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-rw-r--r--src/amd/common/ac_llvm_build.c3
-rw-r--r--src/amd/common/ac_llvm_build.h3
-rw-r--r--src/amd/common/ac_nir_to_llvm.c6
3 files changed, 8 insertions, 4 deletions
diff --git a/src/amd/common/ac_llvm_build.c b/src/amd/common/ac_llvm_build.c
index b407678c3b0..c74a47a7998 100644
--- a/src/amd/common/ac_llvm_build.c
+++ b/src/amd/common/ac_llvm_build.c
@@ -47,11 +47,12 @@
*/
void
ac_llvm_context_init(struct ac_llvm_context *ctx, LLVMContextRef context,
- enum chip_class chip_class)
+ enum chip_class chip_class, enum radeon_family family)
{
LLVMValueRef args[1];
ctx->chip_class = chip_class;
+ ctx->family = family;
ctx->context = context;
ctx->module = NULL;
diff --git a/src/amd/common/ac_llvm_build.h b/src/amd/common/ac_llvm_build.h
index 4a570c41bc5..6427d5315ae 100644
--- a/src/amd/common/ac_llvm_build.h
+++ b/src/amd/common/ac_llvm_build.h
@@ -74,13 +74,14 @@ struct ac_llvm_context {
LLVMValueRef empty_md;
enum chip_class chip_class;
+ enum radeon_family family;
LLVMValueRef lds;
};
void
ac_llvm_context_init(struct ac_llvm_context *ctx, LLVMContextRef context,
- enum chip_class chip_class);
+ enum chip_class chip_class, enum radeon_family family);
unsigned ac_get_type_size(LLVMTypeRef type);
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index cbc6d1b61b1..65865371058 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -6561,7 +6561,8 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
ctx.context = LLVMContextCreate();
ctx.module = LLVMModuleCreateWithNameInContext("shader", ctx.context);
- ac_llvm_context_init(&ctx.ac, ctx.context, options->chip_class);
+ ac_llvm_context_init(&ctx.ac, ctx.context, options->chip_class,
+ options->family);
ctx.ac.module = ctx.module;
LLVMSetTarget(ctx.module, options->supports_spill ? "amdgcn-mesa-mesa3d" : "amdgcn--");
@@ -6943,7 +6944,8 @@ void ac_create_gs_copy_shader(LLVMTargetMachineRef tm,
ctx.options = options;
ctx.shader_info = shader_info;
- ac_llvm_context_init(&ctx.ac, ctx.context, options->chip_class);
+ ac_llvm_context_init(&ctx.ac, ctx.context, options->chip_class,
+ options->family);
ctx.ac.module = ctx.module;
ctx.is_gs_copy_shader = true;