diff options
Diffstat (limited to 'src/amd/vulkan/radv_meta_clear.c')
-rw-r--r-- | src/amd/vulkan/radv_meta_clear.c | 67 |
1 files changed, 17 insertions, 50 deletions
diff --git a/src/amd/vulkan/radv_meta_clear.c b/src/amd/vulkan/radv_meta_clear.c index cbb90a4f280..3e79cd8c113 100644 --- a/src/amd/vulkan/radv_meta_clear.c +++ b/src/amd/vulkan/radv_meta_clear.c @@ -27,15 +27,14 @@ #include "util/format_rgb9e5.h" #include "vk_format.h" + /** Vertex attributes for color clears. */ struct color_clear_vattrs { - float position[2]; VkClearColorValue color; }; /** Vertex attributes for depthstencil clears. */ struct depthstencil_clear_vattrs { - float position[2]; float depth_clear; }; @@ -62,11 +61,6 @@ build_color_shaders(struct nir_shader **out_vs, const struct glsl_type *position_type = glsl_vec4_type(); const struct glsl_type *color_type = glsl_vec4_type(); - nir_variable *vs_in_pos = - nir_variable_create(vs_b.shader, nir_var_shader_in, position_type, - "a_position"); - vs_in_pos->data.location = VERT_ATTRIB_GENERIC0; - nir_variable *vs_out_pos = nir_variable_create(vs_b.shader, nir_var_shader_out, position_type, "gl_Position"); @@ -75,7 +69,7 @@ build_color_shaders(struct nir_shader **out_vs, nir_variable *vs_in_color = nir_variable_create(vs_b.shader, nir_var_shader_in, color_type, "a_color"); - vs_in_color->data.location = VERT_ATTRIB_GENERIC1; + vs_in_color->data.location = VERT_ATTRIB_GENERIC0; nir_variable *vs_out_color = nir_variable_create(vs_b.shader, nir_var_shader_out, color_type, @@ -94,7 +88,9 @@ build_color_shaders(struct nir_shader **out_vs, "f_color"); fs_out_color->data.location = FRAG_RESULT_DATA0 + frag_output; - nir_copy_var(&vs_b, vs_out_pos, vs_in_pos); + nir_ssa_def *outvec = radv_meta_gen_rect_vertices(&vs_b); + + nir_store_var(&vs_b, vs_out_pos, outvec, 0xf); nir_copy_var(&vs_b, vs_out_color, vs_in_color); nir_copy_var(&fs_b, fs_out_color, fs_in_color); @@ -277,21 +273,14 @@ create_color_pipeline(struct radv_device *device, .inputRate = VK_VERTEX_INPUT_RATE_VERTEX }, }, - .vertexAttributeDescriptionCount = 2, + .vertexAttributeDescriptionCount = 1, .pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) { { - /* Position */ - .location = 0, - .binding = 0, - .format = VK_FORMAT_R32G32_SFLOAT, - .offset = offsetof(struct color_clear_vattrs, position), - }, - { /* Color */ - .location = 1, + .location = 0, .binding = 0, .format = VK_FORMAT_R32G32B32A32_SFLOAT, - .offset = offsetof(struct color_clear_vattrs, color), + .offset = 0, }, }, }; @@ -409,24 +398,12 @@ emit_color_clear(struct radv_cmd_buffer *cmd_buffer, const struct color_clear_vattrs vertex_data[3] = { { - .position = { - -1.0, - -1.0, - }, .color = clear_value, }, { - .position = { - -1.0, - 1.0, - }, .color = clear_value, }, { - .position = { - 1.0, - -1.0, - }, .color = clear_value, }, }; @@ -486,19 +463,21 @@ build_depthstencil_shader(struct nir_shader **out_vs, struct nir_shader **out_fs vs_b.shader->info->name = ralloc_strdup(vs_b.shader, "meta_clear_depthstencil_vs"); fs_b.shader->info->name = ralloc_strdup(fs_b.shader, "meta_clear_depthstencil_fs"); - const struct glsl_type *position_type = glsl_vec4_type(); + const struct glsl_type *position_out_type = glsl_vec4_type(); + const struct glsl_type *position_type = glsl_float_type(); nir_variable *vs_in_pos = - nir_variable_create(vs_b.shader, nir_var_shader_in, position_type, - "a_position"); + nir_variable_create(vs_b.shader, nir_var_shader_in, position_type, + "a_position"); vs_in_pos->data.location = VERT_ATTRIB_GENERIC0; nir_variable *vs_out_pos = - nir_variable_create(vs_b.shader, nir_var_shader_out, position_type, + nir_variable_create(vs_b.shader, nir_var_shader_out, position_out_type, "gl_Position"); vs_out_pos->data.location = VARYING_SLOT_POS; - nir_copy_var(&vs_b, vs_out_pos, vs_in_pos); + nir_ssa_def *outvec = radv_meta_gen_rect_vertices_comp2(&vs_b, nir_load_var(&vs_b, vs_in_pos)); + nir_store_var(&vs_b, vs_out_pos, outvec, 0xf); const struct glsl_type *layer_type = glsl_int_type(); nir_variable *vs_out_layer = @@ -576,8 +555,8 @@ create_depthstencil_pipeline(struct radv_device *device, /* Position */ .location = 0, .binding = 0, - .format = VK_FORMAT_R32G32B32_SFLOAT, - .offset = offsetof(struct depthstencil_clear_vattrs, position), + .format = VK_FORMAT_R32_SFLOAT, + .offset = 0, }, }, }; @@ -695,24 +674,12 @@ emit_depthstencil_clear(struct radv_cmd_buffer *cmd_buffer, const struct depthstencil_clear_vattrs vertex_data[3] = { { - .position = { - -1.0, - -1.0 - }, .depth_clear = clear_value.depth, }, { - .position = { - -1.0, - 1.0, - }, .depth_clear = clear_value.depth, }, { - .position = { - 1.0, - -1.0, - }, .depth_clear = clear_value.depth, }, }; |