCount = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
+ .pImageInfo = (VkDescriptorImageInfo[]) {
+ {
+ .sampler = NULL,
+ .imageView = radv_image_view_to_handle(&src_iview),
+ .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ }
+ },
+ {
+ .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+ .dstSet = set,
+ .dstBinding = 1,
+ .dstArrayElement = 0,
+ .descriptorCount = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
+ .pImageInfo = (VkDescriptorImageInfo[]) {
+ {
+ .sampler = NULL,
+ .imageView = radv_image_view_to_handle(&dest_iview),
+ .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ }
+ }
+ }, 0, NULL);
+
+ radv_CmdBindDescriptorSets(radv_cmd_buffer_to_handle(cmd_buffer),
+ VK_PIPELINE_BIND_POINT_COMPUTE,
+ device->meta_state.resolve_compute.p_layout, 0, 1,
+ &set, 0, NULL);
+
+ VkPipeline pipeline;
+ if (vk_format_is_int(src_image->vk_format))
+ pipeline = device->meta_state.resolve_compute.rc[samples_log2].i_pipeline;
+ else
+ pipeline = device->meta_state.resolve_compute.rc[samples_log2].pipeline;
+ if (cmd_buffer->state.compute_pipeline != radv_pipeline_from_handle(pipeline)) {
+ radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
+ VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
+ }
+
+ unsigned push_constants[4] = {
+ srcOffset.x,
+ srcOffset.y,
+ dstOffset.x,
+ dstOffset.y,
+ };
+ radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
+ device->meta_state.resolve_compute.p_layout,
+ VK_SHADER_STAGE_COMPUTE_BIT, 0, 16,
+ push_constants);
+ radv_unaligned_dispatch(cmd_buffer, extent.width, extent.height, 1);
+ radv_temp_descriptor_set_destroy(cmd_buffer->device, set);
+ }
+ }
+ radv_meta_restore_compute(&saved_state, cmd_buffer, 16);
+}