diff options
Diffstat (limited to 'src/amd/vulkan/radv_meta_blit2d.c')
-rw-r--r-- | src/amd/vulkan/radv_meta_blit2d.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/amd/vulkan/radv_meta_blit2d.c b/src/amd/vulkan/radv_meta_blit2d.c index ec4e52fd31e..aae35d2a79e 100644 --- a/src/amd/vulkan/radv_meta_blit2d.c +++ b/src/amd/vulkan/radv_meta_blit2d.c @@ -385,7 +385,7 @@ build_nir_vertex_shader(void) nir_builder b; nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_VERTEX, NULL); - b.shader->info->name = ralloc_strdup(b.shader, "meta_blit2d_vs"); + b.shader->info.name = ralloc_strdup(b.shader, "meta_blit2d_vs"); nir_variable *pos_out = nir_variable_create(b.shader, nir_var_shader_out, vec4, "gl_Position"); @@ -527,7 +527,7 @@ build_nir_copy_fragment_shader(struct radv_device *device, nir_builder b; nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_FRAGMENT, NULL); - b.shader->info->name = ralloc_strdup(b.shader, name); + b.shader->info.name = ralloc_strdup(b.shader, name); nir_variable *tex_pos_in = nir_variable_create(b.shader, nir_var_shader_in, vec2, "v_tex_pos"); @@ -556,7 +556,7 @@ build_nir_copy_fragment_shader_depth(struct radv_device *device, nir_builder b; nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_FRAGMENT, NULL); - b.shader->info->name = ralloc_strdup(b.shader, name); + b.shader->info.name = ralloc_strdup(b.shader, name); nir_variable *tex_pos_in = nir_variable_create(b.shader, nir_var_shader_in, vec2, "v_tex_pos"); @@ -585,7 +585,7 @@ build_nir_copy_fragment_shader_stencil(struct radv_device *device, nir_builder b; nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_FRAGMENT, NULL); - b.shader->info->name = ralloc_strdup(b.shader, name); + b.shader->info.name = ralloc_strdup(b.shader, name); nir_variable *tex_pos_in = nir_variable_create(b.shader, nir_var_shader_in, vec2, "v_tex_pos"); |