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-rw-r--r--src/amd/vulkan/radv_meta_resolve.c28
1 files changed, 2 insertions, 26 deletions
diff --git a/src/amd/vulkan/radv_meta_resolve.c b/src/amd/vulkan/radv_meta_resolve.c
index 70dcc30bee6..460a0bcb517 100644
--- a/src/amd/vulkan/radv_meta_resolve.c
+++ b/src/amd/vulkan/radv_meta_resolve.c
@@ -29,31 +29,7 @@
#include "nir/nir_builder.h"
#include "sid.h"
-/* vertex shader that generates vertex data */
-static nir_shader *
-build_nir_vs(void)
-{
- const struct glsl_type *vec4 = glsl_vec4_type();
-
- nir_builder b;
- nir_variable *v_position;
-
- nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_VERTEX, NULL);
- b.shader->info->name = ralloc_strdup(b.shader, "meta_resolve_vs");
-
- nir_ssa_def *outvec = radv_meta_gen_rect_vertices(&b);
-
- v_position = nir_variable_create(b.shader, nir_var_shader_out, vec4,
- "gl_Position");
- v_position->data.location = VARYING_SLOT_POS;
-
-
- nir_store_var(&b, v_position, outvec, 0xf);
-
- return b.shader;
-}
-
-/* simple passthrough shader */
+/* emit 0, 0, 0, 1 */
static nir_shader *
build_nir_fs(void)
{
@@ -264,7 +240,7 @@ radv_device_init_meta_resolve_state(struct radv_device *device)
zero(device->meta_state.resolve);
- struct radv_shader_module vs_module = { .nir = build_nir_vs() };
+ struct radv_shader_module vs_module = { .nir = radv_meta_build_nir_vs_generate_vertices() };
if (!vs_module.nir) {
/* XXX: Need more accurate error */
res = VK_ERROR_OUT_OF_HOST_MEMORY;